ColossalAI/applications/Chat/coati/ray/callbacks/performance_evaluator.py
Hongxin Liu b5f0566363
[chat] add distributed PPO trainer (#3740)
* Detached ppo (#9)

* run the base

* working on dist ppo

* sync

* detached trainer

* update detached trainer. no maker update function

* facing init problem

* 1 maker 1 trainer detached run. but no model update

* facing cuda problem

* fix save functions

* verified maker update

* nothing

* add ignore

* analyize loss issue

* remove some debug codes

* facing 2m1t stuck issue

* 2m1t verified

* do not use torchrun

* working on 2m2t

* working on 2m2t

* initialize strategy in ray actor env

* facing actor's init order issue

* facing ddp model update issue (need unwarp ddp)

* unwrap ddp actor

* checking 1m2t stuck problem

* nothing

* set timeout for trainer choosing. It solves the stuck problem!

* delete some debug output

* rename to sync with upstream

* rename to sync with upstream

* coati rename

* nothing

* I am going to detach the replaybuffer from trainer and make it a Ray Actor. Two benefits: 1. support TP trainer. 2. asynchronized buffer operations

* experience_maker_holder performs target-revolving _send_experience() instead of length comparison.

* move code to ray subfolder

* working on pipeline inference

* apply comments

* working on pipeline strategy. in progress.

* remove pipeline code. clean this branch

* update remote parameters by state_dict. no test

* nothing

* state_dict sharding transfer

* merge debug branch

* gemini _unwrap_model fix

* simplify code

* simplify code & fix LoRALinear AttributeError

* critic unwrapped state_dict

---------

Co-authored-by: csric <richcsr256@gmail.com>

* [chat] add perfomance evaluator and fix bugs (#10)

* [chat] add performance evaluator for ray

* [chat] refactor debug arg

* [chat] support hf config

* [chat] fix generation

* [chat] add 1mmt dummy example

* [chat] fix gemini ckpt

* split experience to send (#11)

Co-authored-by: csric <richcsr256@gmail.com>

* [chat] refactor trainer and maker (#12)

* [chat] refactor experience maker holder

* [chat] refactor model init

* [chat] refactor trainer args

* [chat] refactor model init

* [chat] refactor trainer

* [chat] refactor experience sending logic and training loop args (#13)

* [chat] refactor experience send logic

* [chat] refactor trainer

* [chat] refactor trainer

* [chat] refactor experience maker

* [chat] refactor pbar

* [chat] refactor example folder (#14)

* [chat] support quant (#15)

* [chat] add quant

* [chat] add quant example

* prompt example (#16)

* prompt example

* prompt load csv data

* remove legacy try

---------

Co-authored-by: csric <richcsr256@gmail.com>

* [chat] add mmmt dummy example and refactor experience sending (#17)

* [chat] add mmmt dummy example

* [chat] refactor naive strategy

* [chat] fix struck problem

* [chat] fix naive strategy

* [chat] optimize experience maker sending logic

* [chat] refactor sending assignment

* [chat] refactor performance evaluator (#18)

* Prompt Example & requires_grad state_dict & sharding state_dict (#19)

* prompt example

* prompt load csv data

* remove legacy try

* maker models require_grad set to False

* working on zero redundancy update

* mmmt_prompt example; naive strategy requires_grad state_dict & sharding; maker model requires_no_grad.

* remove legacy examples

* remove legacy examples

* remove replay buffer tp state. bad design

---------

Co-authored-by: csric <richcsr256@gmail.com>

* state_dict sending adapts to new unwrap function (#20)

* prompt example

* prompt load csv data

* remove legacy try

* maker models require_grad set to False

* working on zero redundancy update

* mmmt_prompt example; naive strategy requires_grad state_dict & sharding; maker model requires_no_grad.

* remove legacy examples

* remove legacy examples

* remove replay buffer tp state. bad design

* opt benchmark

* better script

* nothing

* [chat] strategy refactor unwrap model

* [chat] strategy refactor save model

* [chat] add docstr

* [chat] refactor trainer save model

* [chat] fix strategy typing

* [chat] refactor trainer save model

* [chat] update readme

* [chat] fix unit test

* working on lora reconstruction

* state_dict sending adapts to new unwrap function

* remove comments

---------

Co-authored-by: csric <richcsr256@gmail.com>
Co-authored-by: ver217 <lhx0217@gmail.com>

* [chat-ray] add readme (#21)

* add readme

* transparent graph

* add note background

---------

Co-authored-by: csric <richcsr256@gmail.com>

* [chat] get images from url (#22)

* Refactor/chat ray (#23)

* [chat] lora add todo

* [chat] remove unused pipeline strategy

* [chat] refactor example structure

* [chat] setup ci for ray

* [chat-ray] Support LoRA trainer. LoRA weights reconstruction. (#24)

* lora support prototype

* lora support

* 1mmt lora & remove useless code

---------

Co-authored-by: csric <richcsr256@gmail.com>

* [chat] fix test ci for ray

* [chat] fix test ci requirements for ray

* [chat] fix ray runtime env

* [chat] fix ray runtime env

* [chat] fix example ci docker args

* [chat] add debug info in trainer

* [chat] add nccl debug info

* [chat] skip ray test

* [doc] fix typo

---------

Co-authored-by: csric <59389055+CsRic@users.noreply.github.com>
Co-authored-by: csric <richcsr256@gmail.com>
2023-06-07 10:41:16 +08:00

213 lines
8.4 KiB
Python

from time import time
from typing import Optional
import torch
import torch.distributed as dist
from coati.experience_maker import Experience
from .base import MakerCallback, TrainerCallback
def get_world_size() -> int:
if dist.is_initialized():
return dist.get_world_size()
return 1
def print_rank_0(*args, **kwargs) -> None:
if not dist.is_initialized() or dist.get_rank() == 0:
print(*args, **kwargs)
@torch.no_grad()
def all_reduce_mean(x: float, world_size: int) -> float:
if world_size == 1:
return x
tensor = torch.tensor([x], device=torch.cuda.current_device())
dist.all_reduce(tensor)
tensor = tensor / world_size
return tensor.item()
class Timer:
def __init__(self) -> None:
self.start_time: Optional[float] = None
self.duration: float = 0.
def start(self) -> None:
self.start_time = time()
def end(self) -> None:
self.duration += time() - self.start_time
def reset(self) -> None:
self.duration = 0.
class ExperienceMakerPerformanceEvaluator(MakerCallback):
def __init__(self, actor_num_params: int, critic_num_params: int, initial_model_num_params: int,
reward_model_num_params: int) -> None:
super().__init__()
self.world_size = get_world_size()
self.actor_num_params = actor_num_params
self.critic_num_params = critic_num_params
self.initial_model_num_params = initial_model_num_params
self.reward_model_num_params = reward_model_num_params
self.batch_timer = Timer()
self.send_timer = Timer()
self.make_experience_timer = Timer()
self.total_samples: int = 0
self.make_experience_flop: int = 0
print_rank_0(
f'ExperienceMaker actor: {actor_num_params/1024**3:.2f}B, critic: {critic_num_params/1024**3:.2f}B, initial model: {initial_model_num_params/1024**3:.2f}B, reward model: {reward_model_num_params/1024**3:.2f}B, world size: {self.world_size}'
)
def on_make_experience_start(self) -> None:
self.make_experience_timer.start()
def on_make_experience_end(self, experience: Experience) -> None:
self.make_experience_timer.end()
batch_size, seq_len = experience.sequences.shape
self.total_samples += batch_size
# actor generate
num_actions = experience.action_mask.size(1)
input_len = seq_len - num_actions
total_seq_len = (input_len + seq_len - 1) * num_actions / 2
self.make_experience_flop += self.actor_num_params * batch_size * total_seq_len * 2
# actor forward
self.make_experience_flop += self.actor_num_params * batch_size * seq_len * 2
# critic forward
self.make_experience_flop += self.critic_num_params * batch_size * seq_len * 2
# initial model forward
self.make_experience_flop += self.initial_model_num_params * batch_size * seq_len * 2
# reward model forward
self.make_experience_flop += self.reward_model_num_params * batch_size * seq_len * 2
def on_send_start(self) -> None:
self.send_timer.start()
def on_send_end(self) -> None:
self.send_timer.end()
def on_batch_start(self) -> None:
self.batch_timer.start()
def on_batch_end(self) -> None:
self.batch_timer.end()
def on_loop_end(self) -> None:
avg_make_experience_duration = all_reduce_mean(self.make_experience_timer.duration, self.world_size)
avg_overall_duration = all_reduce_mean(self.batch_timer.duration, self.world_size)
avg_send_duration = all_reduce_mean(self.send_timer.duration, self.world_size)
avg_throughput = self.total_samples * self.world_size / (avg_overall_duration + 1e-12)
avg_make_experience_tflops = self.make_experience_flop / 1e12 / (avg_make_experience_duration + 1e-12)
avg_time_per_sample = (avg_overall_duration + 1e-12) / (self.total_samples * self.world_size)
avg_make_experience_time_per_sample = (avg_make_experience_duration + 1e-12) / \
(self.total_samples * self.world_size)
avg_send_time_per_sample = (avg_send_duration + 1e-12) / (self.total_samples * self.world_size)
print_rank_0(
'Making Experience Performance Summary:\n' + f'Throughput: {avg_throughput:.3f} samples/sec\n' +
f'TFLOPS per GPU: {avg_make_experience_tflops:.3f}\n' +
f'Sample time (overall): {avg_time_per_sample:.3f} s\n' +
f'Sample time (make experience): {avg_make_experience_time_per_sample:.3f} s, {avg_make_experience_time_per_sample/avg_time_per_sample*100:.2f}%\n'
+
f'Sample time (send): {avg_send_time_per_sample:.3f} s, {avg_send_time_per_sample/avg_time_per_sample*100:.2f}%\n'
)
class TrainerPerformanceEvaluator(TrainerCallback):
def __init__(self,
actor_num_params: int,
critic_num_params: int,
enable_grad_checkpoint: bool = False,
ignore_first_episodes: int = 1) -> None:
super().__init__()
self.world_size = get_world_size()
self.actor_num_params = actor_num_params
self.critic_num_params = critic_num_params
self.enable_grad_checkpoint = enable_grad_checkpoint
self.ignore_first_episodes = ignore_first_episodes
self.ignore_this_episode = False
self.episode_timer = Timer()
self.batch_timer = Timer()
self.update_timer = Timer()
self.total_samples: int = 0
self.learn_flop: int = 0
print_rank_0(
f'Trainer actor: {self.actor_num_params/1024**3:.2f}B, critic: {self.critic_num_params/1024**3:.2f}B, world size: {self.world_size}'
)
def on_episode_start(self, episodes: int) -> None:
self.ignore_this_episode = episodes < self.ignore_first_episodes
if self.ignore_this_episode:
return
self.episode_timer.start()
def on_episode_end(self, episodes: int) -> None:
if self.ignore_this_episode:
return
self.episode_timer.end()
def on_batch_start(self) -> None:
if self.ignore_this_episode:
return
self.batch_timer.start()
def on_batch_end(self, metrics: dict, experience: Experience) -> None:
if self.ignore_this_episode:
return
self.batch_timer.end()
batch_size, seq_len = experience.sequences.shape
self.total_samples += batch_size
# actor forward-backward, 3 means forward(1) + backward(2)
self.learn_flop += self.actor_num_params * batch_size * seq_len * 2 * (3 + int(self.enable_grad_checkpoint))
# critic forward-backward
self.learn_flop += self.critic_num_params * batch_size * seq_len * 2 * (3 + int(self.enable_grad_checkpoint))
def on_update_start(self) -> None:
if self.ignore_this_episode:
return
self.update_timer.start()
def on_update_end(self) -> None:
if self.ignore_this_episode:
return
self.update_timer.end()
def on_fit_end(self) -> None:
if self.total_samples == 0:
print_rank_0('No samples are collected, skip trainer performance evaluation')
return
avg_train_duration = all_reduce_mean(self.batch_timer.duration, self.world_size)
avg_update_duration = all_reduce_mean(self.update_timer.duration, self.world_size)
avg_episode_duration = all_reduce_mean(self.episode_timer.duration, self.world_size)
avg_throughput = self.total_samples * self.world_size / (avg_episode_duration + 1e-12)
avg_learn_tflops = self.learn_flop / 1e12 / (avg_train_duration + 1e-12)
avg_time_per_sample = (avg_episode_duration + 1e-12) / (self.total_samples * self.world_size)
avg_train_time_per_sample = (avg_train_duration + 1e-12) / (self.total_samples * self.world_size)
avg_update_time_per_sample = (avg_update_duration + 1e-12) / (self.total_samples * self.world_size)
print_rank_0(
'Learning Performance Summary:\n' + f'Throughput: {avg_throughput:.3f} samples/sec\n' +
f'TFLOPS per GPU: {avg_learn_tflops:.3f}\n' + f'Sample time (overall): {avg_time_per_sample:.3f} s\n' +
f'Sample time (train): {avg_train_time_per_sample:.3f} s, {avg_train_time_per_sample/avg_time_per_sample*100:.2f}%\n'
+
f'Sample time (update): {avg_update_time_per_sample:.3f} s, {avg_update_time_per_sample/avg_time_per_sample*100:.2f}%\n'
)