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hv: sched: add sleep/wake for thread object
sleep one thread_object means to prevent it from being scheduled. wake one thread_object is an opposite operation of sleep. This patch also add notify_mode in thread_object to indicate how to deliver the request. Tracked-On: #3813 Signed-off-by: Jason Chen CJ <jason.cj.chen@intel.com> Signed-off-by: Yu Wang <yu1.wang@intel.com> Signed-off-by: Shuo A Liu <shuo.a.liu@intel.com> Acked-by: Eddie Dong <eddie.dong@intel.com>
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ACRN System Integration
parent
9b8c6e6a90
commit
27163df9b1
@@ -164,6 +164,36 @@ void schedule(void)
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}
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}
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void sleep_thread(struct thread_object *obj)
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{
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uint16_t pcpu_id = obj->pcpu_id;
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get_schedule_lock(pcpu_id);
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remove_thread_obj(obj, pcpu_id);
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if (is_running(obj)) {
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if (obj->notify_mode == SCHED_NOTIFY_INIT) {
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make_reschedule_request(pcpu_id, DEL_MODE_INIT);
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} else {
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make_reschedule_request(pcpu_id, DEL_MODE_IPI);
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}
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}
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set_thread_status(obj, THREAD_STS_BLOCKED);
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release_schedule_lock(pcpu_id);
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}
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void wake_thread(struct thread_object *obj)
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{
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uint16_t pcpu_id = obj->pcpu_id;
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get_schedule_lock(pcpu_id);
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if (is_blocked(obj)) {
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insert_thread_obj(obj, pcpu_id);
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set_thread_status(obj, THREAD_STS_RUNNABLE);
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make_reschedule_request(pcpu_id, DEL_MODE_IPI);
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}
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release_schedule_lock(pcpu_id);
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}
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void run_sched_thread(struct thread_object *obj)
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{
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if (obj->thread_entry != NULL) {
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