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hv: code clean up regarding to % and / operations
- Clean up some code regarding to % and / operations since bit
operations are faster.
x % 64U ---> x & 0x3fU
x % 32U ---> x & 0x1fU
x % 16U ---> x & 0xfU
x % 8U ---> x & 0x7U
x % 4U ---> x & 0x3U
x % 2U ---> x & 0x1U
x / 64U ---> x >> 6U
x / 32U ---> x >> 5U
x / 16U ---> x >> 4U
x / 8U ---> x >> 3U
x / 4U ---> x >> 2U
x / 2U ---> x >> 1U
- Minor changes regarding to coding styles
Tracked-On: #861
Signed-off-by: Shiqing Gao <shiqing.gao@intel.com>
Acked-by: Eddie Dong <eddie.dong@intel.com>
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@@ -259,9 +259,9 @@ vioapic_indirect_read(struct vioapic *vioapic, uint32_t addr)
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if ((regnum >= IOAPIC_REDTBL) &&
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(regnum < (IOAPIC_REDTBL + (pincount * 2U)))) {
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uint32_t addr_offset = regnum - IOAPIC_REDTBL;
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uint32_t rte_offset = addr_offset / 2U;
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uint32_t rte_offset = addr_offset >> 1U;
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pin = rte_offset;
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if ((addr_offset % 2U) != 0U) {
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if ((addr_offset & 0x1U) != 0U) {
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return vioapic->rtbl[pin].u.hi_32;
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} else {
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return vioapic->rtbl[pin].u.lo_32;
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