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config_tools: change representation of build types
Instead of using a Boolean variable indicating whether a build is for debug or release, it is more intuitive to specify the build types as "debug" or "release". This patch converts the config item RELEASE to BUILD_TYPE which takes "debug" or "release" as of now. The generated header and makefile still uses RELEASE, and the command line option RELEASE=<y or n> is also preserved. Tracked-On: #6690 Signed-off-by: Junjie Mao <junjie.mao@intel.com>
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@@ -220,6 +220,17 @@ class ScenarioUpgrader(ScenarioTransformer):
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old_data_node = old_hv_vm_node.xpath(xpath)
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return old_data_node
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def move_build_type(self, xsd_element_node, xml_parent_node, new_nodes):
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old_data_node = self.get_node(self.old_xml_etree, f"//hv//RELEASE")
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if old_data_node is not None:
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new_node = etree.Element(xsd_element_node.get("name"))
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new_node.text = "release" if old_data_node.text == "y" else "debug"
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new_nodes.append(new_node)
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self.old_data_nodes.discard(old_data_node)
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else:
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self.move_data_by_xpath(".//BUILD_TYPE", xsd_element_node, xml_parent_node, new_nodes)
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return False
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def move_legacy_vuart(self, xsd_element_node, xml_parent_node, new_nodes):
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# Preserve the legacy vuart for console only.
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legacy_vuart = self.get_from_old_data(xml_parent_node, ".//legacy_vuart[@id = '0']")
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@@ -357,6 +368,7 @@ class ScenarioUpgrader(ScenarioTransformer):
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"hide_mtrr_support": partialmethod(move_guest_flag, "GUEST_FLAG_HIDE_MTRR"),
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"security_vm": partialmethod(move_guest_flag, "GUEST_FLAG_SECURITY_VM"),
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"BUILD_TYPE": move_build_type,
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"legacy_vuart": move_legacy_vuart,
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"vuart_connections": move_vuart_connections,
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"IVSHMEM": move_ivshmem,
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