mirror of
https://github.com/projectacrn/acrn-hypervisor.git
synced 2025-06-19 20:22:46 +00:00
dm: vdisplay: refine vdisplay core concept abstractions
Add new concept "vscreen" to abstract all specs about screen in a display server. This can provide convenience to add more screens for one VM. v1->v2: remove vscr NULL checks. v2->v3: restore vscreen geometry calibaration to previous version. wrap geometry calibaration and create window/render to functions. Tracked-On: #7988 Signed-off-by: Sun Peng <peng.p.sun@linux.intel.com> Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
This commit is contained in:
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6f22afd9e9
commit
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@ -32,6 +32,7 @@
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#define VDPY_MIN_WIDTH 640
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#define VDPY_MIN_HEIGHT 480
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#define transto_10bits(color) (uint16_t)(color * 1024 + 0.5)
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#define VSCREEN_MAX_NUM 1
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static unsigned char default_raw_argb[VDPY_DEFAULT_WIDTH * VDPY_DEFAULT_HEIGHT * 4];
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@ -51,27 +52,39 @@ struct egl_display_ops {
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PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
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};
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static struct display {
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struct vscreen {
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struct display_info info;
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int pscreen_id;
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SDL_Rect pscreen_rect;
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struct display_info info;
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struct state s;
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SDL_Texture *dpy_texture;
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SDL_Window *dpy_win;
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SDL_Renderer *dpy_renderer;
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pixman_image_t *dpy_img;
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pthread_t tid;
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int width, height; // Width/height of dpy_win
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int org_x, org_y;
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int guest_width, guest_height;
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bool is_fullscreen;
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int org_x;
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int org_y;
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int width;
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int height;
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int guest_width;
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int guest_height;
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struct surface surf;
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struct cursor cur;
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SDL_Texture *cursor_tex;
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SDL_Texture *surf_tex;
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SDL_Texture *cur_tex;
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int surf_updates;
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int cur_updates;
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SDL_Window *win;
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SDL_Renderer *renderer;
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pixman_image_t *img;
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EGLImage egl_img;
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/* Record the update_time that is activated from guest_vm */
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struct timespec last_time;
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};
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static struct display {
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struct state s;
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struct vscreen *vscrs;
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int vscrs_num;
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pthread_t tid;
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/* Add one UI_timer(33ms) to render the buffers from guest_vm */
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struct acrn_timer ui_timer;
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struct vdpy_display_bh ui_timer_bh;
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/* Record the update_time that is activated from guest_vm */
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struct timespec last_time;
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// protect the request_list
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pthread_mutex_t vdisplay_mutex;
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// receive the signal that request is submitted
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@ -82,14 +95,11 @@ static struct display {
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SDL_GLContext eglContext;
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EGLDisplay eglDisplay;
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struct egl_display_ops gl_ops;
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EGLImage cur_egl_img;
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} vdpy = {
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.s.is_ui_realized = false,
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.s.is_active = false,
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.s.is_wayland = false,
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.s.is_x11 = false,
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.s.is_fullscreen = false,
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.s.updates = 0,
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.s.n_connect = 0
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};
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@ -514,10 +524,16 @@ void
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vdpy_get_edid(int handle, int scanout_id, uint8_t *edid, size_t size)
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{
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struct edid_info edid_info;
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struct vscreen *vscr;
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if (scanout_id >= vdpy.vscrs_num)
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return;
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vscr = vdpy.vscrs + scanout_id;
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if (handle == vdpy.s.n_connect) {
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edid_info.prefx = vdpy.info.width;
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edid_info.prefy = vdpy.info.height;
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edid_info.prefx = vscr->info.width;
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edid_info.prefy = vscr->info.height;
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edid_info.maxx = VDPY_MAX_WIDTH;
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edid_info.maxy = VDPY_MAX_HEIGHT;
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} else {
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@ -537,11 +553,18 @@ vdpy_get_edid(int handle, int scanout_id, uint8_t *edid, size_t size)
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void
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vdpy_get_display_info(int handle, int scanout_id, struct display_info *info)
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{
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struct vscreen *vscr;
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if (scanout_id >= vdpy.vscrs_num)
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return;
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vscr = vdpy.vscrs + scanout_id;
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if (handle == vdpy.s.n_connect) {
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info->xoff = vdpy.info.xoff;
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info->yoff = vdpy.info.yoff;
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info->width = vdpy.info.width;
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info->height = vdpy.info.height;
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info->xoff = vscr->info.xoff;
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info->yoff = vscr->info.yoff;
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info->width = vscr->info.width;
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info->height = vscr->info.height;
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} else {
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info->xoff = 0;
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info->yoff = 0;
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@ -554,6 +577,8 @@ static void
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sdl_gl_display_init(void)
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{
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struct egl_display_ops *gl_ops = &vdpy.gl_ops;
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struct vscreen *vscr;
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int i;
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/* obtain the eglDisplay/eglContext */
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vdpy.eglDisplay = eglGetCurrentDisplay();
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@ -570,7 +595,11 @@ sdl_gl_display_init(void)
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gl_ops->glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
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eglGetProcAddress("glEGLImageTargetTexture2DOES");
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vdpy.cur_egl_img = EGL_NO_IMAGE_KHR;
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for (i = 0; i < vdpy.vscrs_num; i++) {
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vscr = vdpy.vscrs + i;
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vscr->egl_img = EGL_NO_IMAGE_KHR;
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}
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if ((gl_ops->eglCreateImageKHR == NULL) ||
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(gl_ops->eglDestroyImageKHR == NULL) ||
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(gl_ops->glEGLImageTargetTexture2DOES == NULL)) {
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@ -588,6 +617,7 @@ vdpy_surface_set(int handle, int scanout_id, struct surface *surf)
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pixman_image_t *src_img;
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int format;
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int access, i;
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struct vscreen *vscr;
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if (handle != vdpy.s.n_connect) {
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return;
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@ -599,9 +629,15 @@ vdpy_surface_set(int handle, int scanout_id, struct surface *surf)
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return;
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}
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if (scanout_id >= vdpy.vscrs_num) {
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return;
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}
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vscr = vdpy.vscrs + scanout_id;
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if (surf == NULL ) {
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vdpy.surf.width = 0;
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vdpy.surf.height = 0;
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vscr->surf.width = 0;
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vscr->surf.height = 0;
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/* Need to use the default 640x480 for the SDL_Texture */
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src_img = pixman_image_create_bits(PIXMAN_a8r8g8b8,
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VDPY_MIN_WIDTH, VDPY_MIN_HEIGHT,
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@ -611,8 +647,8 @@ vdpy_surface_set(int handle, int scanout_id, struct surface *surf)
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pr_err("failed to create pixman_image\n");
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return;
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}
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vdpy.guest_width = VDPY_MIN_WIDTH;
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vdpy.guest_height = VDPY_MIN_HEIGHT;
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vscr->guest_width = VDPY_MIN_WIDTH;
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vscr->guest_height = VDPY_MIN_HEIGHT;
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} else if (surf->surf_type == SURFACE_PIXMAN) {
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src_img = pixman_image_create_bits(surf->surf_format,
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surf->width, surf->height, surf->pixel,
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@ -621,21 +657,21 @@ vdpy_surface_set(int handle, int scanout_id, struct surface *surf)
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pr_err("failed to create pixman_image\n");
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return;
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}
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vdpy.surf = *surf;
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vdpy.guest_width = surf->width;
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vdpy.guest_height = surf->height;
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vscr->surf = *surf;
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vscr->guest_width = surf->width;
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vscr->guest_height = surf->height;
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} else if (surf->surf_type == SURFACE_DMABUF) {
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src_img = NULL;
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vdpy.surf = *surf;
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vdpy.guest_width = surf->width;
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vdpy.guest_height = surf->height;
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vscr->surf = *surf;
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vscr->guest_width = surf->width;
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vscr->guest_height = surf->height;
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} else {
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/* Unsupported type */
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return;
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}
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if (vdpy.dpy_texture) {
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SDL_DestroyTexture(vdpy.dpy_texture);
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if (vscr->surf_tex) {
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SDL_DestroyTexture(vscr->surf_tex);
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}
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if (surf && (surf->surf_type == SURFACE_DMABUF)) {
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access = SDL_TEXTUREACCESS_STATIC;
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@ -666,23 +702,23 @@ vdpy_surface_set(int handle, int scanout_id, struct surface *surf)
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pixman_image_get_format(src_img));
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}
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}
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vdpy.dpy_texture = SDL_CreateTexture(vdpy.dpy_renderer,
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vscr->surf_tex = SDL_CreateTexture(vscr->renderer,
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format, access,
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vdpy.guest_width, vdpy.guest_height);
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vscr->guest_width, vscr->guest_height);
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if (vdpy.dpy_texture == NULL) {
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if (vscr->surf_tex == NULL) {
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pr_err("Failed to create SDL_texture for surface.\n");
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}
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/* For the surf_switch, it will be updated in surface_update */
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if (!surf) {
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SDL_UpdateTexture(vdpy.dpy_texture, NULL,
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SDL_UpdateTexture(vscr->surf_tex, NULL,
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pixman_image_get_data(src_img),
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pixman_image_get_stride(src_img));
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SDL_RenderClear(vdpy.dpy_renderer);
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SDL_RenderCopy(vdpy.dpy_renderer, vdpy.dpy_texture, NULL, NULL);
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SDL_RenderPresent(vdpy.dpy_renderer);
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SDL_RenderClear(vscr->renderer);
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SDL_RenderCopy(vscr->renderer, vscr->surf_tex, NULL, NULL);
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SDL_RenderPresent(vscr->renderer);
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} else if (surf->surf_type == SURFACE_DMABUF) {
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EGLImageKHR egl_img = EGL_NO_IMAGE_KHR;
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EGLint attrs[64];
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@ -713,46 +749,54 @@ vdpy_surface_set(int handle, int scanout_id, struct surface *surf)
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return;
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}
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SDL_GL_BindTexture(vdpy.dpy_texture, NULL, NULL);
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SDL_GL_BindTexture(vscr->surf_tex, NULL, NULL);
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gl_ops->glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, egl_img);
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if (vdpy.cur_egl_img != EGL_NO_IMAGE_KHR)
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if (vscr->egl_img != EGL_NO_IMAGE_KHR)
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gl_ops->eglDestroyImageKHR(vdpy.eglDisplay,
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vdpy.cur_egl_img);
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vscr->egl_img);
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/* In theory the created egl_img can be released after it is bound
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* to texture.
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* Now it is released next time so that it is controlled correctly
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*/
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vdpy.cur_egl_img = egl_img;
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vscr->egl_img = egl_img;
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}
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if (vdpy.dpy_img)
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pixman_image_unref(vdpy.dpy_img);
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if (vscr->img)
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pixman_image_unref(vscr->img);
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if (surf == NULL) {
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SDL_SetWindowTitle(vdpy.dpy_win,
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SDL_SetWindowTitle(vscr->win,
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"Not activate display yet!");
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} else {
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SDL_SetWindowTitle(vdpy.dpy_win,
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SDL_SetWindowTitle(vscr->win,
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"ACRN Virtual Monitor");
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}
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/* Replace the cur_img with the created_img */
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vdpy.dpy_img = src_img;
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vscr->img = src_img;
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}
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void
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vdpy_cursor_position_transformation(struct display *vdpy, SDL_Rect *rect)
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vdpy_cursor_position_transformation(struct display *vdpy, int scanout_id, SDL_Rect *rect)
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{
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rect->x = (vdpy->cur.x * vdpy->width) / vdpy->guest_width;
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rect->y = (vdpy->cur.y * vdpy->height) / vdpy->guest_height;
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rect->w = (vdpy->cur.width * vdpy->width) / vdpy->guest_width;
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rect->h = (vdpy->cur.height * vdpy->height) / vdpy->guest_height;
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struct vscreen *vscr;
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if (scanout_id >= vdpy->vscrs_num) {
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return;
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}
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vscr = vdpy->vscrs + scanout_id;
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rect->x = (vscr->cur.x * vscr->width) / vscr->guest_width;
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rect->y = (vscr->cur.y * vscr->height) / vscr->guest_height;
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rect->w = (vscr->cur.width * vscr->width) / vscr->guest_width;
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rect->h = (vscr->cur.height * vscr->height) / vscr->guest_height;
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}
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void
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vdpy_surface_update(int handle, int scanout_id, struct surface *surf)
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{
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SDL_Rect cursor_rect;
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struct vscreen *vscr;
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if (handle != vdpy.s.n_connect) {
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return;
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@ -769,32 +813,39 @@ vdpy_surface_update(int handle, int scanout_id, struct surface *surf)
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return;
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}
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if (scanout_id >= vdpy.vscrs_num) {
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return;
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}
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vscr = vdpy.vscrs + scanout_id;
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if (surf->surf_type == SURFACE_PIXMAN)
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SDL_UpdateTexture(vdpy.dpy_texture, NULL,
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SDL_UpdateTexture(vscr->surf_tex, NULL,
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surf->pixel,
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surf->stride);
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SDL_RenderClear(vdpy.dpy_renderer);
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SDL_RenderCopy(vdpy.dpy_renderer, vdpy.dpy_texture, NULL, NULL);
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SDL_RenderClear(vscr->renderer);
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SDL_RenderCopy(vscr->renderer, vscr->surf_tex, NULL, NULL);
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/* This should be handled after rendering the surface_texture.
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* Otherwise it will be hidden
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*/
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if (vdpy.cursor_tex) {
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vdpy_cursor_position_transformation(&vdpy, &cursor_rect);
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SDL_RenderCopy(vdpy.dpy_renderer, vdpy.cursor_tex,
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if (vscr->cur_tex) {
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vdpy_cursor_position_transformation(&vdpy, scanout_id, &cursor_rect);
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SDL_RenderCopy(vscr->renderer, vscr->cur_tex,
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NULL, &cursor_rect);
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}
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SDL_RenderPresent(vdpy.dpy_renderer);
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SDL_RenderPresent(vscr->renderer);
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/* update the rendering time */
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clock_gettime(CLOCK_MONOTONIC, &vdpy.last_time);
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clock_gettime(CLOCK_MONOTONIC, &vscr->last_time);
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}
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void
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vdpy_cursor_define(int handle, int scanout_id, struct cursor *cur)
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{
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struct vscreen *vscr;
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if (handle != vdpy.s.n_connect) {
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return;
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}
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@ -805,39 +856,52 @@ vdpy_cursor_define(int handle, int scanout_id, struct cursor *cur)
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return;
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}
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if (scanout_id >= vdpy.vscrs_num) {
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return;
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}
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if (cur->data == NULL)
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return;
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if (vdpy.cursor_tex)
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SDL_DestroyTexture(vdpy.cursor_tex);
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vscr = vdpy.vscrs + scanout_id;
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vdpy.cursor_tex = SDL_CreateTexture(
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vdpy.dpy_renderer,
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if (vscr->cur_tex)
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SDL_DestroyTexture(vscr->cur_tex);
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vscr->cur_tex = SDL_CreateTexture(
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vscr->renderer,
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SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STREAMING,
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cur->width, cur->height);
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if (vdpy.cursor_tex == NULL) {
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if (vscr->cur_tex == NULL) {
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pr_err("Failed to create sdl_cursor surface for %p.\n", cur);
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return;
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}
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SDL_SetTextureBlendMode(vdpy.cursor_tex, SDL_BLENDMODE_BLEND);
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vdpy.cur = *cur;
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SDL_UpdateTexture(vdpy.cursor_tex, NULL, cur->data, cur->width * 4);
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SDL_SetTextureBlendMode(vscr->cur_tex, SDL_BLENDMODE_BLEND);
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vscr->cur = *cur;
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SDL_UpdateTexture(vscr->cur_tex, NULL, cur->data, cur->width * 4);
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}
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void
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vdpy_cursor_move(int handle, int scanout_id, uint32_t x, uint32_t y)
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{
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struct vscreen *vscr;
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if (handle != vdpy.s.n_connect) {
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return;
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}
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if (scanout_id >= vdpy.vscrs_num) {
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return;
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}
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vscr = vdpy.vscrs + scanout_id;
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/* Only move the position of the cursor. The cursor_texture
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* will be handled in surface_update
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*/
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vdpy.cur.x = x;
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vdpy.cur.y = y;
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vscr->cur.x = x;
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vscr->cur.y = y;
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}
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static void
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@ -847,35 +911,41 @@ vdpy_sdl_ui_refresh(void *data)
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struct timespec cur_time;
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uint64_t elapsed_time;
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SDL_Rect cursor_rect;
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struct vscreen *vscr;
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int i;
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||||
|
||||
ui_vdpy = (struct display *)data;
|
||||
|
||||
/* Skip it if no surface needs to be rendered */
|
||||
if (ui_vdpy->dpy_texture == NULL)
|
||||
return;
|
||||
for (i = 0; i < vdpy.vscrs_num; i++) {
|
||||
vscr = ui_vdpy->vscrs + i;
|
||||
|
||||
clock_gettime(CLOCK_MONOTONIC, &cur_time);
|
||||
/* Skip it if no surface needs to be rendered */
|
||||
if (vscr->surf_tex == NULL)
|
||||
continue;
|
||||
|
||||
elapsed_time = (cur_time.tv_sec - ui_vdpy->last_time.tv_sec) * 1000000000 +
|
||||
cur_time.tv_nsec - ui_vdpy->last_time.tv_nsec;
|
||||
clock_gettime(CLOCK_MONOTONIC, &cur_time);
|
||||
|
||||
/* the time interval is less than 10ms. Skip it */
|
||||
if (elapsed_time < 10000000)
|
||||
return;
|
||||
elapsed_time = (cur_time.tv_sec - vscr->last_time.tv_sec) * 1000000000 +
|
||||
cur_time.tv_nsec - vscr->last_time.tv_nsec;
|
||||
|
||||
SDL_RenderClear(ui_vdpy->dpy_renderer);
|
||||
SDL_RenderCopy(ui_vdpy->dpy_renderer, ui_vdpy->dpy_texture, NULL, NULL);
|
||||
/* the time interval is less than 10ms. Skip it */
|
||||
if (elapsed_time < 10000000)
|
||||
return;
|
||||
|
||||
/* This should be handled after rendering the surface_texture.
|
||||
* Otherwise it will be hidden
|
||||
*/
|
||||
if (ui_vdpy->cursor_tex) {
|
||||
vdpy_cursor_position_transformation(ui_vdpy, &cursor_rect);
|
||||
SDL_RenderCopy(ui_vdpy->dpy_renderer, ui_vdpy->cursor_tex,
|
||||
NULL, &cursor_rect);
|
||||
SDL_RenderClear(vscr->renderer);
|
||||
SDL_RenderCopy(vscr->renderer, vscr->surf_tex, NULL, NULL);
|
||||
|
||||
/* This should be handled after rendering the surface_texture.
|
||||
* Otherwise it will be hidden
|
||||
*/
|
||||
if (vscr->cur_tex) {
|
||||
vdpy_cursor_position_transformation(ui_vdpy, i, &cursor_rect);
|
||||
SDL_RenderCopy(vscr->renderer, vscr->cur_tex,
|
||||
NULL, &cursor_rect);
|
||||
}
|
||||
|
||||
SDL_RenderPresent(vscr->renderer);
|
||||
}
|
||||
|
||||
SDL_RenderPresent(ui_vdpy->dpy_renderer);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -903,70 +973,95 @@ vdpy_sdl_ui_timer(void *data, uint64_t nexp)
|
||||
pthread_mutex_unlock(&ui_vdpy->vdisplay_mutex);
|
||||
}
|
||||
|
||||
static void *
|
||||
vdpy_sdl_display_thread(void *data)
|
||||
void
|
||||
vdpy_calibrate_vscreen_geometry(struct vscreen *vscr)
|
||||
{
|
||||
uint32_t win_flags;
|
||||
struct vdpy_display_bh *bh;
|
||||
struct itimerspec ui_timer_spec;
|
||||
|
||||
if (vdpy.guest_width && vdpy.guest_height) {
|
||||
if (vscr->guest_width && vscr->guest_height) {
|
||||
/* clip the region between (640x480) and (1920x1080) */
|
||||
if (vdpy.guest_width < VDPY_MIN_WIDTH)
|
||||
vdpy.guest_width = VDPY_MIN_WIDTH;
|
||||
if (vdpy.guest_width > VDPY_MAX_WIDTH)
|
||||
vdpy.guest_width = VDPY_MAX_WIDTH;
|
||||
if (vdpy.guest_height < VDPY_MIN_HEIGHT)
|
||||
vdpy.guest_height = VDPY_MIN_HEIGHT;
|
||||
if (vdpy.guest_height > VDPY_MAX_HEIGHT)
|
||||
vdpy.guest_height = VDPY_MAX_HEIGHT;
|
||||
if (vscr->guest_width < VDPY_MIN_WIDTH)
|
||||
vscr->guest_width = VDPY_MIN_WIDTH;
|
||||
if (vscr->guest_width > VDPY_MAX_WIDTH)
|
||||
vscr->guest_width = VDPY_MAX_WIDTH;
|
||||
if (vscr->guest_height < VDPY_MIN_HEIGHT)
|
||||
vscr->guest_height = VDPY_MIN_HEIGHT;
|
||||
if (vscr->guest_height > VDPY_MAX_HEIGHT)
|
||||
vscr->guest_height = VDPY_MAX_HEIGHT;
|
||||
} else {
|
||||
/* the default window(1280x720) is created with undefined pos
|
||||
* when no geometry info is passed
|
||||
*/
|
||||
vdpy.org_x = 0xFFFF;
|
||||
vdpy.org_y = 0xFFFF;
|
||||
vdpy.guest_width = VDPY_DEFAULT_WIDTH;
|
||||
vdpy.guest_height = VDPY_DEFAULT_HEIGHT;
|
||||
vscr->org_x = 0xFFFF;
|
||||
vscr->org_y = 0xFFFF;
|
||||
vscr->guest_width = VDPY_DEFAULT_WIDTH;
|
||||
vscr->guest_height = VDPY_DEFAULT_HEIGHT;
|
||||
}
|
||||
}
|
||||
|
||||
vdpy.info.xoff = vdpy.org_x;
|
||||
vdpy.info.yoff = vdpy.org_y;
|
||||
vdpy.info.width = vdpy.guest_width;
|
||||
vdpy.info.height = vdpy.guest_height;
|
||||
int
|
||||
vdpy_create_vscreen_window(struct vscreen *vscr)
|
||||
{
|
||||
uint32_t win_flags;
|
||||
|
||||
win_flags = SDL_WINDOW_OPENGL |
|
||||
SDL_WINDOW_ALWAYS_ON_TOP |
|
||||
SDL_WINDOW_SHOWN;
|
||||
if (vdpy.s.is_fullscreen) {
|
||||
SDL_WINDOW_ALWAYS_ON_TOP |
|
||||
SDL_WINDOW_SHOWN;
|
||||
if (vscr->is_fullscreen) {
|
||||
win_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
vdpy.org_x = vdpy.pscreen_rect.x;
|
||||
vdpy.org_y = vdpy.pscreen_rect.y;
|
||||
vdpy.width = vdpy.pscreen_rect.w;
|
||||
vdpy.height = vdpy.pscreen_rect.h;
|
||||
vscr->org_x = vscr->pscreen_rect.x;
|
||||
vscr->org_y = vscr->pscreen_rect.y;
|
||||
vscr->width = vscr->pscreen_rect.w;
|
||||
vscr->height = vscr->pscreen_rect.h;
|
||||
} else {
|
||||
vdpy.width = vdpy.guest_width;
|
||||
vdpy.height = vdpy.guest_height;
|
||||
vscr->width = vscr->guest_width;
|
||||
vscr->height = vscr->guest_height;
|
||||
}
|
||||
vdpy.dpy_win = NULL;
|
||||
vdpy.dpy_renderer = NULL;
|
||||
vdpy.dpy_img = NULL;
|
||||
vscr->win = NULL;
|
||||
vscr->renderer = NULL;
|
||||
vscr->img = NULL;
|
||||
// Zoom to width and height of pscreen is fullscreen enabled
|
||||
vdpy.dpy_win = SDL_CreateWindow("ACRN_DM",
|
||||
vdpy.org_x, vdpy.org_y,
|
||||
vdpy.width, vdpy.height,
|
||||
win_flags);
|
||||
if (vdpy.dpy_win == NULL) {
|
||||
vscr->win = SDL_CreateWindow("ACRN_DM",
|
||||
vscr->org_x, vscr->org_y,
|
||||
vscr->width, vscr->height,
|
||||
win_flags);
|
||||
if (vscr->win == NULL) {
|
||||
pr_err("Failed to Create SDL_Window\n");
|
||||
goto sdl_fail;
|
||||
return -1;
|
||||
}
|
||||
pr_info("SDL display bind to screen %d: [%d,%d,%d,%d].\n", vdpy.pscreen_id,
|
||||
vdpy.org_x, vdpy.org_y, vdpy.width, vdpy.height);
|
||||
pr_info("SDL display bind to screen %d: [%d,%d,%d,%d].\n", vscr->pscreen_id,
|
||||
vscr->org_x, vscr->org_y, vscr->width, vscr->height);
|
||||
|
||||
vdpy.dpy_renderer = SDL_CreateRenderer(vdpy.dpy_win, -1, 0);
|
||||
if (vdpy.dpy_renderer == NULL) {
|
||||
vscr->renderer = SDL_CreateRenderer(vscr->win, -1, 0);
|
||||
if (vscr->renderer == NULL) {
|
||||
pr_err("Failed to Create GL_Renderer \n");
|
||||
goto sdl_fail;
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void *
|
||||
vdpy_sdl_display_thread(void *data)
|
||||
{
|
||||
struct vdpy_display_bh *bh;
|
||||
struct itimerspec ui_timer_spec;
|
||||
|
||||
struct vscreen *vscr;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < vdpy.vscrs_num; i++) {
|
||||
vscr = vdpy.vscrs + i;
|
||||
|
||||
vdpy_calibrate_vscreen_geometry(vscr);
|
||||
|
||||
vscr->info.xoff = vscr->org_x;
|
||||
vscr->info.yoff = vscr->org_y;
|
||||
vscr->info.width = vscr->guest_width;
|
||||
vscr->info.height = vscr->guest_height;
|
||||
|
||||
if (vdpy_create_vscreen_window(vscr)) {
|
||||
goto sdl_fail;
|
||||
}
|
||||
clock_gettime(CLOCK_MONOTONIC, &vscr->last_time);
|
||||
}
|
||||
sdl_gl_display_init();
|
||||
pthread_mutex_init(&vdpy.vdisplay_mutex, NULL);
|
||||
@ -976,7 +1071,6 @@ vdpy_sdl_display_thread(void *data)
|
||||
|
||||
vdpy.ui_timer_bh.task_cb = vdpy_sdl_ui_refresh;
|
||||
vdpy.ui_timer_bh.data = &vdpy;
|
||||
clock_gettime(CLOCK_MONOTONIC, &vdpy.last_time);
|
||||
vdpy.ui_timer.clockid = CLOCK_MONOTONIC;
|
||||
acrn_timer_init(&vdpy.ui_timer, vdpy_sdl_ui_timer, &vdpy);
|
||||
ui_timer_spec.it_interval.tv_sec = 0;
|
||||
@ -1024,34 +1118,40 @@ vdpy_sdl_display_thread(void *data)
|
||||
/* SDL display_thread will exit because of DM request */
|
||||
pthread_mutex_destroy(&vdpy.vdisplay_mutex);
|
||||
pthread_cond_destroy(&vdpy.vdisplay_signal);
|
||||
if (vdpy.dpy_img) {
|
||||
pixman_image_unref(vdpy.dpy_img);
|
||||
vdpy.dpy_img = NULL;
|
||||
}
|
||||
/* Continue to thread cleanup */
|
||||
|
||||
if (vdpy.dpy_texture) {
|
||||
SDL_DestroyTexture(vdpy.dpy_texture);
|
||||
vdpy.dpy_texture = NULL;
|
||||
}
|
||||
if (vdpy.cursor_tex) {
|
||||
SDL_DestroyTexture(vdpy.cursor_tex);
|
||||
vdpy.cursor_tex = NULL;
|
||||
}
|
||||
for (i = 0; i < vdpy.vscrs_num; i++) {
|
||||
vscr = vdpy.vscrs + i;
|
||||
if (vscr->img) {
|
||||
pixman_image_unref(vscr->img);
|
||||
vscr->img = NULL;
|
||||
}
|
||||
/* Continue to thread cleanup */
|
||||
|
||||
if (vdpy.egl_dmabuf_supported && (vdpy.cur_egl_img != EGL_NO_IMAGE_KHR))
|
||||
vdpy.gl_ops.eglDestroyImageKHR(vdpy.eglDisplay,
|
||||
vdpy.cur_egl_img);
|
||||
if (vscr->surf_tex) {
|
||||
SDL_DestroyTexture(vscr->surf_tex);
|
||||
vscr->surf_tex = NULL;
|
||||
}
|
||||
if (vscr->cur_tex) {
|
||||
SDL_DestroyTexture(vscr->cur_tex);
|
||||
vscr->cur_tex = NULL;
|
||||
}
|
||||
|
||||
if (vdpy.egl_dmabuf_supported && (vscr->egl_img != EGL_NO_IMAGE_KHR))
|
||||
vdpy.gl_ops.eglDestroyImageKHR(vdpy.eglDisplay,
|
||||
vscr->egl_img);
|
||||
}
|
||||
|
||||
sdl_fail:
|
||||
|
||||
if (vdpy.dpy_renderer) {
|
||||
SDL_DestroyRenderer(vdpy.dpy_renderer);
|
||||
vdpy.dpy_renderer = NULL;
|
||||
}
|
||||
if (vdpy.dpy_win) {
|
||||
SDL_DestroyWindow(vdpy.dpy_win);
|
||||
vdpy.dpy_win = NULL;
|
||||
for (i = 0; i < vdpy.vscrs_num; i++) {
|
||||
vscr = vdpy.vscrs + i;
|
||||
if (vscr->renderer) {
|
||||
SDL_DestroyRenderer(vscr->renderer);
|
||||
vscr->renderer = NULL;
|
||||
}
|
||||
if (vscr->win) {
|
||||
SDL_DestroyWindow(vscr->win);
|
||||
vscr->win = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* This is used to workaround the TLS issue of libEGL + libGLdispatch
|
||||
@ -1152,6 +1252,8 @@ gfx_ui_init()
|
||||
{
|
||||
SDL_SysWMinfo info;
|
||||
int num_pscreen;
|
||||
struct vscreen *vscr;
|
||||
int i;
|
||||
|
||||
setenv("SDL_VIDEO_X11_FORCE_EGL", "1", 1);
|
||||
setenv("SDL_OPENGL_ES_DRIVER", "1", 1);
|
||||
@ -1164,21 +1266,25 @@ gfx_ui_init()
|
||||
}
|
||||
|
||||
num_pscreen = SDL_GetNumVideoDisplays();
|
||||
if (vdpy.pscreen_id >= num_pscreen) {
|
||||
pr_err("Monitor id %d is out of avalble range [0~%d].\n",
|
||||
vdpy.pscreen_id, num_pscreen);
|
||||
SDL_Quit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_GetDisplayBounds(vdpy.pscreen_id, &vdpy.pscreen_rect);
|
||||
for (i = 0; i < vdpy.vscrs_num; i++) {
|
||||
vscr = vdpy.vscrs + i;
|
||||
if (vscr->pscreen_id >= num_pscreen) {
|
||||
pr_err("Monitor id %d is out of avalble range [0~%d].\n",
|
||||
vscr->pscreen_id, num_pscreen);
|
||||
SDL_Quit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (vdpy.pscreen_rect.w < VDPY_MIN_WIDTH ||
|
||||
vdpy.pscreen_rect.h < VDPY_MIN_HEIGHT) {
|
||||
pr_err("Too small resolutions. Please check the "
|
||||
" graphics system\n");
|
||||
SDL_Quit();
|
||||
return -1;
|
||||
SDL_GetDisplayBounds(vscr->pscreen_id, &vscr->pscreen_rect);
|
||||
|
||||
if (vscr->pscreen_rect.w < VDPY_MIN_WIDTH ||
|
||||
vscr->pscreen_rect.h < VDPY_MIN_HEIGHT) {
|
||||
pr_err("Too small resolutions. Please check the "
|
||||
" graphics system\n");
|
||||
SDL_Quit();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
|
||||
@ -1210,6 +1316,7 @@ gfx_ui_deinit()
|
||||
return;
|
||||
}
|
||||
|
||||
free(vdpy.vscrs);
|
||||
SDL_Quit();
|
||||
pr_info("SDL_Quit\r\n");
|
||||
}
|
||||
@ -1218,31 +1325,37 @@ int vdpy_parse_cmd_option(const char *opts)
|
||||
{
|
||||
char *str;
|
||||
int snum, error;
|
||||
struct vscreen *vscr;
|
||||
|
||||
error = 0;
|
||||
vdpy.vscrs = calloc(VSCREEN_MAX_NUM, sizeof(struct vscreen));
|
||||
vdpy.vscrs_num = 0;
|
||||
|
||||
str = strcasestr(opts, "geometry=");
|
||||
vscr = vdpy.vscrs + vdpy.vscrs_num;
|
||||
if (opts && strcasestr(opts, "geometry=fullscreen")) {
|
||||
snum = sscanf(str, "geometry=fullscreen:%d", &vdpy.pscreen_id);
|
||||
snum = sscanf(str, "geometry=fullscreen:%d", &vscr->pscreen_id);
|
||||
if (snum != 1) {
|
||||
vdpy.pscreen_id = 0;
|
||||
vscr->pscreen_id = 0;
|
||||
}
|
||||
vdpy.org_x = 0;
|
||||
vdpy.org_y = 0;
|
||||
vdpy.guest_width = VDPY_MAX_WIDTH;
|
||||
vdpy.guest_height = VDPY_MAX_HEIGHT;
|
||||
vdpy.s.is_fullscreen = true;
|
||||
vscr->org_x = 0;
|
||||
vscr->org_y = 0;
|
||||
vscr->guest_width = VDPY_MAX_WIDTH;
|
||||
vscr->guest_height = VDPY_MAX_HEIGHT;
|
||||
vscr->is_fullscreen = true;
|
||||
vdpy.vscrs_num++;
|
||||
pr_info("virtual display: fullscreen.\n");
|
||||
} else if (opts && strcasestr(opts, "geometry=")) {
|
||||
snum = sscanf(str, "geometry=%dx%d+%d+%d",
|
||||
&vdpy.guest_width, &vdpy.guest_height,
|
||||
&vdpy.org_x, &vdpy.org_y);
|
||||
&vscr->guest_width, &vscr->guest_height,
|
||||
&vscr->org_x, &vscr->org_y);
|
||||
if (snum != 4) {
|
||||
pr_err("incorrect geometry option. Should be"
|
||||
" WxH+x+y\n");
|
||||
error = -1;
|
||||
}
|
||||
vdpy.s.is_fullscreen = false;
|
||||
vscr->is_fullscreen = false;
|
||||
vdpy.vscrs_num++;
|
||||
pr_info("virtual display: windowed.\n");
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user