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https://github.com/projectacrn/acrn-hypervisor.git
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Adjust kick_vcpu logic and move to common scope. Moves also vcpu_make_request to common scope and adds vcpu_has_pending_request and vcpu_take_request helpers. Tracked-On: #8830 Signed-off-by: Yifan Liu <yifan1.liu@intel.com> Reviewed-by: Li Fei <fei1.li@intel.com> Acked-by: Wang Yu1 <yu1.wang@intel.com>
214 lines
5.1 KiB
C
214 lines
5.1 KiB
C
/*
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* Copyright (C) 2018-2022 Intel Corporation.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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/**
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* @file vcpu.h
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*
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* @brief public APIs for vcpu operations
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*/
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#ifndef VCPU_H
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#define VCPU_H
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#ifndef ASSEMBLER
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#include <types.h>
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#include <asm/page.h>
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#include <schedule.h>
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#include <event.h>
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#include <io_req.h>
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#include <bits.h>
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#include <asm/guest/vcpu.h>
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/**
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* @brief vcpu
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*
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* @defgroup acrn_vcpu ACRN vcpu
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* @{
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*/
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/*
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* VCPU related APIs
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*/
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#define MAX_VCPU_EVENT_NUM 16
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#define foreach_vcpu(idx, vm, vcpu) \
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for ((idx) = 0U, (vcpu) = &((vm)->hw.vcpu_array[(idx)]); \
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(idx) < (vm)->hw.created_vcpus; \
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(idx)++, (vcpu) = &((vm)->hw.vcpu_array[(idx)])) \
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if ((vcpu)->state != VCPU_OFFLINE)
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enum vcpu_state {
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VCPU_OFFLINE = 0U,
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VCPU_INIT,
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VCPU_RUNNING,
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VCPU_ZOMBIE,
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};
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struct acrn_vm;
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struct acrn_vcpu {
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uint8_t stack[CONFIG_STACK_SIZE] __aligned(16);
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uint16_t vcpu_id; /* virtual identifier for VCPU */
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struct acrn_vm *vm; /* Reference to the VM this VCPU belongs to */
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volatile enum vcpu_state state; /* State of this VCPU */
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struct thread_object thread_obj;
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bool launched; /* Whether the vcpu is launched on target pcpu */
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struct io_request req; /* used by io/ept emulation */
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/* pending requests bitmask. Each bit represents one arch-specific request */
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uint64_t pending_req;
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/* The first half (8) of the events are used for platform-independent
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* events, and the latter half for platform-dependent events
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*/
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struct sched_event events[MAX_VCPU_EVENT_NUM];
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/* Architecture specific definitions for this VCPU */
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struct acrn_vcpu_arch arch;
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} __aligned(PAGE_SIZE);
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struct vcpu_dump {
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struct acrn_vcpu *vcpu;
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char *str;
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uint32_t str_max;
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};
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struct guest_mem_dump {
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struct acrn_vcpu *vcpu;
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uint64_t gva;
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uint64_t len;
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};
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/*
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* @brief Update the state of vCPU and state of vlapic
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*
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* The vlapic state of VM shall be updated for some vCPU
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* state update cases, such as from VCPU_INIT to VCPU_RUNNING.
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* @pre (vcpu != NULL)
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*/
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void vcpu_set_state(struct acrn_vcpu *vcpu, enum vcpu_state new_state);
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uint16_t pcpuid_from_vcpu(const struct acrn_vcpu *vcpu);
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int32_t arch_init_vcpu(struct acrn_vcpu *vcpu);
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void arch_deinit_vcpu(struct acrn_vcpu *vcpu);
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void arch_reset_vcpu(struct acrn_vcpu *vcpu);
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void arch_vcpu_thread(struct thread_object *obj);
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void arch_context_switch_out(struct thread_object *prev);
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void arch_context_switch_in(struct thread_object *next);
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uint64_t arch_build_stack_frame(struct acrn_vcpu *vcpu);
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/* Common helpers */
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bool is_vcpu_bsp(const struct acrn_vcpu *vcpu);
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uint16_t pcpuid_from_vcpu(const struct acrn_vcpu *vcpu);
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void vcpu_make_request(struct acrn_vcpu *vcpu, uint16_t eventid);
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static inline bool vcpu_has_pending_request(struct acrn_vcpu *vcpu)
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{
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return (vcpu->pending_req != 0UL);
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}
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static inline bool vcpu_take_request(struct acrn_vcpu *vcpu, uint16_t eventid)
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{
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return bitmap_test_and_clear(eventid, &(vcpu->pending_req));
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}
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/**
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* @brief get physical destination cpu mask
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*
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* get the corresponding physical destination cpu mask for the vm and virtual destination cpu mask
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*
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* @param[in] vm pointer to vm data structure
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* @param[in] vdmask virtual destination cpu mask
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*
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* @return The physical destination CPU mask
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*/
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uint64_t vcpumask2pcpumask(struct acrn_vm *vm, uint64_t vdmask);
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struct acrn_vcpu *get_running_vcpu(uint16_t pcpu_id);
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struct acrn_vcpu *get_ever_run_vcpu(uint16_t pcpu_id);
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/* External APIs */
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/**
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* @brief create a vcpu for the target vm
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*
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* Creates/allocates and initialize a vCPU instance.
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*
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* @param[in] pcpu_id created vcpu will run on this pcpu
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* @param[in] vm pointer to vm data structure
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*
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* @retval 0 vcpu created successfully, other values failed.
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*/
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int32_t create_vcpu(struct acrn_vm *vm, uint16_t pcpu_id);
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/**
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* @brief Destroy a vcpu structure
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*
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* Unmap the vcpu with pcpu and deinitialize a vcpu structure
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*
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* @param[inout] vcpu pointer to vcpu data structure
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* @pre vcpu != NULL
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* @pre vcpu->state == VCPU_ZOMBIE
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*/
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void destroy_vcpu(struct acrn_vcpu *vcpu);
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/**
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* @brief set the vcpu to running state, then it will be scheculed.
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*
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* Adds a vCPU into the run queue and make a reschedule request for it. It sets the vCPU state to VCPU_RUNNING.
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*
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* @param[inout] vcpu pointer to vcpu data structure
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* @pre vcpu != NULL
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* @pre vcpu->state == VCPU_INIT
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*/
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void launch_vcpu(struct acrn_vcpu *vcpu);
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/**
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* @brief reset vcpu state and values
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*
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* Reset all fields in a vCPU instance, the vCPU state is reset to VCPU_INIT.
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*
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* @param[inout] vcpu pointer to vcpu data structure
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* @pre vcpu != NULL
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* @pre vcpu->state == VCPU_ZOMBIE
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*/
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void reset_vcpu(struct acrn_vcpu *vcpu);
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/**
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* @brief pause the vcpu and set new state
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*
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* Change a vCPU state to VCPU_ZOMBIE, and make a reschedule request for it.
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*
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* @param[inout] vcpu pointer to vcpu data structure
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*/
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void zombie_vcpu(struct acrn_vcpu *vcpu);
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/**
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* @brief kick the vcpu and let it handle pending events
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*
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* Kick a vCPU to handle the pending events.
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*
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* @param[in] vcpu pointer to vcpu data structure
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*/
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void kick_vcpu(struct acrn_vcpu *vcpu);
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/**
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* @}
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*/
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/* End of acrn_vcpu */
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#endif /* ASSEMBLER */
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#endif /* VCPU_H */
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