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Many of the license and Intel copyright headers include the "All rights reserved" string. It is not relevant in the context of the BSD-3-Clause license that the code is released under. This patch removes those strings throughout the code (hypervisor, devicemodel and misc). Tracked-On: #7254 Signed-off-by: Geoffroy Van Cutsem <geoffroy.vancutsem@intel.com>
95 lines
2.4 KiB
C
95 lines
2.4 KiB
C
/*
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* Copyright (C) 2018 Intel Corporation.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef UTIL_H
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#define UTIL_H
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#include <types.h>
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#define offsetof(st, m) __builtin_offsetof(st, m)
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#define va_start __builtin_va_start
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#define va_end __builtin_va_end
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/** Roundup (x/y) to ( x/y + (x%y) ? 1 : 0) **/
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#define INT_DIV_ROUNDUP(x, y) ((((x)+(y))-1)/(y))
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/** Roundup (x) to (y) aligned **/
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#define roundup(x, y) (((x) + ((y) - 1UL)) & (~((y) - 1UL)))
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#define min(x, y) (((x) < (y)) ? (x) : (y))
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#define max(x, y) (((x) < (y)) ? (y) : (x))
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/** Replaces 'x' by the string "x". */
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#define STRINGIFY(x) #x
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/*
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* This algorithm get the round up 2^n
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*
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* n = input - 1; 0x1002 ----> 0x1001
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* n |= n >> 1; 0x1001 | 0x800
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* n |= n >> 2; 0x1801 | 0x600
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* n |= n >> 4; 0x1e01 | 0x1e0
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* n |= n >> 8; 0x1fe1 | 0x1f
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* n |= n >> 16; 0x1fff
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* n |= n >> 32; 0x1fff
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* n += 1; 0x2000
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*/
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#define ROUND0(x) ((x)-1)
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#define ROUND1(x) (ROUND0(x) |(ROUND0(x)>>1))
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#define ROUND2(x) (ROUND1(x) |(ROUND1(x)>>2))
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#define ROUND4(x) (ROUND2(x) |(ROUND2(x)>>4))
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#define ROUND8(x) (ROUND4(x) |(ROUND4(x)>>8))
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#define ROUND16(x) (ROUND8(x) |(ROUND8(x)>>16))
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#define ROUND32(x) (ROUND16(x) |(ROUND16(x)>>32))
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#define powerof2_roundup(x) ((ROUND32(x) == (~0UL)) ? ~0UL : (ROUND32(x) +1))
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/* Macro used to check if a value is aligned to the required boundary.
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* Returns TRUE if aligned; FALSE if not aligned
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* NOTE: The required alignment must be a power of 2 (2, 4, 8, 16, 32, etc)
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*/
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static inline bool mem_aligned_check(uint64_t value, uint64_t req_align)
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{
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return ((value & (req_align - 1UL)) == 0UL);
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}
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/**
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* @pre buf != NULL
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*/
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static inline uint8_t calculate_sum8(const void *buf, uint32_t length)
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{
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uint32_t i;
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uint8_t sum = 0U;
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for (i = 0U; i < length; i++) {
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sum += *((const uint8_t *)buf + i);
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}
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return sum;
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}
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/**
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* @pre buf != NULL
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*/
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static inline uint8_t calculate_checksum8(const void *buf, uint32_t len)
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{
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return (uint8_t)(0x100U - calculate_sum8(buf, len));
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}
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/**
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* @pre (uuid1 != NULL) && (uuid2 != NULL)
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*/
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static inline bool uuid_is_equal(const uint8_t *uuid1, const uint8_t *uuid2)
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{
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uint64_t uuid1_h = *(const uint64_t *)uuid1;
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uint64_t uuid1_l = *(const uint64_t *)(uuid1 + 8);
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uint64_t uuid2_h = *(const uint64_t *)uuid2;
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uint64_t uuid2_l = *(const uint64_t *)(uuid2 + 8);
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return ((uuid1_h == uuid2_h) && (uuid1_l == uuid2_l));
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}
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#endif /* UTIL_H */
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