* Use correct copyright years.
Also include the start year.
* Improve copyright notices.
Use the proper start year instead of just 2018.
Add the right owner Draios dba Sysdig.
Add copyright notices to some files that were missing them.
Move the c++ and lua code implementing falco engine/falco common to its
own directory userspace/engine. It's compiled as a static library
libfalco_engine.a, and has its own CMakeLists.txt so it can be included
by other projects.
The engine's CMakeLists.txt has a add_subdirectory for the falco rules
directory, so including the engine also builds the rules.
The variables you need to set to use the engine's CMakeLists.txt are:
- CMAKE_INSTALL_PREFIX: the root directory below which everything is
installed.
- FALCO_ETC_DIR: where to install the rules file.
- FALCO_SHARE_DIR: where to install lua code, relative to the
- install/package root.
- LUAJIT_INCLUDE: where to find header files for lua.
- FALCO_SINSP_LIBRARY: the library containing sinsp code. It will be
- considered a dependency of the engine.
- LPEG_LIB/LYAML_LIB/LIBYAML_LIB: locations for third-party libraries.
- FALCO_COMPONENT: if set, will be included as a part of any install()
commands.
Instead of specifying /usr/share/falco in config_falco_*.h.in, use
CMAKE_INSTALL_PREFIX and FALCO_SHARE_DIR.
The lua code for the engine has also moved, so the two lua source
directories (userspace/engine/lua and userspace/falco/lua) need to be
available separately via falco_common, so make it an argument to
falco_common::init.
As a part of making it easy to include in another project, also clean up
LPEG build/defs. Modify build-lpeg to add a PREFIX argument to allow for
object files/libraries being in an alternate location, and when building
lpeg, put object files in a build/ subdirectory.