Add the ability to clear the set of loaded rules from lua. It simply
recreates the sinsp_evttype_filter instance m_evttype_filter, which is
now a unique_ptr.
container.info handling used to be handled by the the falco_outputs
object. However, this caused problems for applications that only used
the falco engine, doing their own output formatting for matching events.
Fix this by moving output formatting into the falco engine itself. The
part that replaces %container.info/adds extra formatting to the end of a
rule's output now happens while loading the rule.
If a rule has a enabled attribute, and if the value is false, call the
engine's enable_rule() method to disable the rule. Like add_filter,
there's a static method which takes the object as the first argument and
a non-static method that calls the engine.
This fixes#72.
Move the c++ and lua code implementing falco engine/falco common to its
own directory userspace/engine. It's compiled as a static library
libfalco_engine.a, and has its own CMakeLists.txt so it can be included
by other projects.
The engine's CMakeLists.txt has a add_subdirectory for the falco rules
directory, so including the engine also builds the rules.
The variables you need to set to use the engine's CMakeLists.txt are:
- CMAKE_INSTALL_PREFIX: the root directory below which everything is
installed.
- FALCO_ETC_DIR: where to install the rules file.
- FALCO_SHARE_DIR: where to install lua code, relative to the
- install/package root.
- LUAJIT_INCLUDE: where to find header files for lua.
- FALCO_SINSP_LIBRARY: the library containing sinsp code. It will be
- considered a dependency of the engine.
- LPEG_LIB/LYAML_LIB/LIBYAML_LIB: locations for third-party libraries.
- FALCO_COMPONENT: if set, will be included as a part of any install()
commands.
Instead of specifying /usr/share/falco in config_falco_*.h.in, use
CMAKE_INSTALL_PREFIX and FALCO_SHARE_DIR.
The lua code for the engine has also moved, so the two lua source
directories (userspace/engine/lua and userspace/falco/lua) need to be
available separately via falco_common, so make it an argument to
falco_common::init.
As a part of making it easy to include in another project, also clean up
LPEG build/defs. Modify build-lpeg to add a PREFIX argument to allow for
object files/libraries being in an alternate location, and when building
lpeg, put object files in a build/ subdirectory.