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Instead of using a falco_rule struct on the stack, use a single value inside the falco_source struct. It's mutable as find_source returns a const struct. At very high event volumes (> 1M syscalls/second), even the tiny time it takes to create/destroy the struct starts to add up, and this switch has some small cpu savings. Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/*
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Copyright (C) 2022 The Falco Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#pragma once
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#include <string>
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#include "filter_ruleset.h"
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/*!
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\brief Represents a given data source used by the engine.
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The ruleset of a source should be created through the ruleset factory
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of the same data source.
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*/
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struct falco_source
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{
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std::string name;
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std::shared_ptr<filter_ruleset> ruleset;
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std::shared_ptr<filter_ruleset_factory> ruleset_factory;
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std::shared_ptr<gen_event_filter_factory> filter_factory;
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std::shared_ptr<gen_event_formatter_factory> formatter_factory;
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// Used by the filter_ruleset interface. Filled in when a rule
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// matches an event.
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mutable falco_rule m_rule;
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inline bool is_field_defined(std::string field) const
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{
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auto *chk = filter_factory->new_filtercheck(field.c_str());
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if (chk)
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{
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delete(chk);
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return true;
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}
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return false;
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}
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};
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