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Add a clone() method that can be overridden by subclasses. This allows copying compile state when needed in a way that preserves polymorphism. Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
// SPDX-License-Identifier: Apache-2.0
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/*
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Copyright (C) 2023 The Falco Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#pragma once
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#include "indexed_vector.h"
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#include "falco_rule.h"
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#include <memory>
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namespace rule_loader {
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struct compile_output {
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compile_output() = default;
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virtual ~compile_output() = default;
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compile_output(compile_output&&) = default;
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compile_output& operator=(compile_output&&) = default;
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compile_output(const compile_output&) = default;
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compile_output& operator=(const compile_output&) = default;
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virtual std::unique_ptr<compile_output> clone() const {
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return std::make_unique<compile_output>(*this);
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};
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indexed_vector<falco_list> lists;
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indexed_vector<falco_macro> macros;
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indexed_vector<falco_rule> rules;
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};
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}; // namespace rule_loader
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