Files
falco/userspace/engine/falco_common.h
Mark Stemm aa073586f1 Add ability to filter events by priority/cleanups
Clean up the handling of priority levels within rules. It used to be a
mix of strings handled in various places. Now, in falco_common.h there's
a consistent type for priority-as-number as well as a list of
priority-as-string values. Priorities are passed around as numbers
instead of strings. It's still permissive about capitalization.

Also add the ability to load rules by severity. New falco
config option "priority=<val>"/-o priority=<val> specifies the minimum
priority level of rules that will be loaded.

Add unit tests for same. The test suppresses INFO notifications for a
rule/trace file combination that would otherwise generate them.
2017-10-05 18:07:54 -07:00

104 lines
2.0 KiB
C++

/*
Copyright (C) 2016 Draios inc.
This file is part of falco.
falco is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
falco is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with falco. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <string>
#include <exception>
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
#include <sinsp.h>
//
// Most falco_* classes can throw exceptions. Unless directly related
// to low-level failures like inability to open file, etc, they will
// be of this type.
//
struct falco_exception : std::exception
{
falco_exception()
{
}
virtual ~falco_exception() throw()
{
}
falco_exception(std::string error_str)
{
m_error_str = error_str;
}
char const* what() const throw()
{
return m_error_str.c_str();
}
std::string m_error_str;
};
//
// This is the base class of falco_engine/falco_output. It is
// responsible for managing a lua state and associated inspector and
// loading a single "main" lua file into that state.
//
class falco_common
{
public:
falco_common();
virtual ~falco_common();
void init(const char *lua_main_filename, const char *source_dir);
void set_inspector(sinsp *inspector);
// Priority levels, as a vector of strings
static std::vector<std::string> priority_names;
// Same as numbers/indices into the above vector
enum priority_type
{
PRIORITY_EMERGENCY = 0,
PRIORITY_ALERT = 1,
PRIORITY_CRITICAL = 2,
PRIORITY_ERROR = 3,
PRIORITY_WARNING = 4,
PRIORITY_NOTICE = 5,
PRIORITY_INFORMATIONAL = 6,
PRIORITY_DEBUG = 7
};
protected:
lua_State *m_ls;
sinsp *m_inspector;
private:
void add_lua_path(std::string &path);
};