Initial Library Loader for .NET Bindings / Update bindings to support newest changes (#763)

* Initial Library Loader

* Load library as part of Model factory

* Dynamically search and find the dlls

* Update tests to use locally built runtimes

* Fix dylib loading, add macos runtime support for sample/tests

* Bypass automatic loading by default.

* Only set CMAKE_OSX_ARCHITECTURES if not already set, allow cross-compile

* Switch Loading again

* Update build scripts for mac/linux

* Update bindings to support newest breaking changes

* Fix build

* Use llmodel for Windows

* Actually, it does need to be libllmodel

* Name

* Remove TFMs, bypass loading by default

* Fix script

* Delete mac script

---------

Co-authored-by: Tim Miller <innerlogic4321@ghmail.com>
This commit is contained in:
Tim Miller
2023-06-13 21:05:34 +09:00
committed by GitHub
parent 88616fde7f
commit 797891c995
21 changed files with 850 additions and 671 deletions

View File

@@ -0,0 +1,24 @@
using System.ComponentModel;
using System.Runtime.InteropServices;
namespace Gpt4All.LibraryLoader;
internal class WindowsLibraryLoader : ILibraryLoader
{
public LoadResult OpenLibrary(string? fileName)
{
var loadedLib = LoadLibrary(fileName);
if (loadedLib == IntPtr.Zero)
{
var errorCode = Marshal.GetLastWin32Error();
var errorMessage = new Win32Exception(errorCode).Message;
return LoadResult.Failure(errorMessage);
}
return LoadResult.Success;
}
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Auto)]
private static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPWStr)] string? lpFileName);
}