Add windows amd64 support

Bump steve customized logic to fix serving embed assets problem
This commit is contained in:
Yuxing Deng 2023-11-13 15:46:03 +08:00
parent 390b11caef
commit c214e6ba6a
2 changed files with 11 additions and 1 deletions

View File

@ -17,7 +17,7 @@ RUN if [ "${ARCH}" == "amd64" ]; then \
curl -sSfL https://raw.githubusercontent.com/golangci/golangci-lint/master/install.sh | sh -s v1.54.2; \
fi
ENV GIT_COMMIT="bcf55b3084dd66ef6236ea6b350d4419c7beb213" \
ENV GIT_COMMIT="b5d6adfbc855c3e0ef458e0aa0939c2582b8073f" \
GIT_BRANCH="ke/v0.3" \
GIT_SOURCE=${GOPATH}/src/github.com/rancher/steve \
CATTLE_DASHBOARD_UI_VERSION="v2.7.5-kube-explorer-ui-rc7"

View File

@ -5,6 +5,7 @@ source $(dirname $0)/version
OS_ARCH_ARG_LINUX="amd64 arm arm64"
OS_ARCH_ARG_DARWIN="amd64 arm64"
OS_ARCH_ARG_WINDOWS="amd64"
LD_INJECT_VALUES="-X github.com/rancher/steve/pkg/version.Version=$VERSION
-X github.com/rancher/steve/pkg/version.GitCommit=$COMMIT"
@ -31,6 +32,15 @@ if [ -n "$CROSS" ]; then
"$LD_INJECT_VALUES" \
-o ${OUTPUT_BIN}
done
for ARCH in ${OS_ARCH_ARG_WINDOWS}; do
OUTPUT_BIN="bin/kube-explorer-windows-$ARCH.exe"
echo "Building binary for windows/$ARCH..."
GOARCH=$ARCH GOOS=windows CGO_ENABLED=0 go build -tags embed \
-ldflags \
"$LD_INJECT_VALUES" \
-o ${OUTPUT_BIN}
done
else
# only build one for current platform
CGO_ENABLED=0 go build -tags embed \