diff --git a/pkg/api/validation/validation.go b/pkg/api/validation/validation.go index 6ab51788570..558ed33649d 100644 --- a/pkg/api/validation/validation.go +++ b/pkg/api/validation/validation.go @@ -4044,7 +4044,7 @@ func ValidateResourceRequirements(requirements *api.ResourceRequirements, fldPat if exists { // For GPUs, not only requests can't exceed limits, they also can't be lower, i.e. must be equal. if quantity.Cmp(limitQuantity) != 0 && !helper.IsOvercommitAllowed(resourceName) { - allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be equal to %s limit", api.ResourceNvidiaGPU))) + allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be equal to %s limit", resourceName))) } else if quantity.Cmp(limitQuantity) > 0 { allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be less than or equal to %s limit", resourceName))) }