remove unused codes in loadSystemLanguage

Signed-off-by: allencloud <allen.sun@daocloud.io>
This commit is contained in:
allencloud 2017-06-23 13:58:31 +08:00
parent f39c1712c2
commit 2e79f6c61a

View File

@ -49,12 +49,12 @@ var knownTranslations = map[string][]string{
func loadSystemLanguage() string {
langStr := os.Getenv("LANG")
if langStr == "" {
glog.V(3).Infof("Couldn't find the LANG environment variable, defaulting to en-US")
glog.V(3).Infof("Couldn't find the LANG environment variable, defaulting to en_US")
return "default"
}
pieces := strings.Split(langStr, ".")
if len(pieces) == 0 {
glog.V(3).Infof("Unexpected system language (%s), defaulting to en-US", langStr)
if len(pieces) != 2 {
glog.V(3).Infof("Unexpected system language (%s), defaulting to en_US", langStr)
return "default"
}
return pieces[0]