mirror of
https://github.com/k3s-io/kubernetes.git
synced 2025-09-08 12:41:58 +00:00
Implement UDP proxying in kube-proxy
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@@ -39,16 +39,22 @@ type serviceInfo struct {
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active bool
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}
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// How long we wait for a connection to a backend.
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const endpointDialTimeout = 5 * time.Second
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// Abstraction over TCP/UDP sockets which are proxied.
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type proxySocket interface {
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// Addr gets the net.Addr for a proxySocket.
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Addr() net.Addr
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// Close stops the proxySocket from accepting incoming connections.
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// Close stops the proxySocket from accepting incoming connections. Each implementation should comment
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// on the impact of calling Close while sessions are active.
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Close() error
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// ProxyLoop proxies incoming connections for the specified service to the service endpoints.
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ProxyLoop(service string, proxier *Proxier)
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}
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// tcpProxySocket implements proxySocket. Close() is implemented by net.Listener. When Close() is called,
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// no new connections are allowed but existing connections are left untouched.
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type tcpProxySocket struct {
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net.Listener
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}
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@@ -73,7 +79,7 @@ func (tcp *tcpProxySocket) ProxyLoop(service string, proxier *Proxier) {
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glog.Errorf("Accept failed: %v", err)
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continue
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}
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glog.Infof("Accepted connection from %v to %v", inConn.RemoteAddr(), inConn.LocalAddr())
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glog.Infof("Accepted TCP connection from %v to %v", inConn.RemoteAddr(), inConn.LocalAddr())
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endpoint, err := proxier.loadBalancer.NextEndpoint(service, inConn.RemoteAddr())
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if err != nil {
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glog.Errorf("Couldn't find an endpoint for %s %v", service, err)
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@@ -83,7 +89,7 @@ func (tcp *tcpProxySocket) ProxyLoop(service string, proxier *Proxier) {
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glog.Infof("Mapped service %s to endpoint %s", service, endpoint)
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// TODO: This could spin up a new goroutine to make the outbound connection,
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// and keep accepting inbound traffic.
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outConn, err := net.DialTimeout("tcp", endpoint, time.Duration(5)*time.Second)
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outConn, err := net.DialTimeout("tcp", endpoint, endpointDialTimeout)
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if err != nil {
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// TODO: Try another endpoint?
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glog.Errorf("Dial failed: %v", err)
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@@ -103,15 +109,160 @@ func proxyTCP(in, out *net.TCPConn) {
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go copyBytes(out, in)
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}
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func newProxySocket(protocol string, addr string, port int) (proxySocket, error) {
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// udpProxySocket implements proxySocket. Close() is implemented by net.UDPConn. When Close() is called,
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// no new connections are allowed and existing connections are broken.
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// TODO: We could lame-duck this ourselves, if it becomes important.
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type udpProxySocket struct {
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*net.UDPConn
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}
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func (udp *udpProxySocket) Addr() net.Addr {
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return udp.LocalAddr()
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}
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// Holds all the known UDP clients that have not timed out.
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type clientCache struct {
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mu sync.Mutex
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clients map[string]net.Conn // addr string -> connection
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}
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func newClientCache() *clientCache {
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return &clientCache{clients: map[string]net.Conn{}}
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}
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// How long we leave idle UDP connections open.
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const udpIdleTimeout = 1 * time.Minute
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func (udp *udpProxySocket) ProxyLoop(service string, proxier *Proxier) {
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info, found := proxier.getServiceInfo(service)
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if !found {
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glog.Errorf("Failed to find service: %s", service)
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return
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}
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activeClients := newClientCache()
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var buffer [4096]byte // 4KiB should be enough for most whole-packets
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for {
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info.mu.Lock()
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if !info.active {
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info.mu.Unlock()
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break
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}
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info.mu.Unlock()
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// Block until data arrives.
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// TODO: Accumulate a histogram of n or something, to fine tune the buffer size.
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n, cliAddr, err := udp.ReadFrom(buffer[0:])
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if err != nil {
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if e, ok := err.(net.Error); ok {
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if e.Temporary() {
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glog.Infof("ReadFrom had a temporary failure: %v", err)
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continue
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}
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}
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glog.Errorf("ReadFrom failed, exiting ProxyLoop: %v", err)
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break
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}
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// If this is a client we know already, reuse the connection and goroutine.
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activeClients.mu.Lock()
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svrConn, found := activeClients.clients[cliAddr.String()]
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if !found {
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// TODO: This could spin up a new goroutine to make the outbound connection,
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// and keep accepting inbound traffic.
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glog.Infof("New UDP connection from %s", cliAddr)
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endpoint, err := proxier.loadBalancer.NextEndpoint(service, cliAddr)
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if err != nil {
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glog.Errorf("Couldn't find an endpoint for %s %v", service, err)
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activeClients.mu.Unlock()
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continue
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}
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glog.Infof("Mapped service %s to endpoint %s", service, endpoint)
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svrConn, err = net.DialTimeout("udp", endpoint, endpointDialTimeout)
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if err != nil {
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// TODO: Try another endpoint?
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glog.Errorf("Dial failed: %v", err)
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activeClients.mu.Unlock()
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continue
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}
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activeClients.clients[cliAddr.String()] = svrConn
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go udp.proxyClient(cliAddr, svrConn, activeClients)
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}
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activeClients.mu.Unlock()
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// TODO: It would be nice to let the goroutine handle this write, but we don't
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// really want to copy the buffer. We could do a pool of buffers or something.
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_, err = svrConn.Write(buffer[0:n])
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if err != nil {
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if !logTimeout(err) {
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glog.Errorf("Write failed: %v", err)
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// TODO: Maybe tear down the goroutine for this client/server pair?
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}
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continue
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}
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svrConn.SetDeadline(time.Now().Add(udpIdleTimeout))
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if err != nil {
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glog.Errorf("SetDeadline failed: %v", err)
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continue
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}
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}
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}
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// This function is expected to be called as a goroutine.
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func (udp *udpProxySocket) proxyClient(cliAddr net.Addr, svrConn net.Conn, activeClients *clientCache) {
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defer svrConn.Close()
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var buffer [4096]byte
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for {
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n, err := svrConn.Read(buffer[0:])
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if err != nil {
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if !logTimeout(err) {
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glog.Errorf("Read failed: %v", err)
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}
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break
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}
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svrConn.SetDeadline(time.Now().Add(udpIdleTimeout))
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if err != nil {
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glog.Errorf("SetDeadline failed: %v", err)
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break
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}
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n, err = udp.WriteTo(buffer[0:n], cliAddr)
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if err != nil {
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if !logTimeout(err) {
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glog.Errorf("WriteTo failed: %v", err)
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}
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break
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}
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}
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activeClients.mu.Lock()
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delete(activeClients.clients, cliAddr.String())
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activeClients.mu.Unlock()
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}
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func logTimeout(err error) bool {
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if e, ok := err.(net.Error); ok {
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if e.Timeout() {
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glog.Infof("connection to endpoint closed due to inactivity")
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return true
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}
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}
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return false
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}
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func newProxySocket(protocol string, host string, port int) (proxySocket, error) {
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switch strings.ToUpper(protocol) {
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case "TCP":
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listener, err := net.Listen("tcp", net.JoinHostPort(addr, strconv.Itoa(port)))
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listener, err := net.Listen("tcp", net.JoinHostPort(host, strconv.Itoa(port)))
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if err != nil {
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return nil, err
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}
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return &tcpProxySocket{listener}, nil
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//TODO: add UDP support
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case "UDP":
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addr, err := net.ResolveUDPAddr("udp", net.JoinHostPort(host, strconv.Itoa(port)))
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if err != nil {
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return nil, err
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}
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conn, err := net.ListenUDP("udp", addr)
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if err != nil {
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return nil, err
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}
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return &udpProxySocket{conn}, nil
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}
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return nil, fmt.Errorf("Unknown protocol %q", protocol)
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}
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@@ -162,7 +313,6 @@ func (proxier *Proxier) stopProxyInternal(info *serviceInfo) error {
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return nil
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}
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glog.Infof("Removing service: %s", info.name)
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info.active = false
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return info.socket.Close()
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}
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@@ -211,7 +361,7 @@ func (proxier *Proxier) addServiceOnUnusedPort(service, protocol string) (string
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}
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func (proxier *Proxier) startAccepting(service string, sock proxySocket) {
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glog.Infof("Listening for %s on %s", service, sock.Addr().String())
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glog.Infof("Listening for %s on %s:%s", service, sock.Addr().Network(), sock.Addr().String())
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go sock.ProxyLoop(service, proxier)
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}
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@@ -224,11 +374,15 @@ func (proxier *Proxier) OnUpdate(services []api.Service) {
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for _, service := range services {
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activeServices.Insert(service.ID)
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info, exists := proxier.getServiceInfo(service.ID)
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// TODO: check health of the socket? What if ProxyLoop exited?
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if exists && info.active && info.port == service.Port {
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continue
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}
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if exists && info.port != service.Port {
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proxier.StopProxy(service.ID)
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err := proxier.stopProxyInternal(info)
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if err != nil {
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glog.Errorf("error stopping %s: %v", info.name, err)
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}
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}
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glog.Infof("Adding a new service %s on %s port %d", service.ID, service.Protocol, service.Port)
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sock, err := newProxySocket(service.Protocol, proxier.address, service.Port)
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@@ -248,7 +402,10 @@ func (proxier *Proxier) OnUpdate(services []api.Service) {
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defer proxier.mu.Unlock()
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for name, info := range proxier.serviceMap {
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if !activeServices.Has(name) {
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proxier.stopProxyInternal(info)
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err := proxier.stopProxyInternal(info)
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if err != nil {
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glog.Errorf("error stopping %s: %v", info.name, err)
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}
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}
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}
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}
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