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https://github.com/k3s-io/kubernetes.git
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move pkg/api/v1/ref.go and pkg/api/v1/resource.go to subpackages. move some functions in resource.go to pkg/api/v1/node and pkg/api/v1/pod
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@@ -19,7 +19,9 @@ package pod
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import (
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"encoding/json"
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"fmt"
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"time"
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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"k8s.io/apimachinery/pkg/util/intstr"
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"k8s.io/kubernetes/pkg/api/v1"
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)
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@@ -188,3 +190,105 @@ func visitContainerSecretNames(container *v1.Container, visitor func(string) boo
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}
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return true
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}
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// GetContainerStatus extracts the status of container "name" from "statuses".
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// It also returns if "name" exists.
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func GetContainerStatus(statuses []v1.ContainerStatus, name string) (v1.ContainerStatus, bool) {
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for i := range statuses {
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if statuses[i].Name == name {
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return statuses[i], true
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}
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}
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return v1.ContainerStatus{}, false
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}
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// GetExistingContainerStatus extracts the status of container "name" from "statuses",
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// and returns empty status if "name" does not exist.
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func GetExistingContainerStatus(statuses []v1.ContainerStatus, name string) v1.ContainerStatus {
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for i := range statuses {
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if statuses[i].Name == name {
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return statuses[i]
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}
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}
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return v1.ContainerStatus{}
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}
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// IsPodAvailable returns true if a pod is available; false otherwise.
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// Precondition for an available pod is that it must be ready. On top
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// of that, there are two cases when a pod can be considered available:
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// 1. minReadySeconds == 0, or
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// 2. LastTransitionTime (is set) + minReadySeconds < current time
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func IsPodAvailable(pod *v1.Pod, minReadySeconds int32, now metav1.Time) bool {
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if !IsPodReady(pod) {
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return false
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}
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c := GetPodReadyCondition(pod.Status)
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minReadySecondsDuration := time.Duration(minReadySeconds) * time.Second
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if minReadySeconds == 0 || !c.LastTransitionTime.IsZero() && c.LastTransitionTime.Add(minReadySecondsDuration).Before(now.Time) {
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return true
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}
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return false
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}
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// IsPodReady returns true if a pod is ready; false otherwise.
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func IsPodReady(pod *v1.Pod) bool {
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return IsPodReadyConditionTrue(pod.Status)
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}
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// IsPodReady retruns true if a pod is ready; false otherwise.
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func IsPodReadyConditionTrue(status v1.PodStatus) bool {
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condition := GetPodReadyCondition(status)
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return condition != nil && condition.Status == v1.ConditionTrue
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}
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// Extracts the pod ready condition from the given status and returns that.
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// Returns nil if the condition is not present.
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func GetPodReadyCondition(status v1.PodStatus) *v1.PodCondition {
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_, condition := GetPodCondition(&status, v1.PodReady)
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return condition
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}
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// GetPodCondition extracts the provided condition from the given status and returns that.
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// Returns nil and -1 if the condition is not present, and the index of the located condition.
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func GetPodCondition(status *v1.PodStatus, conditionType v1.PodConditionType) (int, *v1.PodCondition) {
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if status == nil {
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return -1, nil
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}
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for i := range status.Conditions {
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if status.Conditions[i].Type == conditionType {
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return i, &status.Conditions[i]
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}
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}
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return -1, nil
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}
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// Updates existing pod condition or creates a new one. Sets LastTransitionTime to now if the
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// status has changed.
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// Returns true if pod condition has changed or has been added.
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func UpdatePodCondition(status *v1.PodStatus, condition *v1.PodCondition) bool {
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condition.LastTransitionTime = metav1.Now()
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// Try to find this pod condition.
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conditionIndex, oldCondition := GetPodCondition(status, condition.Type)
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if oldCondition == nil {
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// We are adding new pod condition.
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status.Conditions = append(status.Conditions, *condition)
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return true
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} else {
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// We are updating an existing condition, so we need to check if it has changed.
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if condition.Status == oldCondition.Status {
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condition.LastTransitionTime = oldCondition.LastTransitionTime
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}
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isEqual := condition.Status == oldCondition.Status &&
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condition.Reason == oldCondition.Reason &&
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condition.Message == oldCondition.Message &&
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condition.LastProbeTime.Equal(oldCondition.LastProbeTime) &&
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condition.LastTransitionTime.Equal(oldCondition.LastTransitionTime)
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status.Conditions[conditionIndex] = *condition
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// Return true if one of the fields have changed.
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return !isEqual
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}
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}
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