keep processing other nodes for the nil node error

This commit is contained in:
jingxueli 2019-07-11 15:34:40 +08:00
parent ab960c612c
commit 6a1bbff60c

View File

@ -396,8 +396,7 @@ func getTPMapMatchingExistingAntiAffinity(pod *v1.Pod, nodeInfoMap map[string]*s
nodeInfo := nodeInfoMap[allNodeNames[i]] nodeInfo := nodeInfoMap[allNodeNames[i]]
node := nodeInfo.Node() node := nodeInfo.Node()
if node == nil { if node == nil {
catchError(fmt.Errorf("node %q not found", allNodeNames[i])) klog.Errorf("node %q not found", allNodeNames[i])
cancel()
return return
} }
for _, existingPod := range nodeInfo.PodsWithAffinity() { for _, existingPod := range nodeInfo.PodsWithAffinity() {
@ -465,8 +464,7 @@ func getTPMapMatchingIncomingAffinityAntiAffinity(pod *v1.Pod, nodeInfoMap map[s
nodeInfo := nodeInfoMap[allNodeNames[i]] nodeInfo := nodeInfoMap[allNodeNames[i]]
node := nodeInfo.Node() node := nodeInfo.Node()
if node == nil { if node == nil {
catchError(fmt.Errorf("node %q not found", allNodeNames[i])) klog.Errorf("node %q not found", allNodeNames[i])
cancel()
return return
} }
nodeTopologyPairsAffinityPodsMaps := newTopologyPairsMaps() nodeTopologyPairsAffinityPodsMaps := newTopologyPairsMaps()