Optimize code for SetDefaults_NodeResourcesBalancedAllocationArgs

This commit is contained in:
xiaomudk 2022-06-13 23:09:08 +08:00
parent df92c0a6fb
commit 8187c2da9e
2 changed files with 4 additions and 8 deletions

View File

@ -213,10 +213,8 @@ func SetDefaults_VolumeBindingArgs(obj *v1beta2.VolumeBindingArgs) {
func SetDefaults_NodeResourcesBalancedAllocationArgs(obj *v1beta2.NodeResourcesBalancedAllocationArgs) {
if len(obj.Resources) == 0 {
obj.Resources = append(obj.Resources,
v1beta2.ResourceSpec{Name: string(v1.ResourceCPU), Weight: 1},
v1beta2.ResourceSpec{Name: string(v1.ResourceMemory), Weight: 1},
)
obj.Resources = defaultResourceSpec
return
}
// If the weight is not set or it is explicitly set to 0, then apply the default weight(1) instead.
for i := range obj.Resources {

View File

@ -213,10 +213,8 @@ func SetDefaults_VolumeBindingArgs(obj *v1beta3.VolumeBindingArgs) {
func SetDefaults_NodeResourcesBalancedAllocationArgs(obj *v1beta3.NodeResourcesBalancedAllocationArgs) {
if len(obj.Resources) == 0 {
obj.Resources = append(obj.Resources,
v1beta3.ResourceSpec{Name: string(v1.ResourceCPU), Weight: 1},
v1beta3.ResourceSpec{Name: string(v1.ResourceMemory), Weight: 1},
)
obj.Resources = defaultResourceSpec
return
}
// If the weight is not set or it is explicitly set to 0, then apply the default weight(1) instead.
for i := range obj.Resources {