mirror of
https://github.com/k3s-io/kubernetes.git
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Merge pull request #35382 from jbeda/nits
Automatic merge from submit-queue Expand documentation and TODOs in a few packages I was reading through unfamiliar code and mostly added TODOs and expanded and clarified documentations. There are a couple of things that are real code changes: - Removed some unused constants - Changed `workqueue.Parallize` to clamp the number of worker goroutines to the number of items to be processed. - Added another unit test to `workqueue.queue`. I thought I found a bug (I was wrong) and wrote a unit test to isolate. I figure the extra test is worth keeping.
This commit is contained in:
commit
850f2bf1fd
9
pkg/client/cache/controller.go
vendored
9
pkg/client/cache/controller.go
vendored
@ -29,7 +29,7 @@ import (
|
||||
type Config struct {
|
||||
// The queue for your objects; either a FIFO or
|
||||
// a DeltaFIFO. Your Process() function should accept
|
||||
// the output of this Oueue's Pop() method.
|
||||
// the output of this Queue's Pop() method.
|
||||
Queue
|
||||
|
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// Something that can list and watch your objects.
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@ -121,6 +121,11 @@ func (c *Controller) Requeue(obj interface{}) error {
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// TODO: Consider doing the processing in parallel. This will require a little thought
|
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// to make sure that we don't end up processing the same object multiple times
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// concurrently.
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||||
//
|
||||
// TODO: Plumb through the stopCh here (and down to the queue) so that this can
|
||||
// actually exit when the controller is stopped. Or just give up on this stuff
|
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// ever being stoppable. Converting this whole package to use Context would
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// also be helpful.
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func (c *Controller) processLoop() {
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for {
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obj, err := c.config.Queue.Pop(PopProcessFunc(c.config.Process))
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@ -134,7 +139,7 @@ func (c *Controller) processLoop() {
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}
|
||||
|
||||
// ResourceEventHandler can handle notifications for events that happen to a
|
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// resource. The events are informational only, so you can't return an
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// resource. The events are informational only, so you can't return an
|
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// error.
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||||
// * OnAdd is called when an object is added.
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// * OnUpdate is called when an object is modified. Note that oldObj is the
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|
3
pkg/client/cache/controller_test.go
vendored
3
pkg/client/cache/controller_test.go
vendored
@ -283,6 +283,9 @@ func TestHammerController(t *testing.T) {
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time.Sleep(100 * time.Millisecond)
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close(stop)
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|
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// TODO: Verify that no goroutines were leaked here and that everything shut
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// down cleanly.
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outputSetLock.Lock()
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t.Logf("got: %#v", outputSet)
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}
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|
10
pkg/client/cache/reflector.go
vendored
10
pkg/client/cache/reflector.go
vendored
@ -45,7 +45,7 @@ import (
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|
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// Reflector watches a specified resource and causes all changes to be reflected in the given store.
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type Reflector struct {
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// name identifies this reflector. By default it will be a file:line if possible.
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// name identifies this reflector. By default it will be a file:line if possible.
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name string
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// The type of object we expect to place in the store.
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@ -74,12 +74,6 @@ var (
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// However, it can be modified to avoid periodic resync to break the
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// TCP connection.
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minWatchTimeout = 5 * time.Minute
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// If we are within 'forceResyncThreshold' from the next planned resync
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// and are just before issuing Watch(), resync will be forced now.
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forceResyncThreshold = 3 * time.Second
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// We try to set timeouts for Watch() so that we will finish about
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// than 'timeoutThreshold' from next planned periodic resync.
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timeoutThreshold = 1 * time.Second
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)
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// NewNamespaceKeyedIndexerAndReflector creates an Indexer and a Reflector
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@ -114,7 +108,7 @@ func NewNamedReflector(name string, lw ListerWatcher, expectedType interface{},
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||||
return r
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}
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||||
|
||||
// internalPackages are packages that ignored when creating a default reflector name. These packages are in the common
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// internalPackages are packages that ignored when creating a default reflector name. These packages are in the common
|
||||
// call chains to NewReflector, so they'd be low entropy names for reflectors
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var internalPackages = []string{"kubernetes/pkg/client/cache/", "/runtime/asm_"}
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|
||||
|
@ -36,33 +36,42 @@ var ForeverTestTimeout = time.Second * 30
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||||
// NeverStop may be passed to Until to make it never stop.
|
||||
var NeverStop <-chan struct{} = make(chan struct{})
|
||||
|
||||
// Forever is syntactic sugar on top of Until
|
||||
// Forever calls f every period for ever.
|
||||
//
|
||||
// Forever is syntactic sugar on top of Until.
|
||||
func Forever(f func(), period time.Duration) {
|
||||
Until(f, period, NeverStop)
|
||||
}
|
||||
|
||||
// Until loops until stop channel is closed, running f every period.
|
||||
// Until is syntactic sugar on top of JitterUntil with zero jitter
|
||||
// factor, with sliding = true (which means the timer for period
|
||||
// starts after the f completes).
|
||||
//
|
||||
// Until is syntactic sugar on top of JitterUntil with zero jitter factor and
|
||||
// with sliding = true (which means the timer for period starts after the f
|
||||
// completes).
|
||||
func Until(f func(), period time.Duration, stopCh <-chan struct{}) {
|
||||
JitterUntil(f, period, 0.0, true, stopCh)
|
||||
}
|
||||
|
||||
// NonSlidingUntil loops until stop channel is closed, running f every
|
||||
// period. NonSlidingUntil is syntactic sugar on top of JitterUntil
|
||||
// with zero jitter factor, with sliding = false (meaning the timer for
|
||||
// period starts at the same time as the function starts).
|
||||
// period.
|
||||
//
|
||||
// NonSlidingUntil is syntactic sugar on top of JitterUntil with zero jitter
|
||||
// factor, with sliding = false (meaning the timer for period starts at the same
|
||||
// time as the function starts).
|
||||
func NonSlidingUntil(f func(), period time.Duration, stopCh <-chan struct{}) {
|
||||
JitterUntil(f, period, 0.0, false, stopCh)
|
||||
}
|
||||
|
||||
// JitterUntil loops until stop channel is closed, running f every period.
|
||||
//
|
||||
// If jitterFactor is positive, the period is jittered before every run of f.
|
||||
// If jitterFactor is not positive, the period is unchanged.
|
||||
// Catches any panics, and keeps going. f may not be invoked if
|
||||
// stop channel is already closed. Pass NeverStop to Until if you
|
||||
// don't want it stop.
|
||||
// If jitterFactor is not positive, the period is unchanged and not jitterd.
|
||||
//
|
||||
// If slidingis true, the period is computed after f runs. If it is false then
|
||||
// period includes the runtime for f.
|
||||
//
|
||||
// Close stopCh to stop. f may not be invoked if stop channel is already
|
||||
// closed. Pass NeverStop to if you don't want it stop.
|
||||
func JitterUntil(f func(), period time.Duration, jitterFactor float64, sliding bool, stopCh <-chan struct{}) {
|
||||
for {
|
||||
|
||||
@ -104,9 +113,11 @@ func JitterUntil(f func(), period time.Duration, jitterFactor float64, sliding b
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||||
}
|
||||
}
|
||||
|
||||
// Jitter returns a time.Duration between duration and duration + maxFactor * duration,
|
||||
// to allow clients to avoid converging on periodic behavior. If maxFactor is 0.0, a
|
||||
// suggested default value will be chosen.
|
||||
// Jitter returns a time.Duration between duration and duration + maxFactor *
|
||||
// duration.
|
||||
//
|
||||
// This allows clients to avoid converging on periodic behavior. If maxFactor
|
||||
// is 0.0, a suggested default value will be chosen.
|
||||
func Jitter(duration time.Duration, maxFactor float64) time.Duration {
|
||||
if maxFactor <= 0.0 {
|
||||
maxFactor = 1.0
|
||||
@ -115,26 +126,31 @@ func Jitter(duration time.Duration, maxFactor float64) time.Duration {
|
||||
return wait
|
||||
}
|
||||
|
||||
// ErrWaitTimeout is returned when the condition exited without success
|
||||
// ErrWaitTimeout is returned when the condition exited without success.
|
||||
var ErrWaitTimeout = errors.New("timed out waiting for the condition")
|
||||
|
||||
// ConditionFunc returns true if the condition is satisfied, or an error
|
||||
// if the loop should be aborted.
|
||||
type ConditionFunc func() (done bool, err error)
|
||||
|
||||
// Backoff is parameters applied to a Backoff function.
|
||||
// Backoff holds parameters applied to a Backoff function.
|
||||
type Backoff struct {
|
||||
Duration time.Duration
|
||||
Factor float64
|
||||
Jitter float64
|
||||
Steps int
|
||||
Duration time.Duration // the base duration
|
||||
Factor float64 // Duration is multipled by factor each iteration
|
||||
Jitter float64 // The amount of jitter applied each iteration
|
||||
Steps int // Exit with error after this many steps
|
||||
}
|
||||
|
||||
// ExponentialBackoff repeats a condition check up to steps times, increasing the wait
|
||||
// by multipling the previous duration by factor. If jitter is greater than zero,
|
||||
// a random amount of each duration is added (between duration and duration*(1+jitter)).
|
||||
// If the condition never returns true, ErrWaitTimeout is returned. All other errors
|
||||
// terminate immediately.
|
||||
// ExponentialBackoff repeats a condition check with exponential backoff.
|
||||
//
|
||||
// It checks the condition up to Steps times, increasing the wait by multipling
|
||||
// the previous duration by Factor.
|
||||
//
|
||||
// If Jitter is greater than zero, a random amount of each duration is added
|
||||
// (between duration and duration*(1+jitter)).
|
||||
//
|
||||
// If the condition never returns true, ErrWaitTimeout is returned. All other
|
||||
// errors terminate immediately.
|
||||
func ExponentialBackoff(backoff Backoff, condition ConditionFunc) error {
|
||||
duration := backoff.Duration
|
||||
for i := 0; i < backoff.Steps; i++ {
|
||||
@ -154,22 +170,33 @@ func ExponentialBackoff(backoff Backoff, condition ConditionFunc) error {
|
||||
}
|
||||
|
||||
// Poll tries a condition func until it returns true, an error, or the timeout
|
||||
// is reached. condition will always be invoked at least once but some intervals
|
||||
// may be missed if the condition takes too long or the time window is too short.
|
||||
// is reached.
|
||||
//
|
||||
// Poll always waits the interval before the run of 'condition'.
|
||||
// 'condition' will always be invoked at least once.
|
||||
//
|
||||
// Some intervals may be missed if the condition takes too long or the time
|
||||
// window is too short.
|
||||
//
|
||||
// If you want to Poll something forever, see PollInfinite.
|
||||
// Poll always waits the interval before the first check of the condition.
|
||||
func Poll(interval, timeout time.Duration, condition ConditionFunc) error {
|
||||
return pollInternal(poller(interval, timeout), condition)
|
||||
}
|
||||
|
||||
func pollInternal(wait WaitFunc, condition ConditionFunc) error {
|
||||
done := make(chan struct{})
|
||||
defer close(done)
|
||||
return WaitFor(wait, condition, done)
|
||||
return WaitFor(wait, condition, NeverStop)
|
||||
}
|
||||
|
||||
// PollImmediate is identical to Poll, except that it performs the first check
|
||||
// immediately, not waiting interval beforehand.
|
||||
// PollImmediate tries a condition func until it returns true, an error, or the timeout
|
||||
// is reached.
|
||||
//
|
||||
// Poll always checks 'condition' before waiting for the interval. 'condition'
|
||||
// will always be invoked at least once.
|
||||
//
|
||||
// Some intervals may be missed if the condition takes too long or the time
|
||||
// window is too short.
|
||||
//
|
||||
// If you want to Poll something forever, see PollInfinite.
|
||||
func PollImmediate(interval, timeout time.Duration, condition ConditionFunc) error {
|
||||
return pollImmediateInternal(poller(interval, timeout), condition)
|
||||
}
|
||||
@ -185,16 +212,24 @@ func pollImmediateInternal(wait WaitFunc, condition ConditionFunc) error {
|
||||
return pollInternal(wait, condition)
|
||||
}
|
||||
|
||||
// PollInfinite polls forever.
|
||||
// PollInfinite tries a condition func until it returns true or an error
|
||||
//
|
||||
// PollInfinite always waits the interval before the run of 'condition'.
|
||||
//
|
||||
// Some intervals may be missed if the condition takes too long or the time
|
||||
// window is too short.
|
||||
func PollInfinite(interval time.Duration, condition ConditionFunc) error {
|
||||
done := make(chan struct{})
|
||||
defer close(done)
|
||||
return PollUntil(interval, condition, done)
|
||||
}
|
||||
|
||||
// PollImmediateInfinite is identical to PollInfinite, except that it
|
||||
// performs the first check immediately, not waiting interval
|
||||
// beforehand.
|
||||
// PollImmediateInfinite tries a condition func until it returns true or an error
|
||||
//
|
||||
// PollImmediateInfinite runs the 'condition' before waiting for the interval.
|
||||
//
|
||||
// Some intervals may be missed if the condition takes too long or the time
|
||||
// window is too short.
|
||||
func PollImmediateInfinite(interval time.Duration, condition ConditionFunc) error {
|
||||
done, err := condition()
|
||||
if err != nil {
|
||||
@ -206,7 +241,11 @@ func PollImmediateInfinite(interval time.Duration, condition ConditionFunc) erro
|
||||
return PollInfinite(interval, condition)
|
||||
}
|
||||
|
||||
// PollUntil is like Poll, but it takes a stop change instead of total duration
|
||||
// PollUntil tries a condition func until it returns true, an error or stopCh is
|
||||
// closed.
|
||||
//
|
||||
// PolUntil always waits interval before the first run of 'condition'.
|
||||
// 'condition' will always be invoked at least once.
|
||||
func PollUntil(interval time.Duration, condition ConditionFunc, stopCh <-chan struct{}) error {
|
||||
return WaitFor(poller(interval, 0), condition, stopCh)
|
||||
}
|
||||
@ -215,11 +254,16 @@ func PollUntil(interval time.Duration, condition ConditionFunc, stopCh <-chan st
|
||||
// should be executed and is closed when the last test should be invoked.
|
||||
type WaitFunc func(done <-chan struct{}) <-chan struct{}
|
||||
|
||||
// WaitFor gets a channel from wait(), and then invokes fn once for every value
|
||||
// placed on the channel and once more when the channel is closed. If fn
|
||||
// returns an error the loop ends and that error is returned, and if fn returns
|
||||
// true the loop ends and nil is returned. ErrWaitTimeout will be returned if
|
||||
// the channel is closed without fn ever returning true.
|
||||
// WaitFor continually checks 'fn' as driven by 'wait'.
|
||||
//
|
||||
// WaitFor gets a channel from 'wait()'', and then invokes 'fn' once for every value
|
||||
// placed on the channel and once more when the channel is closed.
|
||||
//
|
||||
// If 'fn' returns an error the loop ends and that error is returned, and if
|
||||
// 'fn' returns true the loop ends and nil is returned.
|
||||
//
|
||||
// ErrWaitTimeout will be returned if the channel is closed without fn ever
|
||||
// returning true.
|
||||
func WaitFor(wait WaitFunc, fn ConditionFunc, done <-chan struct{}) error {
|
||||
c := wait(done)
|
||||
for {
|
||||
@ -238,11 +282,14 @@ func WaitFor(wait WaitFunc, fn ConditionFunc, done <-chan struct{}) error {
|
||||
return ErrWaitTimeout
|
||||
}
|
||||
|
||||
// poller returns a WaitFunc that will send to the channel every
|
||||
// interval until timeout has elapsed and then close the channel.
|
||||
// Over very short intervals you may receive no ticks before
|
||||
// the channel is closed. If timeout is 0, the channel
|
||||
// will never be closed.
|
||||
// poller returns a WaitFunc that will send to the channel every interval until
|
||||
// timeout has elapsed and then closes the channel.
|
||||
//
|
||||
// Over very short intervals you may receive no ticks before the channel is
|
||||
// closed. A timeout of 0 is interpreted as an infinity.
|
||||
//
|
||||
// Output ticks are not buffered. If the channel is not ready to receive an
|
||||
// item, the tick is skipped.
|
||||
func poller(interval, timeout time.Duration) WaitFunc {
|
||||
return WaitFunc(func(done <-chan struct{}) <-chan struct{} {
|
||||
ch := make(chan struct{})
|
||||
|
@ -24,7 +24,7 @@ import (
|
||||
utilruntime "k8s.io/kubernetes/pkg/util/runtime"
|
||||
)
|
||||
|
||||
// DelayingInterface is an Interface that can Add an item at a later time. This makes it easier to
|
||||
// DelayingInterface is an Interface that can Add an item at a later time. This makes it easier to
|
||||
// requeue items after failures without ending up in a hot-loop.
|
||||
type DelayingInterface interface {
|
||||
Interface
|
||||
@ -68,6 +68,9 @@ type delayingType struct {
|
||||
stopCh chan struct{}
|
||||
|
||||
// heartbeat ensures we wait no more than maxWait before firing
|
||||
//
|
||||
// TODO: replace with Ticker (and add to clock) so this can be cleaned up.
|
||||
// clock.Tick will leak.
|
||||
heartbeat <-chan time.Time
|
||||
|
||||
// waitingForAdd is an ordered slice of items to be added to the contained work queue
|
||||
@ -115,7 +118,7 @@ func (q *delayingType) AddAfter(item interface{}, duration time.Duration) {
|
||||
}
|
||||
}
|
||||
|
||||
// maxWait keeps a max bound on the wait time. It's just insurance against weird things happening.
|
||||
// maxWait keeps a max bound on the wait time. It's just insurance against weird things happening.
|
||||
// Checking the queue every 10 seconds isn't expensive and we know that we'll never end up with an
|
||||
// expired item sitting for more than 10 seconds.
|
||||
const maxWait = 10 * time.Second
|
||||
@ -192,6 +195,9 @@ func (q *delayingType) waitingLoop() {
|
||||
// inserts the given entry into the sorted entries list
|
||||
// same semantics as append()... the given slice may be modified,
|
||||
// and the returned value should be used
|
||||
//
|
||||
// TODO: This should probably be converted to use container/heap to improve
|
||||
// running time for a large number of items.
|
||||
func insert(entries []waitFor, knownEntries map[t]time.Time, entry waitFor) []waitFor {
|
||||
// if the entry is already in our retry list and the existing time is before the new one, just skip it
|
||||
existingTime, exists := knownEntries[entry.data]
|
||||
|
@ -33,6 +33,10 @@ func Parallelize(workers, pieces int, doWorkPiece DoWorkPieceFunc) {
|
||||
}
|
||||
close(toProcess)
|
||||
|
||||
if pieces < workers {
|
||||
workers = pieces
|
||||
}
|
||||
|
||||
wg := sync.WaitGroup{}
|
||||
wg.Add(workers)
|
||||
for i := 0; i < workers; i++ {
|
||||
|
@ -154,7 +154,7 @@ func (q *Type) Done(item interface{}) {
|
||||
}
|
||||
}
|
||||
|
||||
// Shutdown will cause q to ignore all new items added to it. As soon as the
|
||||
// ShutDown will cause q to ignore all new items added to it. As soon as the
|
||||
// worker goroutines have drained the existing items in the queue, they will be
|
||||
// instructed to exit.
|
||||
func (q *Type) ShutDown() {
|
||||
|
@ -129,3 +129,33 @@ func TestLen(t *testing.T) {
|
||||
t.Errorf("Expected %v, got %v", e, a)
|
||||
}
|
||||
}
|
||||
|
||||
func TestReinsert(t *testing.T) {
|
||||
q := workqueue.New()
|
||||
q.Add("foo")
|
||||
|
||||
// Start processing
|
||||
i, _ := q.Get()
|
||||
if i != "foo" {
|
||||
t.Errorf("Expected %v, got %v", "foo", i)
|
||||
}
|
||||
|
||||
// Add it back while processing
|
||||
q.Add(i)
|
||||
|
||||
// Finish it up
|
||||
q.Done(i)
|
||||
|
||||
// It should be back on the queue
|
||||
i, _ = q.Get()
|
||||
if i != "foo" {
|
||||
t.Errorf("Expected %v, got %v", "foo", i)
|
||||
}
|
||||
|
||||
// Finish that one up
|
||||
q.Done(i)
|
||||
|
||||
if a := q.Len(); a != 0 {
|
||||
t.Errorf("Expected queue to be empty. Has %v items", a)
|
||||
}
|
||||
}
|
||||
|
@ -16,10 +16,10 @@ limitations under the License.
|
||||
|
||||
package workqueue
|
||||
|
||||
// RateLimitingInterface is an Interface that can Add an item at a later time. This makes it easier to
|
||||
// requeue items after failures without ending up in a hot-loop.
|
||||
// RateLimitingInterface is an interface that rate limits items being added to the queue.
|
||||
type RateLimitingInterface interface {
|
||||
DelayingInterface
|
||||
|
||||
// AddRateLimited adds an item to the workqueue after the rate limiter says its ok
|
||||
AddRateLimited(item interface{})
|
||||
|
||||
@ -27,6 +27,7 @@ type RateLimitingInterface interface {
|
||||
// or for success, we'll stop the rate limiter from tracking it. This only clears the `rateLimiter`, you
|
||||
// still have to call `Done` on the queue.
|
||||
Forget(item interface{})
|
||||
|
||||
// NumRequeues returns back how many times the item was requeued
|
||||
NumRequeues(item interface{}) int
|
||||
}
|
||||
|
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Reference in New Issue
Block a user