mirror of
https://github.com/k3s-io/kubernetes.git
synced 2025-07-23 11:50:44 +00:00
Merge pull request #83387 from danwinship/proxy-error-retry
If an iptables proxier sync fails, retry after iptablesSyncPeriod
This commit is contained in:
commit
85575e929b
@ -189,6 +189,7 @@ type Proxier struct {
|
||||
servicesSynced bool
|
||||
initialized int32
|
||||
syncRunner *async.BoundedFrequencyRunner // governs calls to syncProxyRules
|
||||
syncPeriod time.Duration
|
||||
|
||||
// These are effectively const and do not need the mutex to be held.
|
||||
iptables utiliptables.Interface
|
||||
@ -296,6 +297,7 @@ func NewProxier(ipt utiliptables.Interface,
|
||||
serviceChanges: proxy.NewServiceChangeTracker(newServiceInfo, &isIPv6, recorder),
|
||||
endpointsMap: make(proxy.EndpointsMap),
|
||||
endpointsChanges: proxy.NewEndpointChangeTracker(hostname, newEndpointInfo, &isIPv6, recorder, endpointSlicesEnabled),
|
||||
syncPeriod: syncPeriod,
|
||||
iptables: ipt,
|
||||
masqueradeAll: masqueradeAll,
|
||||
masqueradeMark: masqueradeMark,
|
||||
@ -717,6 +719,14 @@ func (proxier *Proxier) syncProxyRules() {
|
||||
|
||||
klog.V(3).Info("Syncing iptables rules")
|
||||
|
||||
success := false
|
||||
defer func() {
|
||||
if !success {
|
||||
klog.Infof("Sync failed; retrying in %s", proxier.syncPeriod)
|
||||
proxier.syncRunner.RetryAfter(proxier.syncPeriod)
|
||||
}
|
||||
}()
|
||||
|
||||
// Create and link the kube chains.
|
||||
for _, jump := range iptablesJumpChains {
|
||||
if _, err := proxier.iptables.EnsureChain(jump.table, jump.dstChain); err != nil {
|
||||
@ -1432,6 +1442,8 @@ func (proxier *Proxier) syncProxyRules() {
|
||||
utilproxy.RevertPorts(replacementPortsMap, proxier.portsMap)
|
||||
return
|
||||
}
|
||||
success = true
|
||||
|
||||
for name, lastChangeTriggerTimes := range endpointUpdateResult.LastChangeTriggerTimes {
|
||||
for _, lastChangeTriggerTime := range lastChangeTriggerTimes {
|
||||
latency := metrics.SinceInSeconds(lastChangeTriggerTime)
|
||||
|
@ -40,6 +40,10 @@ type BoundedFrequencyRunner struct {
|
||||
lastRun time.Time // time of last run
|
||||
timer timer // timer for deferred runs
|
||||
limiter rateLimiter // rate limiter for on-demand runs
|
||||
|
||||
retry chan struct{} // schedule a retry
|
||||
retryMu sync.Mutex // guards retryTime
|
||||
retryTime time.Time // when to retry
|
||||
}
|
||||
|
||||
// designed so that flowcontrol.RateLimiter satisfies
|
||||
@ -72,6 +76,9 @@ type timer interface {
|
||||
// See time.Now.
|
||||
Now() time.Time
|
||||
|
||||
// Remaining returns the time until the timer will go off (if it is running).
|
||||
Remaining() time.Duration
|
||||
|
||||
// See time.Since.
|
||||
Since(t time.Time) time.Duration
|
||||
|
||||
@ -81,26 +88,40 @@ type timer interface {
|
||||
|
||||
// implement our timer in terms of std time.Timer.
|
||||
type realTimer struct {
|
||||
*time.Timer
|
||||
timer *time.Timer
|
||||
next time.Time
|
||||
}
|
||||
|
||||
func (rt realTimer) C() <-chan time.Time {
|
||||
return rt.Timer.C
|
||||
func (rt *realTimer) C() <-chan time.Time {
|
||||
return rt.timer.C
|
||||
}
|
||||
|
||||
func (rt realTimer) Now() time.Time {
|
||||
func (rt *realTimer) Reset(d time.Duration) bool {
|
||||
rt.next = time.Now().Add(d)
|
||||
return rt.timer.Reset(d)
|
||||
}
|
||||
|
||||
func (rt *realTimer) Stop() bool {
|
||||
return rt.timer.Stop()
|
||||
}
|
||||
|
||||
func (rt *realTimer) Now() time.Time {
|
||||
return time.Now()
|
||||
}
|
||||
|
||||
func (rt realTimer) Since(t time.Time) time.Duration {
|
||||
func (rt *realTimer) Remaining() time.Duration {
|
||||
return rt.next.Sub(time.Now())
|
||||
}
|
||||
|
||||
func (rt *realTimer) Since(t time.Time) time.Duration {
|
||||
return time.Since(t)
|
||||
}
|
||||
|
||||
func (rt realTimer) Sleep(d time.Duration) {
|
||||
func (rt *realTimer) Sleep(d time.Duration) {
|
||||
time.Sleep(d)
|
||||
}
|
||||
|
||||
var _ timer = realTimer{}
|
||||
var _ timer = &realTimer{}
|
||||
|
||||
// NewBoundedFrequencyRunner creates a new BoundedFrequencyRunner instance,
|
||||
// which will manage runs of the specified function.
|
||||
@ -132,8 +153,8 @@ var _ timer = realTimer{}
|
||||
// The maxInterval must be greater than or equal to the minInterval, If the
|
||||
// caller passes a maxInterval less than minInterval, this function will panic.
|
||||
func NewBoundedFrequencyRunner(name string, fn func(), minInterval, maxInterval time.Duration, burstRuns int) *BoundedFrequencyRunner {
|
||||
timer := realTimer{Timer: time.NewTimer(0)} // will tick immediately
|
||||
<-timer.C() // consume the first tick
|
||||
timer := &realTimer{timer: time.NewTimer(0)} // will tick immediately
|
||||
<-timer.C() // consume the first tick
|
||||
return construct(name, fn, minInterval, maxInterval, burstRuns, timer)
|
||||
}
|
||||
|
||||
@ -152,6 +173,7 @@ func construct(name string, fn func(), minInterval, maxInterval time.Duration, b
|
||||
minInterval: minInterval,
|
||||
maxInterval: maxInterval,
|
||||
run: make(chan struct{}, 1),
|
||||
retry: make(chan struct{}, 1),
|
||||
timer: timer,
|
||||
}
|
||||
if minInterval == 0 {
|
||||
@ -179,6 +201,8 @@ func (bfr *BoundedFrequencyRunner) Loop(stop <-chan struct{}) {
|
||||
bfr.tryRun()
|
||||
case <-bfr.run:
|
||||
bfr.tryRun()
|
||||
case <-bfr.retry:
|
||||
bfr.doRetry()
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -199,6 +223,36 @@ func (bfr *BoundedFrequencyRunner) Run() {
|
||||
}
|
||||
}
|
||||
|
||||
// RetryAfter ensures that the function will run again after no later than interval. This
|
||||
// can be called from inside a run of the BoundedFrequencyRunner's function, or
|
||||
// asynchronously.
|
||||
func (bfr *BoundedFrequencyRunner) RetryAfter(interval time.Duration) {
|
||||
// This could be called either with or without bfr.mu held, so we can't grab that
|
||||
// lock, and therefore we can't update the timer directly.
|
||||
|
||||
// If the Loop thread is currently running fn then it may be a while before it
|
||||
// processes our retry request. But we want to retry at interval from now, not at
|
||||
// interval from "whenever doRetry eventually gets called". So we convert to
|
||||
// absolute time.
|
||||
retryTime := bfr.timer.Now().Add(interval)
|
||||
|
||||
// We can't just write retryTime to a channel because there could be multiple
|
||||
// RetryAfter calls before Loop gets a chance to read from the channel. So we
|
||||
// record the soonest requested retry time in bfr.retryTime and then only signal
|
||||
// the Loop thread once, just like Run does.
|
||||
bfr.retryMu.Lock()
|
||||
defer bfr.retryMu.Unlock()
|
||||
if !bfr.retryTime.IsZero() && bfr.retryTime.Before(retryTime) {
|
||||
return
|
||||
}
|
||||
bfr.retryTime = retryTime
|
||||
|
||||
select {
|
||||
case bfr.retry <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
// assumes the lock is not held
|
||||
func (bfr *BoundedFrequencyRunner) stop() {
|
||||
bfr.mu.Lock()
|
||||
@ -207,6 +261,27 @@ func (bfr *BoundedFrequencyRunner) stop() {
|
||||
bfr.timer.Stop()
|
||||
}
|
||||
|
||||
// assumes the lock is not held
|
||||
func (bfr *BoundedFrequencyRunner) doRetry() {
|
||||
bfr.mu.Lock()
|
||||
defer bfr.mu.Unlock()
|
||||
bfr.retryMu.Lock()
|
||||
defer bfr.retryMu.Unlock()
|
||||
|
||||
if bfr.retryTime.IsZero() {
|
||||
return
|
||||
}
|
||||
|
||||
// Timer wants an interval not an absolute time, so convert retryTime back now
|
||||
retryInterval := bfr.retryTime.Sub(bfr.timer.Now())
|
||||
bfr.retryTime = time.Time{}
|
||||
if retryInterval < bfr.timer.Remaining() {
|
||||
klog.V(3).Infof("%s: retrying in %v", bfr.name, retryInterval)
|
||||
bfr.timer.Stop()
|
||||
bfr.timer.Reset(retryInterval)
|
||||
}
|
||||
}
|
||||
|
||||
// assumes the lock is not held
|
||||
func (bfr *BoundedFrequencyRunner) tryRun() {
|
||||
bfr.mu.Lock()
|
||||
@ -223,17 +298,16 @@ func (bfr *BoundedFrequencyRunner) tryRun() {
|
||||
}
|
||||
|
||||
// It can't run right now, figure out when it can run next.
|
||||
|
||||
elapsed := bfr.timer.Since(bfr.lastRun) // how long since last run
|
||||
nextPossible := bfr.minInterval - elapsed // time to next possible run
|
||||
nextScheduled := bfr.maxInterval - elapsed // time to next periodic run
|
||||
elapsed := bfr.timer.Since(bfr.lastRun) // how long since last run
|
||||
nextPossible := bfr.minInterval - elapsed // time to next possible run
|
||||
nextScheduled := bfr.timer.Remaining() // time to next scheduled run
|
||||
klog.V(4).Infof("%s: %v since last run, possible in %v, scheduled in %v", bfr.name, elapsed, nextPossible, nextScheduled)
|
||||
|
||||
// It's hard to avoid race conditions in the unit tests unless we always reset
|
||||
// the timer here, even when it's unchanged
|
||||
if nextPossible < nextScheduled {
|
||||
// Set the timer for ASAP, but don't drain here. Assuming Loop is running,
|
||||
// it might get a delivery in the mean time, but that is OK.
|
||||
bfr.timer.Stop()
|
||||
bfr.timer.Reset(nextPossible)
|
||||
klog.V(3).Infof("%s: throttled, scheduling run in %v", bfr.name, nextPossible)
|
||||
nextScheduled = nextPossible
|
||||
}
|
||||
bfr.timer.Stop()
|
||||
bfr.timer.Reset(nextScheduled)
|
||||
}
|
||||
|
@ -24,14 +24,20 @@ import (
|
||||
|
||||
// Track calls to the managed function.
|
||||
type receiver struct {
|
||||
lock sync.Mutex
|
||||
run bool
|
||||
lock sync.Mutex
|
||||
run bool
|
||||
retryFn func()
|
||||
}
|
||||
|
||||
func (r *receiver) F() {
|
||||
r.lock.Lock()
|
||||
defer r.lock.Unlock()
|
||||
r.run = true
|
||||
|
||||
if r.retryFn != nil {
|
||||
r.retryFn()
|
||||
r.retryFn = nil
|
||||
}
|
||||
}
|
||||
|
||||
func (r *receiver) reset() bool {
|
||||
@ -42,6 +48,12 @@ func (r *receiver) reset() bool {
|
||||
return was
|
||||
}
|
||||
|
||||
func (r *receiver) setRetryFn(retryFn func()) {
|
||||
r.lock.Lock()
|
||||
defer r.lock.Unlock()
|
||||
r.retryFn = retryFn
|
||||
}
|
||||
|
||||
// A single change event in the fake timer.
|
||||
type timerUpdate struct {
|
||||
active bool
|
||||
@ -52,16 +64,17 @@ type timerUpdate struct {
|
||||
type fakeTimer struct {
|
||||
c chan time.Time
|
||||
|
||||
lock sync.Mutex
|
||||
now time.Time
|
||||
active bool
|
||||
lock sync.Mutex
|
||||
now time.Time
|
||||
timeout time.Time
|
||||
active bool
|
||||
|
||||
updated chan timerUpdate
|
||||
}
|
||||
|
||||
func newFakeTimer() *fakeTimer {
|
||||
ft := &fakeTimer{
|
||||
now: time.Date(2000, 0, 0, 0, 0, 0, 0, time.UTC),
|
||||
now: time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC),
|
||||
c: make(chan time.Time),
|
||||
updated: make(chan timerUpdate),
|
||||
}
|
||||
@ -78,6 +91,7 @@ func (ft *fakeTimer) Reset(in time.Duration) bool {
|
||||
|
||||
was := ft.active
|
||||
ft.active = true
|
||||
ft.timeout = ft.now.Add(in)
|
||||
ft.updated <- timerUpdate{
|
||||
active: true,
|
||||
next: in,
|
||||
@ -104,6 +118,13 @@ func (ft *fakeTimer) Now() time.Time {
|
||||
return ft.now
|
||||
}
|
||||
|
||||
func (ft *fakeTimer) Remaining() time.Duration {
|
||||
ft.lock.Lock()
|
||||
defer ft.lock.Unlock()
|
||||
|
||||
return ft.timeout.Sub(ft.now)
|
||||
}
|
||||
|
||||
func (ft *fakeTimer) Since(t time.Time) time.Duration {
|
||||
ft.lock.Lock()
|
||||
defer ft.lock.Unlock()
|
||||
@ -112,9 +133,7 @@ func (ft *fakeTimer) Since(t time.Time) time.Duration {
|
||||
}
|
||||
|
||||
func (ft *fakeTimer) Sleep(d time.Duration) {
|
||||
ft.lock.Lock()
|
||||
defer ft.lock.Unlock()
|
||||
|
||||
// ft.advance grabs ft.lock
|
||||
ft.advance(d)
|
||||
}
|
||||
|
||||
@ -124,15 +143,10 @@ func (ft *fakeTimer) advance(d time.Duration) {
|
||||
defer ft.lock.Unlock()
|
||||
|
||||
ft.now = ft.now.Add(d)
|
||||
}
|
||||
|
||||
// send a timer tick.
|
||||
func (ft *fakeTimer) tick() {
|
||||
ft.lock.Lock()
|
||||
defer ft.lock.Unlock()
|
||||
|
||||
ft.active = false
|
||||
ft.c <- ft.now
|
||||
if ft.active && !ft.now.Before(ft.timeout) {
|
||||
ft.active = false
|
||||
ft.c <- ft.timeout
|
||||
}
|
||||
}
|
||||
|
||||
// return the calling line number (for printing)
|
||||
@ -173,10 +187,27 @@ func waitForRun(name string, t *testing.T, timer *fakeTimer, obj *receiver) {
|
||||
waitForReset(name, t, timer, obj, true, maxInterval)
|
||||
}
|
||||
|
||||
func waitForRunWithRetry(name string, t *testing.T, timer *fakeTimer, obj *receiver, expectNext time.Duration) {
|
||||
// It will first get reset as with a normal run, and then get set again
|
||||
waitForRun(name, t, timer, obj)
|
||||
waitForReset(name, t, timer, obj, false, expectNext)
|
||||
}
|
||||
|
||||
func waitForDefer(name string, t *testing.T, timer *fakeTimer, obj *receiver, expectNext time.Duration) {
|
||||
waitForReset(name, t, timer, obj, false, expectNext)
|
||||
}
|
||||
|
||||
func waitForNothing(name string, t *testing.T, timer *fakeTimer, obj *receiver) {
|
||||
select {
|
||||
case <-timer.c:
|
||||
t.Fatalf("%s: unexpected timer tick", name)
|
||||
case upd := <-timer.updated:
|
||||
t.Fatalf("%s: unexpected timer update %v", name, upd)
|
||||
default:
|
||||
}
|
||||
checkReceiver(name, t, obj, false)
|
||||
}
|
||||
|
||||
func Test_BoundedFrequencyRunnerNoBurst(t *testing.T) {
|
||||
obj := &receiver{}
|
||||
timer := newFakeTimer()
|
||||
@ -206,13 +237,11 @@ func Test_BoundedFrequencyRunnerNoBurst(t *testing.T) {
|
||||
runner.Run()
|
||||
waitForDefer("still too soon after first", t, timer, obj, 1*time.Millisecond)
|
||||
|
||||
// Run again, once minInterval has passed (race with timer).
|
||||
// Do the deferred run
|
||||
timer.advance(1 * time.Millisecond) // rel=1000ms
|
||||
runner.Run()
|
||||
waitForRun("second run", t, timer, obj)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
// rel=0ms
|
||||
// Try again immediately
|
||||
runner.Run()
|
||||
waitForDefer("too soon after second", t, timer, obj, 1*time.Second)
|
||||
|
||||
@ -221,30 +250,30 @@ func Test_BoundedFrequencyRunnerNoBurst(t *testing.T) {
|
||||
runner.Run()
|
||||
waitForDefer("still too soon after second", t, timer, obj, 999*time.Millisecond)
|
||||
|
||||
// Let the timer tick prematurely.
|
||||
// Ensure that we don't run again early
|
||||
timer.advance(998 * time.Millisecond) // rel=999ms
|
||||
timer.tick()
|
||||
waitForDefer("premature tick", t, timer, obj, 1*time.Millisecond)
|
||||
waitForNothing("premature", t, timer, obj)
|
||||
|
||||
// Let the timer tick.
|
||||
// Do the deferred run
|
||||
timer.advance(1 * time.Millisecond) // rel=1000ms
|
||||
timer.tick()
|
||||
waitForRun("first tick", t, timer, obj)
|
||||
waitForRun("third run", t, timer, obj)
|
||||
|
||||
// Let the timer tick.
|
||||
timer.advance(10 * time.Second) // rel=10000ms
|
||||
timer.tick()
|
||||
waitForRun("second tick", t, timer, obj)
|
||||
// Let minInterval pass, but there are no runs queued
|
||||
timer.advance(1 * time.Second) // rel=1000ms
|
||||
waitForNothing("minInterval", t, timer, obj)
|
||||
|
||||
// Let maxInterval pass
|
||||
timer.advance(9 * time.Second) // rel=10000ms
|
||||
waitForRun("maxInterval", t, timer, obj)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
timer.advance(1 * time.Millisecond) // rel=1ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after tick", t, timer, obj, 999*time.Millisecond)
|
||||
waitForDefer("too soon after maxInterval run", t, timer, obj, 999*time.Millisecond)
|
||||
|
||||
// Let the timer tick.
|
||||
// Let minInterval pass
|
||||
timer.advance(999 * time.Millisecond) // rel=1000ms
|
||||
timer.tick()
|
||||
waitForRun("third tick", t, timer, obj)
|
||||
waitForRun("fourth run", t, timer, obj)
|
||||
|
||||
// Clean up.
|
||||
stop <- struct{}{}
|
||||
@ -289,8 +318,10 @@ func Test_BoundedFrequencyRunnerBurst(t *testing.T) {
|
||||
runner.Run()
|
||||
waitForDefer("too soon after second 3", t, timer, obj, 500*time.Millisecond)
|
||||
|
||||
// Run again, once burst has replenished.
|
||||
// Advance timer enough to replenish bursts, but not enough to be minInterval
|
||||
// after the last run
|
||||
timer.advance(499 * time.Millisecond) // abs=1000ms, rel=999ms
|
||||
waitForNothing("not minInterval", t, timer, obj)
|
||||
runner.Run()
|
||||
waitForRun("third run", t, timer, obj)
|
||||
|
||||
@ -304,9 +335,8 @@ func Test_BoundedFrequencyRunnerBurst(t *testing.T) {
|
||||
runner.Run()
|
||||
waitForDefer("too soon after third 2", t, timer, obj, 1*time.Millisecond)
|
||||
|
||||
// Run again, once burst has replenished.
|
||||
// Advance and do the deferred run
|
||||
timer.advance(1 * time.Millisecond) // abs=2000ms, rel=1000ms
|
||||
runner.Run()
|
||||
waitForRun("fourth run", t, timer, obj)
|
||||
|
||||
// Run again, once burst has fully replenished.
|
||||
@ -318,15 +348,96 @@ func Test_BoundedFrequencyRunnerBurst(t *testing.T) {
|
||||
runner.Run()
|
||||
waitForDefer("too soon after sixth", t, timer, obj, 1*time.Second)
|
||||
|
||||
// Let the timer tick.
|
||||
// Wait until minInterval after the last run
|
||||
timer.advance(1 * time.Second) // abs=5000ms, rel=1000ms
|
||||
timer.tick()
|
||||
waitForRun("first tick", t, timer, obj)
|
||||
waitForRun("seventh run", t, timer, obj)
|
||||
|
||||
// Let the timer tick.
|
||||
// Wait for maxInterval
|
||||
timer.advance(10 * time.Second) // abs=15000ms, rel=10000ms
|
||||
timer.tick()
|
||||
waitForRun("second tick", t, timer, obj)
|
||||
waitForRun("maxInterval", t, timer, obj)
|
||||
|
||||
// Clean up.
|
||||
stop <- struct{}{}
|
||||
}
|
||||
|
||||
func Test_BoundedFrequencyRunnerRetryAfter(t *testing.T) {
|
||||
obj := &receiver{}
|
||||
timer := newFakeTimer()
|
||||
runner := construct("test-runner", obj.F, minInterval, maxInterval, 1, timer)
|
||||
stop := make(chan struct{})
|
||||
|
||||
var upd timerUpdate
|
||||
|
||||
// Start.
|
||||
go runner.Loop(stop)
|
||||
upd = <-timer.updated // wait for initial time to be set to max
|
||||
checkTimer("init", t, upd, true, maxInterval)
|
||||
checkReceiver("init", t, obj, false)
|
||||
|
||||
// Run once, immediately, and queue a retry
|
||||
// rel=0ms
|
||||
obj.setRetryFn(func() { runner.RetryAfter(5 * time.Second) })
|
||||
runner.Run()
|
||||
waitForRunWithRetry("first run", t, timer, obj, 5*time.Second)
|
||||
|
||||
// Nothing happens...
|
||||
timer.advance(time.Second) // rel=1000ms
|
||||
waitForNothing("minInterval, nothing queued", t, timer, obj)
|
||||
|
||||
// After retryInterval, function is called
|
||||
timer.advance(4 * time.Second) // rel=5000ms
|
||||
waitForRun("retry", t, timer, obj)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
timer.advance(499 * time.Millisecond) // rel=499ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after retry", t, timer, obj, 501*time.Millisecond)
|
||||
|
||||
// Do the deferred run, queue another retry after it returns
|
||||
timer.advance(501 * time.Millisecond) // rel=1000ms
|
||||
runner.RetryAfter(5 * time.Second)
|
||||
waitForRunWithRetry("second run", t, timer, obj, 5*time.Second)
|
||||
|
||||
// Wait for minInterval to pass
|
||||
timer.advance(time.Second) // rel=1000ms
|
||||
waitForNothing("minInterval, nothing queued", t, timer, obj)
|
||||
|
||||
// Now do another run
|
||||
runner.Run()
|
||||
waitForRun("third run", t, timer, obj)
|
||||
|
||||
// Retry was cancelled because we already ran
|
||||
timer.advance(4 * time.Second)
|
||||
waitForNothing("retry cancelled", t, timer, obj)
|
||||
|
||||
// Run, queue a retry from a goroutine
|
||||
obj.setRetryFn(func() {
|
||||
go func() {
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
runner.RetryAfter(5 * time.Second)
|
||||
}()
|
||||
})
|
||||
runner.Run()
|
||||
waitForRunWithRetry("fourth run", t, timer, obj, 5*time.Second)
|
||||
|
||||
// Call Run again before minInterval passes
|
||||
timer.advance(100 * time.Millisecond) // rel=100ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after fourth run", t, timer, obj, 900*time.Millisecond)
|
||||
|
||||
// Deferred run will run after minInterval passes
|
||||
timer.advance(900 * time.Millisecond) // rel=1000ms
|
||||
waitForRun("fifth run", t, timer, obj)
|
||||
|
||||
// Retry was cancelled because we already ran
|
||||
timer.advance(4 * time.Second) // rel=4s since run, 5s since RetryAfter
|
||||
waitForNothing("retry cancelled", t, timer, obj)
|
||||
|
||||
// Rerun happens after maxInterval
|
||||
timer.advance(5 * time.Second) // rel=9s since run, 10s since RetryAfter
|
||||
waitForNothing("premature", t, timer, obj)
|
||||
timer.advance(time.Second) // rel=10s since run
|
||||
waitForRun("maxInterval", t, timer, obj)
|
||||
|
||||
// Clean up.
|
||||
stop <- struct{}{}
|
||||
|
Loading…
Reference in New Issue
Block a user