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event: fallback to creation when update fails
Updating may fail because the item was removed from apiserver. This patch makes sure to retry using creation instead of update. Fixes #6289 Signed-off-by: Federico Simoncelli <fsimonce@redhat.com>
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@@ -136,6 +136,17 @@ func (eventBroadcaster *eventBroadcasterImpl) StartRecordingToSink(sink EventSin
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})
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})
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}
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}
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func isKeyNotFoundError(err error) bool {
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statusErr, _ := err.(*errors.StatusError)
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// At the moment the server is returning 500 instead of a more specific
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// error. When changing this remember that it should be backward compatible
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// with old api servers that may be still returning 500.
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if statusErr != nil && statusErr.Status().Code == 500 {
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return true
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}
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return false
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}
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// recordEvent attempts to write event to a sink. It returns true if the event
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// recordEvent attempts to write event to a sink. It returns true if the event
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// was successfully recorded or discarded, false if it should be retried.
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// was successfully recorded or discarded, false if it should be retried.
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// If updateExistingEvent is false, it creates a new event, otherwise it updates
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// If updateExistingEvent is false, it creates a new event, otherwise it updates
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@@ -145,7 +156,11 @@ func recordEvent(sink EventSink, event *api.Event, updateExistingEvent bool) boo
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var err error
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var err error
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if updateExistingEvent {
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if updateExistingEvent {
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newEvent, err = sink.Update(event)
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newEvent, err = sink.Update(event)
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} else {
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}
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// Update can fail because the event may have been removed and it no longer exists.
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if !updateExistingEvent || (updateExistingEvent && isKeyNotFoundError(err)) {
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// Making sure that ResourceVersion is empty on creation
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event.ResourceVersion = ""
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newEvent, err = sink.Create(event)
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newEvent, err = sink.Create(event)
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}
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}
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if err == nil {
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if err == nil {
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