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Add fast path to node authorizer for node/edge removal
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3e0c0792d7
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@ -175,7 +175,7 @@ func (g *Graph) deleteVertex_locked(vertexType vertexType, namespace, name strin
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// find existing neighbors with a single edge (meaning we are their only neighbor)
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neighborsToRemove := []graph.Node{}
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neighborsToRecompute := []graph.Node{}
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edgesToRemoveFromIndexes := []graph.Edge{}
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g.graph.VisitFrom(vertex, func(neighbor graph.Node) bool {
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// this downstream neighbor has only one edge (which must be from us), so remove them as well
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if g.graph.Degree(neighbor) == 1 {
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@ -188,8 +188,8 @@ func (g *Graph) deleteVertex_locked(vertexType vertexType, namespace, name strin
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// this upstream neighbor has only one edge (which must be to us), so remove them as well
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neighborsToRemove = append(neighborsToRemove, neighbor)
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} else {
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// recompute the destination edge index on this neighbor
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neighborsToRecompute = append(neighborsToRecompute, neighbor)
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// decrement the destination edge index on this neighbor if the edge between us was a destination edge
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edgesToRemoveFromIndexes = append(edgesToRemoveFromIndexes, g.graph.EdgeBetween(vertex, neighbor))
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}
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return true
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})
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@ -202,9 +202,9 @@ func (g *Graph) deleteVertex_locked(vertexType vertexType, namespace, name strin
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g.removeVertex_locked(neighbor.(*namedVertex))
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}
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// recompute destination indexes for neighbors that dropped outbound edges
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for _, neighbor := range neighborsToRecompute {
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g.recomputeDestinationIndex_locked(neighbor)
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// remove edges from destination indexes for neighbors that dropped outbound edges
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for _, edge := range edgesToRemoveFromIndexes {
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g.removeEdgeFromDestinationIndex_locked(edge)
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}
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}
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@ -220,19 +220,17 @@ func (g *Graph) deleteEdges_locked(fromType, toType vertexType, toNamespace, toN
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// delete all edges between vertices of fromType and toVert
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neighborsToRemove := []*namedVertex{}
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neighborsToRecompute := []*namedVertex{}
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edgesToRemove := []graph.Edge{}
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g.graph.VisitTo(toVert, func(from graph.Node) bool {
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fromVert := from.(*namedVertex)
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if fromVert.vertexType != fromType {
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return true
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}
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// remove the edge
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g.graph.RemoveEdge(simple.Edge{F: fromVert, T: toVert})
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// track vertexes that changed edges
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if g.graph.Degree(fromVert) == 0 {
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// this neighbor has only one edge (which must be to us), so remove them as well
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if g.graph.Degree(fromVert) == 1 {
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neighborsToRemove = append(neighborsToRemove, fromVert)
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} else {
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neighborsToRecompute = append(neighborsToRecompute, fromVert)
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edgesToRemove = append(edgesToRemove, g.graph.EdgeBetween(from, toVert))
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}
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return true
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})
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@ -242,9 +240,30 @@ func (g *Graph) deleteEdges_locked(fromType, toType vertexType, toNamespace, toN
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g.removeVertex_locked(v)
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}
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// recompute destination indexes for neighbors that dropped outbound edges
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for _, v := range neighborsToRecompute {
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g.recomputeDestinationIndex_locked(v)
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// remove edges and decrement destination indexes for neighbors that dropped outbound edges
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for _, edge := range edgesToRemove {
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g.graph.RemoveEdge(edge)
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g.removeEdgeFromDestinationIndex_locked(edge)
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}
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}
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// A fastpath for recomputeDestinationIndex_locked for "removing edge" case.
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func (g *Graph) removeEdgeFromDestinationIndex_locked(e graph.Edge) {
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n := e.From()
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// don't maintain indices for nodes with few edges
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edgeCount := g.graph.Degree(n)
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if edgeCount < g.destinationEdgeThreshold {
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delete(g.destinationEdgeIndex, n.ID())
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return
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}
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// decrement the nodeID->destinationID refcount in the index, if the index exists
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index := g.destinationEdgeIndex[n.ID()]
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if index == nil {
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return
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}
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if destinationEdge, ok := e.(*destinationEdge); ok {
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index.decrement(destinationEdge.DestinationID())
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}
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}
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@ -300,12 +319,7 @@ func (g *Graph) recomputeDestinationIndex_locked(n graph.Node) {
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}
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return true
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})
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if len(index.members) < g.destinationEdgeThreshold {
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delete(g.destinationEdgeIndex, n.ID())
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} else {
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g.destinationEdgeIndex[n.ID()] = index
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}
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g.destinationEdgeIndex[n.ID()] = index
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}
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// AddPod should only be called once spec.NodeName is populated.
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