Update azure dependency. Add contianer registry.

This commit is contained in:
Brendan Burns
2016-12-06 22:14:21 -08:00
parent bb792b17e4
commit 8d90cadc0b
79 changed files with 5225 additions and 2031 deletions

View File

@@ -9,7 +9,7 @@ import (
"strings"
"syscall"
. "github.com/Azure/go-ansiterm"
"github.com/Azure/go-ansiterm"
)
// Windows keyboard constants
@@ -85,17 +85,17 @@ func newAnsiCommand(command []byte) *ansiCommand {
if lastCharIndex != 0 {
start := 1
// skip if double char escape sequence
if command[0] == ANSI_ESCAPE_PRIMARY && command[1] == ANSI_ESCAPE_SECONDARY {
if command[0] == ansiterm.ANSI_ESCAPE_PRIMARY && command[1] == ansiterm.ANSI_ESCAPE_SECONDARY {
start++
}
// convert this to GetNextParam method
ac.Parameters = strings.Split(string(command[start:lastCharIndex]), ANSI_PARAMETER_SEP)
ac.Parameters = strings.Split(string(command[start:lastCharIndex]), ansiterm.ANSI_PARAMETER_SEP)
}
return ac
}
func (ac *ansiCommand) paramAsSHORT(index int, defaultValue SHORT) SHORT {
func (ac *ansiCommand) paramAsSHORT(index int, defaultValue int16) int16 {
if index < 0 || index >= len(ac.Parameters) {
return defaultValue
}
@@ -105,7 +105,7 @@ func (ac *ansiCommand) paramAsSHORT(index int, defaultValue SHORT) SHORT {
return defaultValue
}
return SHORT(param)
return int16(param)
}
func (ac *ansiCommand) String() string {
@@ -119,12 +119,12 @@ func (ac *ansiCommand) String() string {
// See http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html.
func isAnsiCommandChar(b byte) bool {
switch {
case ANSI_COMMAND_FIRST <= b && b <= ANSI_COMMAND_LAST && b != ANSI_ESCAPE_SECONDARY:
case ansiterm.ANSI_COMMAND_FIRST <= b && b <= ansiterm.ANSI_COMMAND_LAST && b != ansiterm.ANSI_ESCAPE_SECONDARY:
return true
case b == ANSI_CMD_G1 || b == ANSI_CMD_OSC || b == ANSI_CMD_DECPAM || b == ANSI_CMD_DECPNM:
case b == ansiterm.ANSI_CMD_G1 || b == ansiterm.ANSI_CMD_OSC || b == ansiterm.ANSI_CMD_DECPAM || b == ansiterm.ANSI_CMD_DECPNM:
// non-CSI escape sequence terminator
return true
case b == ANSI_CMD_STR_TERM || b == ANSI_BEL:
case b == ansiterm.ANSI_CMD_STR_TERM || b == ansiterm.ANSI_BEL:
// String escape sequence terminator
return true
}
@@ -132,11 +132,11 @@ func isAnsiCommandChar(b byte) bool {
}
func isXtermOscSequence(command []byte, current byte) bool {
return (len(command) >= 2 && command[0] == ANSI_ESCAPE_PRIMARY && command[1] == ANSI_CMD_OSC && current != ANSI_BEL)
return (len(command) >= 2 && command[0] == ansiterm.ANSI_ESCAPE_PRIMARY && command[1] == ansiterm.ANSI_CMD_OSC && current != ansiterm.ANSI_BEL)
}
func isCharacterSelectionCmdChar(b byte) bool {
return (b == ANSI_CMD_G0 || b == ANSI_CMD_G1 || b == ANSI_CMD_G2 || b == ANSI_CMD_G3)
return (b == ansiterm.ANSI_CMD_G0 || b == ansiterm.ANSI_CMD_G1 || b == ansiterm.ANSI_CMD_G2 || b == ansiterm.ANSI_CMD_G3)
}
// bytesToHex converts a slice of bytes to a human-readable string.
@@ -150,7 +150,7 @@ func bytesToHex(b []byte) string {
// ensureInRange adjusts the passed value, if necessary, to ensure it is within
// the passed min / max range.
func ensureInRange(n SHORT, min SHORT, max SHORT) SHORT {
func ensureInRange(n int16, min int16, max int16) int16 {
if n < min {
return min
} else if n > max {

View File

@@ -66,21 +66,21 @@ const (
// -- The attributes are combined to produce various colors (e.g., Blue + Green will create Cyan).
// Clearing all foreground or background colors results in black; setting all creates white.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms682088(v=vs.85).aspx#_win32_character_attributes.
FOREGROUND_BLUE WORD = 0x0001
FOREGROUND_GREEN WORD = 0x0002
FOREGROUND_RED WORD = 0x0004
FOREGROUND_INTENSITY WORD = 0x0008
FOREGROUND_MASK WORD = 0x000F
FOREGROUND_BLUE uint16 = 0x0001
FOREGROUND_GREEN uint16 = 0x0002
FOREGROUND_RED uint16 = 0x0004
FOREGROUND_INTENSITY uint16 = 0x0008
FOREGROUND_MASK uint16 = 0x000F
BACKGROUND_BLUE WORD = 0x0010
BACKGROUND_GREEN WORD = 0x0020
BACKGROUND_RED WORD = 0x0040
BACKGROUND_INTENSITY WORD = 0x0080
BACKGROUND_MASK WORD = 0x00F0
BACKGROUND_BLUE uint16 = 0x0010
BACKGROUND_GREEN uint16 = 0x0020
BACKGROUND_RED uint16 = 0x0040
BACKGROUND_INTENSITY uint16 = 0x0080
BACKGROUND_MASK uint16 = 0x00F0
COMMON_LVB_MASK WORD = 0xFF00
COMMON_LVB_REVERSE_VIDEO WORD = 0x4000
COMMON_LVB_UNDERSCORE WORD = 0x8000
COMMON_LVB_MASK uint16 = 0xFF00
COMMON_LVB_REVERSE_VIDEO uint16 = 0x4000
COMMON_LVB_UNDERSCORE uint16 = 0x8000
// Input event types
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683499(v=vs.85).aspx.
@@ -104,60 +104,53 @@ const (
)
// Windows API Console types
// -- See https://msdn.microsoft.com/en-us/library/windows/desktop/aa383751(v=vs.85).aspx for core types (e.g., SHORT)
// -- See https://msdn.microsoft.com/en-us/library/windows/desktop/ms682101(v=vs.85).aspx for Console specific types (e.g., COORD)
// -- See https://msdn.microsoft.com/en-us/library/aa296569(v=vs.60).aspx for comments on alignment
type (
SHORT int16
BOOL int32
WORD uint16
WCHAR uint16
DWORD uint32
CHAR_INFO struct {
UnicodeChar WCHAR
Attributes WORD
UnicodeChar uint16
Attributes uint16
}
CONSOLE_CURSOR_INFO struct {
Size DWORD
Visible BOOL
Size uint32
Visible int32
}
CONSOLE_SCREEN_BUFFER_INFO struct {
Size COORD
CursorPosition COORD
Attributes WORD
Attributes uint16
Window SMALL_RECT
MaximumWindowSize COORD
}
COORD struct {
X SHORT
Y SHORT
X int16
Y int16
}
SMALL_RECT struct {
Left SHORT
Top SHORT
Right SHORT
Bottom SHORT
Left int16
Top int16
Right int16
Bottom int16
}
// INPUT_RECORD is a C/C++ union of which KEY_EVENT_RECORD is one case, it is also the largest
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683499(v=vs.85).aspx.
INPUT_RECORD struct {
EventType WORD
EventType uint16
KeyEvent KEY_EVENT_RECORD
}
KEY_EVENT_RECORD struct {
KeyDown BOOL
RepeatCount WORD
VirtualKeyCode WORD
VirtualScanCode WORD
UnicodeChar WCHAR
ControlKeyState DWORD
KeyDown int32
RepeatCount uint16
VirtualKeyCode uint16
VirtualScanCode uint16
UnicodeChar uint16
ControlKeyState uint32
}
WINDOW_BUFFER_SIZE struct {
@@ -165,12 +158,12 @@ type (
}
)
// boolToBOOL converts a Go bool into a Windows BOOL.
func boolToBOOL(f bool) BOOL {
// boolToBOOL converts a Go bool into a Windows int32.
func boolToBOOL(f bool) int32 {
if f {
return BOOL(1)
return int32(1)
} else {
return BOOL(0)
return int32(0)
}
}
@@ -242,7 +235,7 @@ func SetConsoleScreenBufferSize(handle uintptr, coord COORD) error {
// SetConsoleTextAttribute sets the attributes of characters written to the
// console screen buffer by the WriteFile or WriteConsole function.
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms686047(v=vs.85).aspx.
func SetConsoleTextAttribute(handle uintptr, attribute WORD) error {
func SetConsoleTextAttribute(handle uintptr, attribute uint16) error {
r1, r2, err := setConsoleTextAttributeProc.Call(handle, uintptr(attribute), 0)
use(attribute)
return checkError(r1, r2, err)
@@ -280,7 +273,7 @@ func ReadConsoleInput(handle uintptr, buffer []INPUT_RECORD, count *uint32) erro
// It returns true if the handle was signaled; false otherwise.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms687032(v=vs.85).aspx.
func WaitForSingleObject(handle uintptr, msWait uint32) (bool, error) {
r1, _, err := waitForSingleObjectProc.Call(handle, uintptr(DWORD(msWait)))
r1, _, err := waitForSingleObjectProc.Call(handle, uintptr(uint32(msWait)))
switch r1 {
case WAIT_ABANDONED, WAIT_TIMEOUT:
return false, nil
@@ -320,8 +313,8 @@ func checkError(r1, r2 uintptr, err error) error {
// coordToPointer converts a COORD into a uintptr (by fooling the type system).
func coordToPointer(c COORD) uintptr {
// Note: This code assumes the two SHORTs are correctly laid out; the "cast" to DWORD is just to get a pointer to pass.
return uintptr(*((*DWORD)(unsafe.Pointer(&c))))
// Note: This code assumes the two SHORTs are correctly laid out; the "cast" to uint32 is just to get a pointer to pass.
return uintptr(*((*uint32)(unsafe.Pointer(&c))))
}
// use is a no-op, but the compiler cannot see that it is.

View File

@@ -2,9 +2,7 @@
package winterm
import (
. "github.com/Azure/go-ansiterm"
)
import "github.com/Azure/go-ansiterm"
const (
FOREGROUND_COLOR_MASK = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
@@ -13,83 +11,83 @@ const (
// collectAnsiIntoWindowsAttributes modifies the passed Windows text mode flags to reflect the
// request represented by the passed ANSI mode.
func collectAnsiIntoWindowsAttributes(windowsMode WORD, inverted bool, baseMode WORD, ansiMode SHORT) (WORD, bool) {
func collectAnsiIntoWindowsAttributes(windowsMode uint16, inverted bool, baseMode uint16, ansiMode int16) (uint16, bool) {
switch ansiMode {
// Mode styles
case ANSI_SGR_BOLD:
case ansiterm.ANSI_SGR_BOLD:
windowsMode = windowsMode | FOREGROUND_INTENSITY
case ANSI_SGR_DIM, ANSI_SGR_BOLD_DIM_OFF:
case ansiterm.ANSI_SGR_DIM, ansiterm.ANSI_SGR_BOLD_DIM_OFF:
windowsMode &^= FOREGROUND_INTENSITY
case ANSI_SGR_UNDERLINE:
case ansiterm.ANSI_SGR_UNDERLINE:
windowsMode = windowsMode | COMMON_LVB_UNDERSCORE
case ANSI_SGR_REVERSE:
case ansiterm.ANSI_SGR_REVERSE:
inverted = true
case ANSI_SGR_REVERSE_OFF:
case ansiterm.ANSI_SGR_REVERSE_OFF:
inverted = false
case ANSI_SGR_UNDERLINE_OFF:
case ansiterm.ANSI_SGR_UNDERLINE_OFF:
windowsMode &^= COMMON_LVB_UNDERSCORE
// Foreground colors
case ANSI_SGR_FOREGROUND_DEFAULT:
case ansiterm.ANSI_SGR_FOREGROUND_DEFAULT:
windowsMode = (windowsMode &^ FOREGROUND_MASK) | (baseMode & FOREGROUND_MASK)
case ANSI_SGR_FOREGROUND_BLACK:
case ansiterm.ANSI_SGR_FOREGROUND_BLACK:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK)
case ANSI_SGR_FOREGROUND_RED:
case ansiterm.ANSI_SGR_FOREGROUND_RED:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED
case ANSI_SGR_FOREGROUND_GREEN:
case ansiterm.ANSI_SGR_FOREGROUND_GREEN:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN
case ANSI_SGR_FOREGROUND_YELLOW:
case ansiterm.ANSI_SGR_FOREGROUND_YELLOW:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN
case ANSI_SGR_FOREGROUND_BLUE:
case ansiterm.ANSI_SGR_FOREGROUND_BLUE:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_BLUE
case ANSI_SGR_FOREGROUND_MAGENTA:
case ansiterm.ANSI_SGR_FOREGROUND_MAGENTA:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_BLUE
case ANSI_SGR_FOREGROUND_CYAN:
case ansiterm.ANSI_SGR_FOREGROUND_CYAN:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN | FOREGROUND_BLUE
case ANSI_SGR_FOREGROUND_WHITE:
case ansiterm.ANSI_SGR_FOREGROUND_WHITE:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
// Background colors
case ANSI_SGR_BACKGROUND_DEFAULT:
case ansiterm.ANSI_SGR_BACKGROUND_DEFAULT:
// Black with no intensity
windowsMode = (windowsMode &^ BACKGROUND_MASK) | (baseMode & BACKGROUND_MASK)
case ANSI_SGR_BACKGROUND_BLACK:
case ansiterm.ANSI_SGR_BACKGROUND_BLACK:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK)
case ANSI_SGR_BACKGROUND_RED:
case ansiterm.ANSI_SGR_BACKGROUND_RED:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED
case ANSI_SGR_BACKGROUND_GREEN:
case ansiterm.ANSI_SGR_BACKGROUND_GREEN:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN
case ANSI_SGR_BACKGROUND_YELLOW:
case ansiterm.ANSI_SGR_BACKGROUND_YELLOW:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN
case ANSI_SGR_BACKGROUND_BLUE:
case ansiterm.ANSI_SGR_BACKGROUND_BLUE:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_BLUE
case ANSI_SGR_BACKGROUND_MAGENTA:
case ansiterm.ANSI_SGR_BACKGROUND_MAGENTA:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_BLUE
case ANSI_SGR_BACKGROUND_CYAN:
case ansiterm.ANSI_SGR_BACKGROUND_CYAN:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN | BACKGROUND_BLUE
case ANSI_SGR_BACKGROUND_WHITE:
case ansiterm.ANSI_SGR_BACKGROUND_WHITE:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
}
@@ -97,6 +95,6 @@ func collectAnsiIntoWindowsAttributes(windowsMode WORD, inverted bool, baseMode
}
// invertAttributes inverts the foreground and background colors of a Windows attributes value
func invertAttributes(windowsMode WORD) WORD {
func invertAttributes(windowsMode uint16) uint16 {
return (COMMON_LVB_MASK & windowsMode) | ((FOREGROUND_MASK & windowsMode) << 4) | ((BACKGROUND_MASK & windowsMode) >> 4)
}

View File

@@ -3,11 +3,11 @@
package winterm
const (
Horizontal = iota
Vertical
horizontal = iota
vertical
)
func (h *WindowsAnsiEventHandler) getCursorWindow(info *CONSOLE_SCREEN_BUFFER_INFO) SMALL_RECT {
func (h *windowsAnsiEventHandler) getCursorWindow(info *CONSOLE_SCREEN_BUFFER_INFO) SMALL_RECT {
if h.originMode {
sr := h.effectiveSr(info.Window)
return SMALL_RECT{
@@ -27,7 +27,7 @@ func (h *WindowsAnsiEventHandler) getCursorWindow(info *CONSOLE_SCREEN_BUFFER_IN
}
// setCursorPosition sets the cursor to the specified position, bounded to the screen size
func (h *WindowsAnsiEventHandler) setCursorPosition(position COORD, window SMALL_RECT) error {
func (h *windowsAnsiEventHandler) setCursorPosition(position COORD, window SMALL_RECT) error {
position.X = ensureInRange(position.X, window.Left, window.Right)
position.Y = ensureInRange(position.Y, window.Top, window.Bottom)
err := SetConsoleCursorPosition(h.fd, position)
@@ -38,15 +38,15 @@ func (h *WindowsAnsiEventHandler) setCursorPosition(position COORD, window SMALL
return err
}
func (h *WindowsAnsiEventHandler) moveCursorVertical(param int) error {
return h.moveCursor(Vertical, param)
func (h *windowsAnsiEventHandler) moveCursorVertical(param int) error {
return h.moveCursor(vertical, param)
}
func (h *WindowsAnsiEventHandler) moveCursorHorizontal(param int) error {
return h.moveCursor(Horizontal, param)
func (h *windowsAnsiEventHandler) moveCursorHorizontal(param int) error {
return h.moveCursor(horizontal, param)
}
func (h *WindowsAnsiEventHandler) moveCursor(moveMode int, param int) error {
func (h *windowsAnsiEventHandler) moveCursor(moveMode int, param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
@@ -54,10 +54,10 @@ func (h *WindowsAnsiEventHandler) moveCursor(moveMode int, param int) error {
position := info.CursorPosition
switch moveMode {
case Horizontal:
position.X += SHORT(param)
case Vertical:
position.Y += SHORT(param)
case horizontal:
position.X += int16(param)
case vertical:
position.Y += int16(param)
}
if err = h.setCursorPosition(position, h.getCursorWindow(info)); err != nil {
@@ -67,7 +67,7 @@ func (h *WindowsAnsiEventHandler) moveCursor(moveMode int, param int) error {
return nil
}
func (h *WindowsAnsiEventHandler) moveCursorLine(param int) error {
func (h *windowsAnsiEventHandler) moveCursorLine(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
@@ -75,7 +75,7 @@ func (h *WindowsAnsiEventHandler) moveCursorLine(param int) error {
position := info.CursorPosition
position.X = 0
position.Y += SHORT(param)
position.Y += int16(param)
if err = h.setCursorPosition(position, h.getCursorWindow(info)); err != nil {
return err
@@ -84,14 +84,14 @@ func (h *WindowsAnsiEventHandler) moveCursorLine(param int) error {
return nil
}
func (h *WindowsAnsiEventHandler) moveCursorColumn(param int) error {
func (h *windowsAnsiEventHandler) moveCursorColumn(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
}
position := info.CursorPosition
position.X = SHORT(param) - 1
position.X = int16(param) - 1
if err = h.setCursorPosition(position, h.getCursorWindow(info)); err != nil {
return err

View File

@@ -2,11 +2,9 @@
package winterm
import (
. "github.com/Azure/go-ansiterm"
)
import "github.com/Azure/go-ansiterm"
func (h *WindowsAnsiEventHandler) clearRange(attributes WORD, fromCoord COORD, toCoord COORD) error {
func (h *windowsAnsiEventHandler) clearRange(attributes uint16, fromCoord COORD, toCoord COORD) error {
// Ignore an invalid (negative area) request
if toCoord.Y < fromCoord.Y {
return nil
@@ -60,7 +58,7 @@ func (h *WindowsAnsiEventHandler) clearRange(attributes WORD, fromCoord COORD, t
return nil
}
func (h *WindowsAnsiEventHandler) clearRect(attributes WORD, fromCoord COORD, toCoord COORD) error {
func (h *windowsAnsiEventHandler) clearRect(attributes uint16, fromCoord COORD, toCoord COORD) error {
region := SMALL_RECT{Top: fromCoord.Y, Left: fromCoord.X, Bottom: toCoord.Y, Right: toCoord.X}
width := toCoord.X - fromCoord.X + 1
height := toCoord.Y - fromCoord.Y + 1
@@ -72,7 +70,7 @@ func (h *WindowsAnsiEventHandler) clearRect(attributes WORD, fromCoord COORD, to
buffer := make([]CHAR_INFO, size)
char := CHAR_INFO{WCHAR(FILL_CHARACTER), attributes}
char := CHAR_INFO{ansiterm.FILL_CHARACTER, attributes}
for i := 0; i < int(size); i++ {
buffer[i] = char
}

View File

@@ -3,9 +3,9 @@
package winterm
// effectiveSr gets the current effective scroll region in buffer coordinates
func (h *WindowsAnsiEventHandler) effectiveSr(window SMALL_RECT) scrollRegion {
top := AddInRange(window.Top, h.sr.top, window.Top, window.Bottom)
bottom := AddInRange(window.Top, h.sr.bottom, window.Top, window.Bottom)
func (h *windowsAnsiEventHandler) effectiveSr(window SMALL_RECT) scrollRegion {
top := addInRange(window.Top, h.sr.top, window.Top, window.Bottom)
bottom := addInRange(window.Top, h.sr.bottom, window.Top, window.Bottom)
if top >= bottom {
top = window.Top
bottom = window.Bottom
@@ -13,7 +13,7 @@ func (h *WindowsAnsiEventHandler) effectiveSr(window SMALL_RECT) scrollRegion {
return scrollRegion{top: top, bottom: bottom}
}
func (h *WindowsAnsiEventHandler) scrollUp(param int) error {
func (h *windowsAnsiEventHandler) scrollUp(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
@@ -23,11 +23,11 @@ func (h *WindowsAnsiEventHandler) scrollUp(param int) error {
return h.scroll(param, sr, info)
}
func (h *WindowsAnsiEventHandler) scrollDown(param int) error {
func (h *windowsAnsiEventHandler) scrollDown(param int) error {
return h.scrollUp(-param)
}
func (h *WindowsAnsiEventHandler) deleteLines(param int) error {
func (h *windowsAnsiEventHandler) deleteLines(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
@@ -44,12 +44,12 @@ func (h *WindowsAnsiEventHandler) deleteLines(param int) error {
}
}
func (h *WindowsAnsiEventHandler) insertLines(param int) error {
func (h *windowsAnsiEventHandler) insertLines(param int) error {
return h.deleteLines(-param)
}
// scroll scrolls the provided scroll region by param lines. The scroll region is in buffer coordinates.
func (h *WindowsAnsiEventHandler) scroll(param int, sr scrollRegion, info *CONSOLE_SCREEN_BUFFER_INFO) error {
func (h *windowsAnsiEventHandler) scroll(param int, sr scrollRegion, info *CONSOLE_SCREEN_BUFFER_INFO) error {
logger.Infof("scroll: scrollTop: %d, scrollBottom: %d", sr.top, sr.bottom)
logger.Infof("scroll: windowTop: %d, windowBottom: %d", info.Window.Top, info.Window.Bottom)
@@ -64,7 +64,7 @@ func (h *WindowsAnsiEventHandler) scroll(param int, sr scrollRegion, info *CONSO
// Origin to which area should be copied
destOrigin := COORD{
X: 0,
Y: sr.top - SHORT(param),
Y: sr.top - int16(param),
}
char := CHAR_INFO{
@@ -78,7 +78,7 @@ func (h *WindowsAnsiEventHandler) scroll(param int, sr scrollRegion, info *CONSO
return nil
}
func (h *WindowsAnsiEventHandler) deleteCharacters(param int) error {
func (h *windowsAnsiEventHandler) deleteCharacters(param int) error {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
return err
@@ -86,12 +86,12 @@ func (h *WindowsAnsiEventHandler) deleteCharacters(param int) error {
return h.scrollLine(param, info.CursorPosition, info)
}
func (h *WindowsAnsiEventHandler) insertCharacters(param int) error {
func (h *windowsAnsiEventHandler) insertCharacters(param int) error {
return h.deleteCharacters(-param)
}
// scrollLine scrolls a line horizontally starting at the provided position by a number of columns.
func (h *WindowsAnsiEventHandler) scrollLine(columns int, position COORD, info *CONSOLE_SCREEN_BUFFER_INFO) error {
func (h *windowsAnsiEventHandler) scrollLine(columns int, position COORD, info *CONSOLE_SCREEN_BUFFER_INFO) error {
// Copy from and clip to the scroll region (full buffer width)
scrollRect := SMALL_RECT{
Top: position.Y,
@@ -102,7 +102,7 @@ func (h *WindowsAnsiEventHandler) scrollLine(columns int, position COORD, info *
// Origin to which area should be copied
destOrigin := COORD{
X: position.X - SHORT(columns),
X: position.X - int16(columns),
Y: position.Y,
}

View File

@@ -4,6 +4,6 @@ package winterm
// AddInRange increments a value by the passed quantity while ensuring the values
// always remain within the supplied min / max range.
func AddInRange(n SHORT, increment SHORT, min SHORT, max SHORT) SHORT {
func addInRange(n int16, increment int16, min int16, max int16) int16 {
return ensureInRange(n+increment, min, max)
}

View File

@@ -8,19 +8,19 @@ import (
"os"
"strconv"
. "github.com/Azure/go-ansiterm"
"github.com/Azure/go-ansiterm"
"github.com/Sirupsen/logrus"
)
var logger *logrus.Logger
type WindowsAnsiEventHandler struct {
type windowsAnsiEventHandler struct {
fd uintptr
file *os.File
infoReset *CONSOLE_SCREEN_BUFFER_INFO
sr scrollRegion
buffer bytes.Buffer
attributes WORD
attributes uint16
inverted bool
wrapNext bool
drewMarginByte bool
@@ -30,10 +30,10 @@ type WindowsAnsiEventHandler struct {
curPos COORD
}
func CreateWinEventHandler(fd uintptr, file *os.File) AnsiEventHandler {
func CreateWinEventHandler(fd uintptr, file *os.File) ansiterm.AnsiEventHandler {
logFile := ioutil.Discard
if isDebugEnv := os.Getenv(LogEnv); isDebugEnv == "1" {
if isDebugEnv := os.Getenv(ansiterm.LogEnv); isDebugEnv == "1" {
logFile, _ = os.Create("winEventHandler.log")
}
@@ -48,7 +48,7 @@ func CreateWinEventHandler(fd uintptr, file *os.File) AnsiEventHandler {
return nil
}
return &WindowsAnsiEventHandler{
return &windowsAnsiEventHandler{
fd: fd,
file: file,
infoReset: infoReset,
@@ -57,8 +57,8 @@ func CreateWinEventHandler(fd uintptr, file *os.File) AnsiEventHandler {
}
type scrollRegion struct {
top SHORT
bottom SHORT
top int16
bottom int16
}
// simulateLF simulates a LF or CR+LF by scrolling if necessary to handle the
@@ -68,7 +68,7 @@ type scrollRegion struct {
//
// In the false case, the caller should ensure that a carriage return
// and line feed are inserted or that the text is otherwise wrapped.
func (h *WindowsAnsiEventHandler) simulateLF(includeCR bool) (bool, error) {
func (h *windowsAnsiEventHandler) simulateLF(includeCR bool) (bool, error) {
if h.wrapNext {
if err := h.Flush(); err != nil {
return false, err
@@ -89,24 +89,25 @@ func (h *WindowsAnsiEventHandler) simulateLF(includeCR bool) (bool, error) {
h.updatePos(pos)
}
return false, nil
} else {
// A custom scroll region is active. Scroll the window manually to simulate
// the LF.
if err := h.Flush(); err != nil {
return false, err
}
logger.Info("Simulating LF inside scroll region")
if err := h.scrollUp(1); err != nil {
return false, err
}
if includeCR {
pos.X = 0
if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
return false, err
}
}
return true, nil
}
// A custom scroll region is active. Scroll the window manually to simulate
// the LF.
if err := h.Flush(); err != nil {
return false, err
}
logger.Info("Simulating LF inside scroll region")
if err := h.scrollUp(1); err != nil {
return false, err
}
if includeCR {
pos.X = 0
if err := SetConsoleCursorPosition(h.fd, pos); err != nil {
return false, err
}
}
return true, nil
} else if pos.Y < info.Window.Bottom {
// Let Windows handle the LF.
pos.Y++
@@ -133,7 +134,7 @@ func (h *WindowsAnsiEventHandler) simulateLF(includeCR bool) (bool, error) {
}
// executeLF executes a LF without a CR.
func (h *WindowsAnsiEventHandler) executeLF() error {
func (h *windowsAnsiEventHandler) executeLF() error {
handled, err := h.simulateLF(false)
if err != nil {
return err
@@ -145,7 +146,7 @@ func (h *WindowsAnsiEventHandler) executeLF() error {
if err != nil {
return err
}
h.buffer.WriteByte(ANSI_LINE_FEED)
h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED)
if pos.X != 0 {
if err := h.Flush(); err != nil {
return err
@@ -159,7 +160,7 @@ func (h *WindowsAnsiEventHandler) executeLF() error {
return nil
}
func (h *WindowsAnsiEventHandler) Print(b byte) error {
func (h *windowsAnsiEventHandler) Print(b byte) error {
if h.wrapNext {
h.buffer.WriteByte(h.marginByte)
h.clearWrap()
@@ -182,9 +183,9 @@ func (h *WindowsAnsiEventHandler) Print(b byte) error {
return nil
}
func (h *WindowsAnsiEventHandler) Execute(b byte) error {
func (h *windowsAnsiEventHandler) Execute(b byte) error {
switch b {
case ANSI_TAB:
case ansiterm.ANSI_TAB:
logger.Info("Execute(TAB)")
// Move to the next tab stop, but preserve auto-wrap if already set.
if !h.wrapNext {
@@ -205,11 +206,11 @@ func (h *WindowsAnsiEventHandler) Execute(b byte) error {
}
return nil
case ANSI_BEL:
h.buffer.WriteByte(ANSI_BEL)
case ansiterm.ANSI_BEL:
h.buffer.WriteByte(ansiterm.ANSI_BEL)
return nil
case ANSI_BACKSPACE:
case ansiterm.ANSI_BACKSPACE:
if h.wrapNext {
if err := h.Flush(); err != nil {
return err
@@ -223,15 +224,15 @@ func (h *WindowsAnsiEventHandler) Execute(b byte) error {
if pos.X > 0 {
pos.X--
h.updatePos(pos)
h.buffer.WriteByte(ANSI_BACKSPACE)
h.buffer.WriteByte(ansiterm.ANSI_BACKSPACE)
}
return nil
case ANSI_VERTICAL_TAB, ANSI_FORM_FEED:
case ansiterm.ANSI_VERTICAL_TAB, ansiterm.ANSI_FORM_FEED:
// Treat as true LF.
return h.executeLF()
case ANSI_LINE_FEED:
case ansiterm.ANSI_LINE_FEED:
// Simulate a CR and LF for now since there is no way in go-ansiterm
// to tell if the LF should include CR (and more things break when it's
// missing than when it's incorrectly added).
@@ -239,9 +240,9 @@ func (h *WindowsAnsiEventHandler) Execute(b byte) error {
if handled || err != nil {
return err
}
return h.buffer.WriteByte(ANSI_LINE_FEED)
return h.buffer.WriteByte(ansiterm.ANSI_LINE_FEED)
case ANSI_CARRIAGE_RETURN:
case ansiterm.ANSI_CARRIAGE_RETURN:
if h.wrapNext {
if err := h.Flush(); err != nil {
return err
@@ -255,7 +256,7 @@ func (h *WindowsAnsiEventHandler) Execute(b byte) error {
if pos.X != 0 {
pos.X = 0
h.updatePos(pos)
h.buffer.WriteByte(ANSI_CARRIAGE_RETURN)
h.buffer.WriteByte(ansiterm.ANSI_CARRIAGE_RETURN)
}
return nil
@@ -264,7 +265,7 @@ func (h *WindowsAnsiEventHandler) Execute(b byte) error {
}
}
func (h *WindowsAnsiEventHandler) CUU(param int) error {
func (h *windowsAnsiEventHandler) CUU(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -273,7 +274,7 @@ func (h *WindowsAnsiEventHandler) CUU(param int) error {
return h.moveCursorVertical(-param)
}
func (h *WindowsAnsiEventHandler) CUD(param int) error {
func (h *windowsAnsiEventHandler) CUD(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -282,7 +283,7 @@ func (h *WindowsAnsiEventHandler) CUD(param int) error {
return h.moveCursorVertical(param)
}
func (h *WindowsAnsiEventHandler) CUF(param int) error {
func (h *windowsAnsiEventHandler) CUF(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -291,7 +292,7 @@ func (h *WindowsAnsiEventHandler) CUF(param int) error {
return h.moveCursorHorizontal(param)
}
func (h *WindowsAnsiEventHandler) CUB(param int) error {
func (h *windowsAnsiEventHandler) CUB(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -300,7 +301,7 @@ func (h *WindowsAnsiEventHandler) CUB(param int) error {
return h.moveCursorHorizontal(-param)
}
func (h *WindowsAnsiEventHandler) CNL(param int) error {
func (h *windowsAnsiEventHandler) CNL(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -309,7 +310,7 @@ func (h *WindowsAnsiEventHandler) CNL(param int) error {
return h.moveCursorLine(param)
}
func (h *WindowsAnsiEventHandler) CPL(param int) error {
func (h *windowsAnsiEventHandler) CPL(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -318,7 +319,7 @@ func (h *WindowsAnsiEventHandler) CPL(param int) error {
return h.moveCursorLine(-param)
}
func (h *WindowsAnsiEventHandler) CHA(param int) error {
func (h *windowsAnsiEventHandler) CHA(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -327,7 +328,7 @@ func (h *WindowsAnsiEventHandler) CHA(param int) error {
return h.moveCursorColumn(param)
}
func (h *WindowsAnsiEventHandler) VPA(param int) error {
func (h *windowsAnsiEventHandler) VPA(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -339,11 +340,11 @@ func (h *WindowsAnsiEventHandler) VPA(param int) error {
}
window := h.getCursorWindow(info)
position := info.CursorPosition
position.Y = window.Top + SHORT(param) - 1
position.Y = window.Top + int16(param) - 1
return h.setCursorPosition(position, window)
}
func (h *WindowsAnsiEventHandler) CUP(row int, col int) error {
func (h *windowsAnsiEventHandler) CUP(row int, col int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -355,11 +356,11 @@ func (h *WindowsAnsiEventHandler) CUP(row int, col int) error {
}
window := h.getCursorWindow(info)
position := COORD{window.Left + SHORT(col) - 1, window.Top + SHORT(row) - 1}
position := COORD{window.Left + int16(col) - 1, window.Top + int16(row) - 1}
return h.setCursorPosition(position, window)
}
func (h *WindowsAnsiEventHandler) HVP(row int, col int) error {
func (h *windowsAnsiEventHandler) HVP(row int, col int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -368,7 +369,7 @@ func (h *WindowsAnsiEventHandler) HVP(row int, col int) error {
return h.CUP(row, col)
}
func (h *WindowsAnsiEventHandler) DECTCEM(visible bool) error {
func (h *windowsAnsiEventHandler) DECTCEM(visible bool) error {
if err := h.Flush(); err != nil {
return err
}
@@ -377,7 +378,7 @@ func (h *WindowsAnsiEventHandler) DECTCEM(visible bool) error {
return nil
}
func (h *WindowsAnsiEventHandler) DECOM(enable bool) error {
func (h *windowsAnsiEventHandler) DECOM(enable bool) error {
if err := h.Flush(); err != nil {
return err
}
@@ -387,7 +388,7 @@ func (h *WindowsAnsiEventHandler) DECOM(enable bool) error {
return h.CUP(1, 1)
}
func (h *WindowsAnsiEventHandler) DECCOLM(use132 bool) error {
func (h *windowsAnsiEventHandler) DECCOLM(use132 bool) error {
if err := h.Flush(); err != nil {
return err
}
@@ -400,7 +401,7 @@ func (h *WindowsAnsiEventHandler) DECCOLM(use132 bool) error {
if err != nil {
return err
}
targetWidth := SHORT(80)
targetWidth := int16(80)
if use132 {
targetWidth = 132
}
@@ -426,7 +427,7 @@ func (h *WindowsAnsiEventHandler) DECCOLM(use132 bool) error {
return SetConsoleCursorPosition(h.fd, COORD{0, 0})
}
func (h *WindowsAnsiEventHandler) ED(param int) error {
func (h *windowsAnsiEventHandler) ED(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -485,7 +486,7 @@ func (h *WindowsAnsiEventHandler) ED(param int) error {
return nil
}
func (h *WindowsAnsiEventHandler) EL(param int) error {
func (h *windowsAnsiEventHandler) EL(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -526,7 +527,7 @@ func (h *WindowsAnsiEventHandler) EL(param int) error {
return nil
}
func (h *WindowsAnsiEventHandler) IL(param int) error {
func (h *windowsAnsiEventHandler) IL(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -535,7 +536,7 @@ func (h *WindowsAnsiEventHandler) IL(param int) error {
return h.insertLines(param)
}
func (h *WindowsAnsiEventHandler) DL(param int) error {
func (h *windowsAnsiEventHandler) DL(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -544,7 +545,7 @@ func (h *WindowsAnsiEventHandler) DL(param int) error {
return h.deleteLines(param)
}
func (h *WindowsAnsiEventHandler) ICH(param int) error {
func (h *windowsAnsiEventHandler) ICH(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -553,7 +554,7 @@ func (h *WindowsAnsiEventHandler) ICH(param int) error {
return h.insertCharacters(param)
}
func (h *WindowsAnsiEventHandler) DCH(param int) error {
func (h *windowsAnsiEventHandler) DCH(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -562,7 +563,7 @@ func (h *WindowsAnsiEventHandler) DCH(param int) error {
return h.deleteCharacters(param)
}
func (h *WindowsAnsiEventHandler) SGR(params []int) error {
func (h *windowsAnsiEventHandler) SGR(params []int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -579,13 +580,13 @@ func (h *WindowsAnsiEventHandler) SGR(params []int) error {
} else {
for _, attr := range params {
if attr == ANSI_SGR_RESET {
if attr == ansiterm.ANSI_SGR_RESET {
h.attributes = h.infoReset.Attributes
h.inverted = false
continue
}
h.attributes, h.inverted = collectAnsiIntoWindowsAttributes(h.attributes, h.inverted, h.infoReset.Attributes, SHORT(attr))
h.attributes, h.inverted = collectAnsiIntoWindowsAttributes(h.attributes, h.inverted, h.infoReset.Attributes, int16(attr))
}
}
@@ -601,7 +602,7 @@ func (h *WindowsAnsiEventHandler) SGR(params []int) error {
return nil
}
func (h *WindowsAnsiEventHandler) SU(param int) error {
func (h *windowsAnsiEventHandler) SU(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -610,7 +611,7 @@ func (h *WindowsAnsiEventHandler) SU(param int) error {
return h.scrollUp(param)
}
func (h *WindowsAnsiEventHandler) SD(param int) error {
func (h *windowsAnsiEventHandler) SD(param int) error {
if err := h.Flush(); err != nil {
return err
}
@@ -619,29 +620,29 @@ func (h *WindowsAnsiEventHandler) SD(param int) error {
return h.scrollDown(param)
}
func (h *WindowsAnsiEventHandler) DA(params []string) error {
func (h *windowsAnsiEventHandler) DA(params []string) error {
logger.Infof("DA: [%v]", params)
// DA cannot be implemented because it must send data on the VT100 input stream,
// which is not available to go-ansiterm.
return nil
}
func (h *WindowsAnsiEventHandler) DECSTBM(top int, bottom int) error {
func (h *windowsAnsiEventHandler) DECSTBM(top int, bottom int) error {
if err := h.Flush(); err != nil {
return err
}
logger.Infof("DECSTBM: [%d, %d]", top, bottom)
// Windows is 0 indexed, Linux is 1 indexed
h.sr.top = SHORT(top - 1)
h.sr.bottom = SHORT(bottom - 1)
h.sr.top = int16(top - 1)
h.sr.bottom = int16(bottom - 1)
// This command also moves the cursor to the origin.
h.clearWrap()
return h.CUP(1, 1)
}
func (h *WindowsAnsiEventHandler) RI() error {
func (h *windowsAnsiEventHandler) RI() error {
if err := h.Flush(); err != nil {
return err
}
@@ -656,17 +657,17 @@ func (h *WindowsAnsiEventHandler) RI() error {
sr := h.effectiveSr(info.Window)
if info.CursorPosition.Y == sr.top {
return h.scrollDown(1)
} else {
return h.moveCursorVertical(-1)
}
return h.moveCursorVertical(-1)
}
func (h *WindowsAnsiEventHandler) IND() error {
func (h *windowsAnsiEventHandler) IND() error {
logger.Info("IND: []")
return h.executeLF()
}
func (h *WindowsAnsiEventHandler) Flush() error {
func (h *windowsAnsiEventHandler) Flush() error {
h.curInfo = nil
if h.buffer.Len() > 0 {
logger.Infof("Flush: [%s]", h.buffer.Bytes())
@@ -683,7 +684,7 @@ func (h *WindowsAnsiEventHandler) Flush() error {
return err
}
charInfo := []CHAR_INFO{{UnicodeChar: WCHAR(h.marginByte), Attributes: info.Attributes}}
charInfo := []CHAR_INFO{{UnicodeChar: uint16(h.marginByte), Attributes: info.Attributes}}
size := COORD{1, 1}
position := COORD{0, 0}
region := SMALL_RECT{Left: info.CursorPosition.X, Top: info.CursorPosition.Y, Right: info.CursorPosition.X, Bottom: info.CursorPosition.Y}
@@ -697,7 +698,7 @@ func (h *WindowsAnsiEventHandler) Flush() error {
// cacheConsoleInfo ensures that the current console screen information has been queried
// since the last call to Flush(). It must be called before accessing h.curInfo or h.curPos.
func (h *WindowsAnsiEventHandler) getCurrentInfo() (COORD, *CONSOLE_SCREEN_BUFFER_INFO, error) {
func (h *windowsAnsiEventHandler) getCurrentInfo() (COORD, *CONSOLE_SCREEN_BUFFER_INFO, error) {
if h.curInfo == nil {
info, err := GetConsoleScreenBufferInfo(h.fd)
if err != nil {
@@ -709,7 +710,7 @@ func (h *WindowsAnsiEventHandler) getCurrentInfo() (COORD, *CONSOLE_SCREEN_BUFFE
return h.curPos, h.curInfo, nil
}
func (h *WindowsAnsiEventHandler) updatePos(pos COORD) {
func (h *windowsAnsiEventHandler) updatePos(pos COORD) {
if h.curInfo == nil {
panic("failed to call getCurrentInfo before calling updatePos")
}
@@ -719,7 +720,7 @@ func (h *WindowsAnsiEventHandler) updatePos(pos COORD) {
// clearWrap clears the state where the cursor is in the margin
// waiting for the next character before wrapping the line. This must
// be done before most operations that act on the cursor.
func (h *WindowsAnsiEventHandler) clearWrap() {
func (h *windowsAnsiEventHandler) clearWrap() {
h.wrapNext = false
h.drewMarginByte = false
}