fix incompatible file type checking on Windows

This commit is contained in:
Di Xu
2018-04-05 16:09:26 +08:00
parent a5c3c8d16c
commit 9c7604fe10
3 changed files with 37 additions and 50 deletions

View File

@@ -19,6 +19,7 @@ limitations under the License.
package mount
import (
"fmt"
"os"
"path/filepath"
"strings"
@@ -337,3 +338,37 @@ func startsWithBackstep(rel string) bool {
// normalize to / and check for ../
return rel == ".." || strings.HasPrefix(filepath.ToSlash(rel), "../")
}
// getFileType checks for file/directory/socket and block/character devices
func getFileType(pathname string) (FileType, error) {
var pathType FileType
info, err := os.Stat(pathname)
if os.IsNotExist(err) {
return pathType, fmt.Errorf("path %q does not exist", pathname)
}
// err in call to os.Stat
if err != nil {
return pathType, err
}
// checks whether the mode is the target mode
isSpecificMode := func(mode, targetMode os.FileMode) bool {
return mode&targetMode == targetMode
}
mode := info.Mode()
if mode.IsDir() {
return FileTypeDirectory, nil
} else if mode.IsRegular() {
return FileTypeFile, nil
} else if isSpecificMode(mode, os.ModeSocket) {
return FileTypeSocket, nil
} else if isSpecificMode(mode, os.ModeDevice) {
if isSpecificMode(mode, os.ModeCharDevice) {
return FileTypeCharDev, nil
}
return FileTypeBlockDev, nil
}
return pathType, fmt.Errorf("only recognise file, directory, socket, block device and character device")
}