Merge pull request #92819 from chendave/cleanup_machine

Change the node name from "machine" to "node"
This commit is contained in:
Kubernetes Prow Robot
2020-08-27 19:06:57 -07:00
committed by GitHub
3 changed files with 88 additions and 88 deletions

View File

@@ -57,19 +57,19 @@ func TruePredicateExtender(pod *v1.Pod, node *v1.Node) (bool, error) {
return true, nil
}
// Machine1PredicateExtender implements FitPredicate function to return true
// when the given node's name is "machine1"; otherwise return false.
func Machine1PredicateExtender(pod *v1.Pod, node *v1.Node) (bool, error) {
if node.Name == "machine1" {
// Node1PredicateExtender implements FitPredicate function to return true
// when the given node's name is "node1"; otherwise return false.
func Node1PredicateExtender(pod *v1.Pod, node *v1.Node) (bool, error) {
if node.Name == "node1" {
return true, nil
}
return false, nil
}
// Machine2PredicateExtender implements FitPredicate function to return true
// when the given node's name is "machine2"; otherwise return false.
func Machine2PredicateExtender(pod *v1.Pod, node *v1.Node) (bool, error) {
if node.Name == "machine2" {
// Node2PredicateExtender implements FitPredicate function to return true
// when the given node's name is "node2"; otherwise return false.
func Node2PredicateExtender(pod *v1.Pod, node *v1.Node) (bool, error) {
if node.Name == "node2" {
return true, nil
}
return false, nil
@@ -80,13 +80,13 @@ func ErrorPrioritizerExtender(pod *v1.Pod, nodes []*v1.Node) (*framework.NodeSco
return &framework.NodeScoreList{}, fmt.Errorf("some error")
}
// Machine1PrioritizerExtender implements PriorityFunc function to give score 10
// if the given node's name is "machine1"; otherwise score 1.
func Machine1PrioritizerExtender(pod *v1.Pod, nodes []*v1.Node) (*framework.NodeScoreList, error) {
// Node1PrioritizerExtender implements PriorityFunc function to give score 10
// if the given node's name is "node1"; otherwise score 1.
func Node1PrioritizerExtender(pod *v1.Pod, nodes []*v1.Node) (*framework.NodeScoreList, error) {
result := framework.NodeScoreList{}
for _, node := range nodes {
score := 1
if node.Name == "machine1" {
if node.Name == "node1" {
score = 10
}
result = append(result, framework.NodeScore{Name: node.Name, Score: int64(score)})
@@ -94,13 +94,13 @@ func Machine1PrioritizerExtender(pod *v1.Pod, nodes []*v1.Node) (*framework.Node
return &result, nil
}
// Machine2PrioritizerExtender implements PriorityFunc function to give score 10
// if the given node's name is "machine2"; otherwise score 1.
func Machine2PrioritizerExtender(pod *v1.Pod, nodes []*v1.Node) (*framework.NodeScoreList, error) {
// Node2PrioritizerExtender implements PriorityFunc function to give score 10
// if the given node's name is "node2"; otherwise score 1.
func Node2PrioritizerExtender(pod *v1.Pod, nodes []*v1.Node) (*framework.NodeScoreList, error) {
result := framework.NodeScoreList{}
for _, node := range nodes {
score := 1
if node.Name == "machine2" {
if node.Name == "node2" {
score = 10
}
result = append(result, framework.NodeScore{Name: node.Name, Score: int64(score)})
@@ -108,31 +108,31 @@ func Machine2PrioritizerExtender(pod *v1.Pod, nodes []*v1.Node) (*framework.Node
return &result, nil
}
type machine2PrioritizerPlugin struct{}
type node2PrioritizerPlugin struct{}
// NewMachine2PrioritizerPlugin returns a factory function to build machine2PrioritizerPlugin.
func NewMachine2PrioritizerPlugin() frameworkruntime.PluginFactory {
// NewNode2PrioritizerPlugin returns a factory function to build node2PrioritizerPlugin.
func NewNode2PrioritizerPlugin() frameworkruntime.PluginFactory {
return func(_ runtime.Object, _ framework.FrameworkHandle) (framework.Plugin, error) {
return &machine2PrioritizerPlugin{}, nil
return &node2PrioritizerPlugin{}, nil
}
}
// Name returns name of the plugin.
func (pl *machine2PrioritizerPlugin) Name() string {
return "Machine2Prioritizer"
func (pl *node2PrioritizerPlugin) Name() string {
return "Node2Prioritizer"
}
// Score return score 100 if the given nodeName is "machine2"; otherwise return score 10.
func (pl *machine2PrioritizerPlugin) Score(_ context.Context, _ *framework.CycleState, _ *v1.Pod, nodeName string) (int64, *framework.Status) {
// Score return score 100 if the given nodeName is "node2"; otherwise return score 10.
func (pl *node2PrioritizerPlugin) Score(_ context.Context, _ *framework.CycleState, _ *v1.Pod, nodeName string) (int64, *framework.Status) {
score := 10
if nodeName == "machine2" {
if nodeName == "node2" {
score = 100
}
return int64(score), nil
}
// ScoreExtensions returns nil.
func (pl *machine2PrioritizerPlugin) ScoreExtensions() framework.ScoreExtensions {
func (pl *node2PrioritizerPlugin) ScoreExtensions() framework.ScoreExtensions {
return nil
}