Merge pull request #110359 from MadhavJivrajani/remove-api-call-under-lock

controller/nodelifecycle: Refactor to not make API calls under lock
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Kubernetes Prow Robot 2022-07-25 06:20:34 -07:00 committed by GitHub
commit a6afdf45dd
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@ -278,7 +278,6 @@ type Controller struct {
nodeHealthMap *nodeHealthMap nodeHealthMap *nodeHealthMap
// evictorLock protects zonePodEvictor and zoneNoExecuteTainter. // evictorLock protects zonePodEvictor and zoneNoExecuteTainter.
// TODO(#83954): API calls shouldn't be executed under the lock.
evictorLock sync.Mutex evictorLock sync.Mutex
nodeEvictionMap *nodeEvictionMap nodeEvictionMap *nodeEvictionMap
// workers that evicts pods from unresponsive nodes. // workers that evicts pods from unresponsive nodes.
@ -665,11 +664,32 @@ func (nc *Controller) doNoScheduleTaintingPass(ctx context.Context, nodeName str
} }
func (nc *Controller) doNoExecuteTaintingPass(ctx context.Context) { func (nc *Controller) doNoExecuteTaintingPass(ctx context.Context) {
// Extract out the keys of the map in order to not hold
// the evictorLock for the entire function and hold it
// only when nescessary.
var zoneNoExecuteTainterKeys []string
func() {
nc.evictorLock.Lock() nc.evictorLock.Lock()
defer nc.evictorLock.Unlock() defer nc.evictorLock.Unlock()
zoneNoExecuteTainterKeys = make([]string, 0, len(nc.zoneNoExecuteTainter))
for k := range nc.zoneNoExecuteTainter { for k := range nc.zoneNoExecuteTainter {
zoneNoExecuteTainterKeys = append(zoneNoExecuteTainterKeys, k)
}
}()
for _, k := range zoneNoExecuteTainterKeys {
var zoneNoExecuteTainterWorker *scheduler.RateLimitedTimedQueue
func() {
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
// Extracting the value without checking if the key
// exists or not is safe to do here since zones do
// not get removed, and consequently pod evictors for
// these zones also do not get removed, only added.
zoneNoExecuteTainterWorker = nc.zoneNoExecuteTainter[k]
}()
// Function should return 'false' and a time after which it should be retried, or 'true' if it shouldn't (it succeeded). // Function should return 'false' and a time after which it should be retried, or 'true' if it shouldn't (it succeeded).
nc.zoneNoExecuteTainter[k].Try(func(value scheduler.TimedValue) (bool, time.Duration) { zoneNoExecuteTainterWorker.Try(func(value scheduler.TimedValue) (bool, time.Duration) {
node, err := nc.nodeLister.Get(value.Value) node, err := nc.nodeLister.Get(value.Value)
if apierrors.IsNotFound(err) { if apierrors.IsNotFound(err) {
klog.Warningf("Node %v no longer present in nodeLister!", value.Value) klog.Warningf("Node %v no longer present in nodeLister!", value.Value)
@ -709,11 +729,34 @@ func (nc *Controller) doNoExecuteTaintingPass(ctx context.Context) {
} }
func (nc *Controller) doEvictionPass(ctx context.Context) { func (nc *Controller) doEvictionPass(ctx context.Context) {
// Extract out the keys of the map in order to not hold
// the evictorLock for the entire function and hold it
// only when nescessary.
var zonePodEvictorKeys []string
func() {
nc.evictorLock.Lock() nc.evictorLock.Lock()
defer nc.evictorLock.Unlock() defer nc.evictorLock.Unlock()
zonePodEvictorKeys = make([]string, 0, len(nc.zonePodEvictor))
for k := range nc.zonePodEvictor { for k := range nc.zonePodEvictor {
zonePodEvictorKeys = append(zonePodEvictorKeys, k)
}
}()
for _, k := range zonePodEvictorKeys {
var zonePodEvictionWorker *scheduler.RateLimitedTimedQueue
func() {
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
// Extracting the value without checking if the key
// exists or not is safe to do here since zones do
// not get removed, and consequently pod evictors for
// these zones also do not get removed, only added.
zonePodEvictionWorker = nc.zonePodEvictor[k]
}()
// Function should return 'false' and a time after which it should be retried, or 'true' if it shouldn't (it succeeded). // Function should return 'false' and a time after which it should be retried, or 'true' if it shouldn't (it succeeded).
nc.zonePodEvictor[k].Try(func(value scheduler.TimedValue) (bool, time.Duration) { zonePodEvictionWorker.Try(func(value scheduler.TimedValue) (bool, time.Duration) {
node, err := nc.nodeLister.Get(value.Value) node, err := nc.nodeLister.Get(value.Value)
if apierrors.IsNotFound(err) { if apierrors.IsNotFound(err) {
klog.Warningf("Node %v no longer present in nodeLister!", value.Value) klog.Warningf("Node %v no longer present in nodeLister!", value.Value)
@ -1407,11 +1450,11 @@ func (nc *Controller) addPodEvictorForNewZone(node *v1.Node) {
// returns true if an eviction was queued. // returns true if an eviction was queued.
func (nc *Controller) cancelPodEviction(node *v1.Node) bool { func (nc *Controller) cancelPodEviction(node *v1.Node) bool {
zone := nodetopology.GetZoneKey(node) zone := nodetopology.GetZoneKey(node)
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
if !nc.nodeEvictionMap.setStatus(node.Name, unmarked) { if !nc.nodeEvictionMap.setStatus(node.Name, unmarked) {
klog.V(2).Infof("node %v was unregistered in the meantime - skipping setting status", node.Name) klog.V(2).Infof("node %v was unregistered in the meantime - skipping setting status", node.Name)
} }
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
wasDeleting := nc.zonePodEvictor[zone].Remove(node.Name) wasDeleting := nc.zonePodEvictor[zone].Remove(node.Name)
if wasDeleting { if wasDeleting {
klog.V(2).Infof("Cancelling pod Eviction on Node: %v", node.Name) klog.V(2).Infof("Cancelling pod Eviction on Node: %v", node.Name)
@ -1426,8 +1469,6 @@ func (nc *Controller) cancelPodEviction(node *v1.Node) bool {
// - deletes pods immediately if node is already marked as evicted. // - deletes pods immediately if node is already marked as evicted.
// Returns false, because the node wasn't added to the queue. // Returns false, because the node wasn't added to the queue.
func (nc *Controller) evictPods(ctx context.Context, node *v1.Node, pods []*v1.Pod) (bool, error) { func (nc *Controller) evictPods(ctx context.Context, node *v1.Node, pods []*v1.Pod) (bool, error) {
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
status, ok := nc.nodeEvictionMap.getStatus(node.Name) status, ok := nc.nodeEvictionMap.getStatus(node.Name)
if ok && status == evicted { if ok && status == evicted {
// Node eviction already happened for this node. // Node eviction already happened for this node.
@ -1441,6 +1482,10 @@ func (nc *Controller) evictPods(ctx context.Context, node *v1.Node, pods []*v1.P
if !nc.nodeEvictionMap.setStatus(node.Name, toBeEvicted) { if !nc.nodeEvictionMap.setStatus(node.Name, toBeEvicted) {
klog.V(2).Infof("node %v was unregistered in the meantime - skipping setting status", node.Name) klog.V(2).Infof("node %v was unregistered in the meantime - skipping setting status", node.Name)
} }
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
return nc.zonePodEvictor[nodetopology.GetZoneKey(node)].Add(node.Name, string(node.UID)), nil return nc.zonePodEvictor[nodetopology.GetZoneKey(node)].Add(node.Name, string(node.UID)), nil
} }
@ -1463,8 +1508,6 @@ func (nc *Controller) markNodeForTainting(node *v1.Node, status v1.ConditionStat
} }
func (nc *Controller) markNodeAsReachable(ctx context.Context, node *v1.Node) (bool, error) { func (nc *Controller) markNodeAsReachable(ctx context.Context, node *v1.Node) (bool, error) {
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
err := controller.RemoveTaintOffNode(ctx, nc.kubeClient, node.Name, node, UnreachableTaintTemplate) err := controller.RemoveTaintOffNode(ctx, nc.kubeClient, node.Name, node, UnreachableTaintTemplate)
if err != nil { if err != nil {
klog.Errorf("Failed to remove taint from node %v: %v", node.Name, err) klog.Errorf("Failed to remove taint from node %v: %v", node.Name, err)
@ -1475,6 +1518,9 @@ func (nc *Controller) markNodeAsReachable(ctx context.Context, node *v1.Node) (b
klog.Errorf("Failed to remove taint from node %v: %v", node.Name, err) klog.Errorf("Failed to remove taint from node %v: %v", node.Name, err)
return false, err return false, err
} }
nc.evictorLock.Lock()
defer nc.evictorLock.Unlock()
return nc.zoneNoExecuteTainter[nodetopology.GetZoneKey(node)].Remove(node.Name), nil return nc.zoneNoExecuteTainter[nodetopology.GetZoneKey(node)].Remove(node.Name), nil
} }