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Fix deleted UDP endpoint detection
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@ -308,7 +308,8 @@ func detectStaleConntrackEntries(oldEndpointsMap, newEndpointsMap EndpointsMap,
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// serving to not serving. If it did change stale entries for the old
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// endpoint have to be cleared.
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for i := range newEndpointsMap[svcPortName] {
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if newEndpointsMap[svcPortName][i].String() == ep.String() {
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if newEndpointsMap[svcPortName][i].String() == ep.String() &&
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newEndpointsMap[svcPortName][i].IsServing() == ep.IsServing() {
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deleted = false
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break
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}
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