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DRA scheduler: code cleanup
Comment fix and removal of `skippedUnknownDevice`. That field was originally meant to somehow influence how a failure to allocate gets reported, but in the end that distinction was not implemented.
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@ -68,7 +68,7 @@ func NewAllocator(ctx context.Context,
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}, nil
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}, nil
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}
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}
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// ClaimsToAllocate returns the claims that the allocated was created for.
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// ClaimsToAllocate returns the claims that the allocator was created for.
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func (a *Allocator) ClaimsToAllocate() []*resourceapi.ResourceClaim {
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func (a *Allocator) ClaimsToAllocate() []*resourceapi.ResourceClaim {
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return a.claimsToAllocate
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return a.claimsToAllocate
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}
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}
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@ -354,7 +354,6 @@ type allocator struct {
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constraints [][]constraint // one list of constraints per claim
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constraints [][]constraint // one list of constraints per claim
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requestData map[requestIndices]requestData // one entry per request
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requestData map[requestIndices]requestData // one entry per request
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allocated map[DeviceID]bool
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allocated map[DeviceID]bool
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skippedUnknownDevice bool
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result []*resourceapi.AllocationResult
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result []*resourceapi.AllocationResult
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}
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}
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@ -620,9 +619,6 @@ func (alloc *allocator) isSelectable(r requestIndices, slice *resourceapi.Resour
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device := slice.Spec.Devices[deviceIndex].Basic
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device := slice.Spec.Devices[deviceIndex].Basic
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if device == nil {
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if device == nil {
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// Must be some future, unknown device type. We cannot select it.
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// Must be some future, unknown device type. We cannot select it.
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// If we don't find anything else, then this will get reported
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// in the final result, so remember that we skipped some device.
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alloc.skippedUnknownDevice = true
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return false, nil
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return false, nil
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}
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}
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