Use Logf instead of Printf in e2e

This commit is contained in:
Martin Nagy 2015-11-13 13:06:36 +01:00
parent 21dbeb5302
commit dd25a6bda9

View File

@ -878,13 +878,13 @@ func serviceResponding(c *client.Client, ns, name string) error {
func loadConfig() (*client.Config, error) {
switch {
case testContext.KubeConfig != "":
fmt.Printf(">>> testContext.KubeConfig: %s\n", testContext.KubeConfig)
Logf(">>> testContext.KubeConfig: %s\n", testContext.KubeConfig)
c, err := clientcmd.LoadFromFile(testContext.KubeConfig)
if err != nil {
return nil, fmt.Errorf("error loading KubeConfig: %v", err.Error())
}
if testContext.KubeContext != "" {
fmt.Printf(">>> testContext.KubeContext: %s\n", testContext.KubeContext)
Logf(">>> testContext.KubeContext: %s\n", testContext.KubeContext)
c.CurrentContext = testContext.KubeContext
}
return clientcmd.NewDefaultClientConfig(*c, &clientcmd.ConfigOverrides{ClusterInfo: clientcmdapi.Cluster{Server: testContext.Host}}).ClientConfig()