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	Minion->Node rename: comments and vars for e2e.go and e2e.sh
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		@@ -60,7 +60,7 @@ const (
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	downloadDirName = "_output/downloads"
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	tarDirName      = "server"
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	tempDirName     = "upgrade-e2e-temp-dir"
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	minMinionCount  = 2
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	minNodeCount    = 2
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)
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var (
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@@ -185,7 +185,7 @@ func Up() bool {
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// Ensure that the cluster is large engough to run the e2e tests.
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func ValidateClusterSize() {
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	// Check that there are at least minMinionCount minions running
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	// Check that there are at least minNodeCount nodes running
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	cmd := exec.Command(path.Join(*root, "hack/e2e-internal/e2e-cluster-size.sh"))
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	if *verbose {
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		cmd.Stderr = os.Stderr
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@@ -200,8 +200,8 @@ func ValidateClusterSize() {
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		log.Fatalf("Could not count number of nodes to validate cluster size (%s)", err)
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	}
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	if numNodes < minMinionCount {
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		log.Fatalf("Cluster size (%d) is too small to run e2e tests.  %d Minions are required.", numNodes, minMinionCount)
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	if numNodes < minNodeCount {
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		log.Fatalf("Cluster size (%d) is too small to run e2e tests.  %d Nodes are required.", numNodes, minNodeCount)
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	}
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}
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@@ -1229,7 +1229,7 @@ case ${JOB_NAME} in
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    NUM_NODES="11"
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    MASTER_SIZE="n1-standard-4"
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    NODE_SIZE="n1-standard-8"   # Note: can fit about 17 hollow nodes per core
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    #                                     so NUM_NODES x cores_per_minion should
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    #                                     so NUM_NODES x cores_per_node should
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    #                                     be set accordingly.
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    KUBE_GCE_INSTANCE_PREFIX="kubemark1000"
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    E2E_ZONE="asia-east1-a"
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