Add WaitForAlmostAllPodsReady function, similar to previous WaitForPodsRunningReady function

This commit is contained in:
Matt Karrmann 2024-04-13 18:07:09 -05:00
parent fe251cb737
commit fcdf67a815

View File

@ -99,6 +99,131 @@ func BeInPhase(phase v1.PodPhase) types.GomegaMatcher {
}).WithTemplate("Expected Pod {{.To}} be in {{format .Data}}\nGot instead:\n{{.FormattedActual}}").WithTemplateData(phase)
}
// WaitForAlmostAllReady waits up to timeout for the following conditions:
// 1. At least minPods Pods in Namespace ns are Running and Ready
// 2. All Pods in Namespace ns are either Ready or Succeeded
// 3. All Pods part of a ReplicaSet or ReplicationController in Namespace ns are Ready
//
// After the timeout has elapsed, an error is returned if and only if either of
// the following conditions hold:
// 1. The number of Pods in Namespace ns that are not Succeeded or Failed is less than minPods
// 2. The number of Pods in Namespace ns that are not Ready, Succeeded, or Failed
// is greater than to allowedNotReadyPods
//
// Roughly speaking, this means that not "too many" Pods are not Ready, where the tolerance
// for "too many" is controlled by allowedNotReadyPods.
//
// It is generally recommended to use WaitForPodsRunningReady instead of this function
// whenever possible, because it is easier to understand. Similar to WaitForPodsRunningReady,
// this function requests the list of pods on every iteration, making it useful for situations
// where the set of Pods is likely changing, such as during cluster startup.
//
// If minPods or allowedNotReadyPods are -1, this method returns immediately
// without waiting.
func WaitForAlmostAllPodsReady(ctx context.Context, c clientset.Interface, ns string, minPods, allowedNotReadyPods int, timeout time.Duration) error {
if minPods == -1 || allowedNotReadyPods == -1 {
return nil
}
// We get the new list of pods, replication controllers, and replica
// sets in every iteration because more pods come online during startup
// and we want to ensure they are also checked.
//
// This struct gets populated while polling, then gets checked, and in
// case of a timeout is included in the failure message.
type state struct {
ReplicationControllers []v1.ReplicationController
ReplicaSets []appsv1.ReplicaSet
Pods []v1.Pod
}
nOk := 0
badPods := []v1.Pod{}
otherPods := []v1.Pod{}
succeededPods := []string{}
err := framework.Gomega().Eventually(ctx, framework.HandleRetry(func(ctx context.Context) (*state, error) {
rcList, err := c.CoreV1().ReplicationControllers(ns).List(ctx, metav1.ListOptions{})
if err != nil {
return nil, fmt.Errorf("listing replication controllers in namespace %s: %w", ns, err)
}
rsList, err := c.AppsV1().ReplicaSets(ns).List(ctx, metav1.ListOptions{})
if err != nil {
return nil, fmt.Errorf("listing replication sets in namespace %s: %w", ns, err)
}
podList, err := c.CoreV1().Pods(ns).List(ctx, metav1.ListOptions{})
if err != nil {
return nil, fmt.Errorf("listing pods in namespace %s: %w", ns, err)
}
return &state{
ReplicationControllers: rcList.Items,
ReplicaSets: rsList.Items,
Pods: podList.Items,
}, nil
})).WithTimeout(timeout).Should(framework.MakeMatcher(func(s *state) (func() string, error) {
replicas, replicaOk := int32(0), int32(0)
for _, rc := range s.ReplicationControllers {
replicas += *rc.Spec.Replicas
replicaOk += rc.Status.ReadyReplicas
}
for _, rs := range s.ReplicaSets {
replicas += *rs.Spec.Replicas
replicaOk += rs.Status.ReadyReplicas
}
nOk = 0
badPods = []v1.Pod{}
otherPods = []v1.Pod{}
succeededPods = []string{}
for _, pod := range s.Pods {
res, err := testutils.PodRunningReady(&pod)
switch {
case res && err == nil:
nOk++
case pod.Status.Phase == v1.PodSucceeded:
// it doesn't make sense to wait for this pod
succeededPods = append(succeededPods, pod.Name)
case pod.Status.Phase == v1.PodFailed:
// ignore failed pods that are controlled by some controller
if metav1.GetControllerOf(&pod) == nil {
badPods = append(badPods, pod)
}
default:
otherPods = append(otherPods, pod)
}
}
done := replicaOk == replicas && nOk >= minPods && (len(badPods)+len(otherPods)) == 0
if done {
return nil, nil
}
// Delayed formatting of a failure message.
return func() string {
var buffer strings.Builder
buffer.WriteString(fmt.Sprintf("Expected all pods (need at least %d) in namespace %q to be running and ready (except for %d).\n", minPods, ns, allowedNotReadyPods))
buffer.WriteString(fmt.Sprintf("%d / %d pods were running and ready.\n", nOk, len(s.Pods)))
buffer.WriteString(fmt.Sprintf("Expected %d pod replicas, %d are Running and Ready.\n", replicas, replicaOk))
if len(succeededPods) > 0 {
buffer.WriteString(fmt.Sprintf("Pods that completed successfully:\n%s", format.Object(succeededPods, 1)))
}
if len(badPods) > 0 {
buffer.WriteString(fmt.Sprintf("Pods that failed and were not controlled by some controller:\n%s", format.Object(badPods, 1)))
}
if len(otherPods) > 0 {
buffer.WriteString(fmt.Sprintf("Pods that were neither completed nor running:\n%s", format.Object(otherPods, 1)))
}
return buffer.String()
}, nil
}))
// An error might not be fatal.
if nOk+len(otherPods) >= minPods && len(otherPods) <= allowedNotReadyPods {
return nil
}
return err
}
// WaitForPodsRunningReady waits up to timeout for the following conditions:
// 1. At least minPods Pods in Namespace ns are Running and Ready
// 2. No more than allowedNotReadyPods Pods in Namespace ns are not either