Simple refactor for ease of readability

runtime.DefaultCodec -> latest.Codec
This commit is contained in:
Clayton Coleman
2014-09-16 15:56:26 -04:00
parent 10f68902f6
commit fe614aeda2
21 changed files with 69 additions and 69 deletions

View File

@@ -129,7 +129,7 @@ func readConfig(storage string) []byte {
glog.Fatal("Need config file (-c)")
}
data, err := parser.ToWireFormat(readConfigData(), storage, runtime.DefaultCodec)
data, err := parser.ToWireFormat(readConfigData(), storage, latest.Codec)
if err != nil {
glog.Fatalf("Error parsing %v as an object for %v: %v\n", *config, storage, err)
@@ -296,7 +296,7 @@ func executeAPIRequest(method string, c *client.Client) bool {
if setBody {
if version != 0 {
data := readConfig(storage)
obj, err := runtime.DefaultCodec.Decode(data)
obj, err := latest.Codec.Decode(data)
if err != nil {
glog.Fatalf("error setting resource version: %v", err)
}
@@ -305,7 +305,7 @@ func executeAPIRequest(method string, c *client.Client) bool {
glog.Fatalf("error setting resource version: %v", err)
}
jsonBase.SetResourceVersion(version)
data, err = runtime.DefaultCodec.Encode(obj)
data, err = latest.Codec.Encode(obj)
if err != nil {
glog.Fatalf("error setting resource version: %v", err)
}