Automatic merge from submit-queue
fix node controller event uid issue
Fix#29289. @smarterclayton ptal. This is not a very elegant fix, if we can use nodeName in log maybe we can set timedValue.Value to node.UID.
Automatic merge from submit-queue
update strategic patch test for merge list of maps
Refer #26418 for more details. @janetkuo the test case is added, ptal.
Automatic merge from submit-queue
Prevent device unmount from deleting dir on failed unmount
This PR cleans up the device unmount code for attachable volumes. Specifically it:
* Prevents deletion of directory via `os.Remove` unless unmount succeeds.
* Moves common shared device unmount logic to a common util file.
- added warning description regarding terminated objects to `get` long help message
- added printing of warning message in case of `get pods` if there are hidden pods
Fixes#22986
Automatic merge from submit-queue
Fix image verification when hostname is present in image
Deal better with the situation where a image name contains
a hostname as well.
Fixes#30580
Automatic merge from submit-queue
Add volume reconstruct/cleanup logic in kubelet volume manager
Currently kubelet volume management works on the concept of desired
and actual world of states. The volume manager periodically compares the
two worlds and perform volume mount/unmount and/or attach/detach
operations. When kubelet restarts, the cache of those two worlds are
gone. Although desired world can be recovered through apiserver, actual
world can not be recovered which may cause some volumes cannot be cleaned
up if their information is deleted by apiserver. This change adds the
reconstruction of the actual world by reading the pod directories from
disk. The reconstructed volume information is added to both desired
world and actual world if it cannot be found in either world. The rest
logic would be as same as before, desired world populator may clean up
the volume entry if it is no longer in apiserver, and then volume
manager should invoke unmount to clean it up.
Fixes https://github.com/kubernetes/kubernetes/issues/27653
Automatic merge from submit-queue
issue-template: remove emoji suggestion
Removes emoji suggestion since it doesn't generate a notification on the issue.
When people 👍 the issue, it'll most likely won't have any effects, its better if people explain their thoughts through a reply
Automatic merge from submit-queue
CRI: remove pod sandbox resources
The pod-level resources need further discussion. Remove it from CRI for now.
See the original discussion in #29871
Automatic merge from submit-queue
Fix subtle build breakage
Repro case:
$ make clean generated_files
$ hack/update-generated-protobuf.sh
This would complain about not finding `fmt`, and it was indicating the wrong
GOROOT. The problem was that the first step built binaries for generating
code, which *embeds* the value of GOROOT into the binary. The whole tree was
bind-mounted into the build container and then JUST the dockerized dir was
mounted over it. The in-container build tried to use the existing binaries,
but GOROOT is wrong.
This change whites-out the whole _output dir.
I first made just an anonymous volume for _output, but docker makes that as
root, which means I can't write to it from our non-root build. So I just put
it in the data container. This seems to work. The biggest change this makes
is that the $GOPATH/bin/ and $GOPATH/pkg/ dirs will persist across dockerized
builds.
NB: this requires a `make clean` to activate.
@lavalamp @jbeda @quinton-hoole @david-mcmahon
Currently kubelet volume management works on the concept of desired
and actual world of states. The volume manager periodically compares the
two worlds and perform volume mount/unmount and/or attach/detach
operations. When kubelet restarts, the cache of those two worlds are
gone. Although desired world can be recovered through apiserver, actual
world can not be recovered which may cause some volumes cannot be cleaned
up if their information is deleted by apiserver. This change adds the
reconstruction of the actual world by reading the pod directories from
disk. The reconstructed volume information is added to both desired
world and actual world if it cannot be found in either world. The rest
logic would be as same as before, desired world populator may clean up
the volume entry if it is no longer in apiserver, and then volume
manager should invoke unmount to clean it up.