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			333 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			333 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package gziphandler
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| 
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| import (
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| 	"bufio"
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| 	"compress/gzip"
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| 	"fmt"
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| 	"io"
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| 	"net"
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| 	"net/http"
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| 	"strconv"
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| 	"strings"
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| 	"sync"
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| )
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| 
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| const (
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| 	vary            = "Vary"
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| 	acceptEncoding  = "Accept-Encoding"
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| 	contentEncoding = "Content-Encoding"
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| 	contentType     = "Content-Type"
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| 	contentLength   = "Content-Length"
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| )
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| 
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| type codings map[string]float64
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| 
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| const (
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| 	// DefaultQValue is the default qvalue to assign to an encoding if no explicit qvalue is set.
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| 	// This is actually kind of ambiguous in RFC 2616, so hopefully it's correct.
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| 	// The examples seem to indicate that it is.
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| 	DefaultQValue = 1.0
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| 
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| 	// DefaultMinSize defines the minimum size to reach to enable compression.
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| 	// It's 512 bytes.
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| 	DefaultMinSize = 512
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| )
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| 
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| // gzipWriterPools stores a sync.Pool for each compression level for reuse of
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| // gzip.Writers. Use poolIndex to covert a compression level to an index into
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| // gzipWriterPools.
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| var gzipWriterPools [gzip.BestCompression - gzip.BestSpeed + 2]*sync.Pool
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| 
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| func init() {
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| 	for i := gzip.BestSpeed; i <= gzip.BestCompression; i++ {
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| 		addLevelPool(i)
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| 	}
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| 	addLevelPool(gzip.DefaultCompression)
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| }
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| 
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| // poolIndex maps a compression level to its index into gzipWriterPools. It
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| // assumes that level is a valid gzip compression level.
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| func poolIndex(level int) int {
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| 	// gzip.DefaultCompression == -1, so we need to treat it special.
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| 	if level == gzip.DefaultCompression {
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| 		return gzip.BestCompression - gzip.BestSpeed + 1
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| 	}
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| 	return level - gzip.BestSpeed
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| }
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| 
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| func addLevelPool(level int) {
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| 	gzipWriterPools[poolIndex(level)] = &sync.Pool{
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| 		New: func() interface{} {
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| 			// NewWriterLevel only returns error on a bad level, we are guaranteeing
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| 			// that this will be a valid level so it is okay to ignore the returned
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| 			// error.
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| 			w, _ := gzip.NewWriterLevel(nil, level)
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| 			return w
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| 		},
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| 	}
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| }
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| 
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| // GzipResponseWriter provides an http.ResponseWriter interface, which gzips
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| // bytes before writing them to the underlying response. This doesn't close the
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| // writers, so don't forget to do that.
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| // It can be configured to skip response smaller than minSize.
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| type GzipResponseWriter struct {
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| 	http.ResponseWriter
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| 	index int // Index for gzipWriterPools.
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| 	gw    *gzip.Writer
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| 
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| 	code int // Saves the WriteHeader value.
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| 
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| 	minSize int    // Specifed the minimum response size to gzip. If the response length is bigger than this value, it is compressed.
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| 	buf     []byte // Holds the first part of the write before reaching the minSize or the end of the write.
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| }
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| 
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| // Write appends data to the gzip writer.
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| func (w *GzipResponseWriter) Write(b []byte) (int, error) {
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| 	// If content type is not set.
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| 	if _, ok := w.Header()[contentType]; !ok {
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| 		// It infer it from the uncompressed body.
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| 		w.Header().Set(contentType, http.DetectContentType(b))
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| 	}
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| 
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| 	// GZIP responseWriter is initialized. Use the GZIP responseWriter.
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| 	if w.gw != nil {
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| 		n, err := w.gw.Write(b)
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| 		return n, err
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| 	}
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| 
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| 	// Save the write into a buffer for later use in GZIP responseWriter (if content is long enough) or at close with regular responseWriter.
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| 	// On the first write, w.buf changes from nil to a valid slice
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| 	w.buf = append(w.buf, b...)
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| 
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| 	// If the global writes are bigger than the minSize, compression is enable.
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| 	if len(w.buf) >= w.minSize {
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| 		err := w.startGzip()
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| 		if err != nil {
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| 			return 0, err
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| 		}
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| 	}
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| 
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| 	return len(b), nil
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| }
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| 
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| // startGzip initialize any GZIP specific informations.
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| func (w *GzipResponseWriter) startGzip() error {
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| 
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| 	// Set the GZIP header.
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| 	w.Header().Set(contentEncoding, "gzip")
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| 
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| 	// if the Content-Length is already set, then calls to Write on gzip
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| 	// will fail to set the Content-Length header since its already set
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| 	// See: https://github.com/golang/go/issues/14975.
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| 	w.Header().Del(contentLength)
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| 
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| 	// Write the header to gzip response.
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| 	if w.code != 0 {
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| 		w.ResponseWriter.WriteHeader(w.code)
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| 	}
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| 
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| 	// Initialize the GZIP response.
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| 	w.init()
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| 
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| 	// Flush the buffer into the gzip reponse.
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| 	n, err := w.gw.Write(w.buf)
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| 
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| 	// This should never happen (per io.Writer docs), but if the write didn't
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| 	// accept the entire buffer but returned no specific error, we have no clue
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| 	// what's going on, so abort just to be safe.
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| 	if err == nil && n < len(w.buf) {
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| 		return io.ErrShortWrite
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| 	}
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| 
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| 	w.buf = nil
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| 	return err
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| }
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| 
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| // WriteHeader just saves the response code until close or GZIP effective writes.
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| func (w *GzipResponseWriter) WriteHeader(code int) {
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| 	w.code = code
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| }
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| 
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| // init graps a new gzip writer from the gzipWriterPool and writes the correct
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| // content encoding header.
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| func (w *GzipResponseWriter) init() {
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| 	// Bytes written during ServeHTTP are redirected to this gzip writer
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| 	// before being written to the underlying response.
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| 	gzw := gzipWriterPools[w.index].Get().(*gzip.Writer)
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| 	gzw.Reset(w.ResponseWriter)
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| 	w.gw = gzw
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| }
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| 
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| // Close will close the gzip.Writer and will put it back in the gzipWriterPool.
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| func (w *GzipResponseWriter) Close() error {
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| 	if w.gw == nil {
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| 		// Gzip not trigged yet, write out regular response.
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| 		if w.code != 0 {
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| 			w.ResponseWriter.WriteHeader(w.code)
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| 		}
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| 		if w.buf != nil {
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| 			_, writeErr := w.ResponseWriter.Write(w.buf)
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| 			// Returns the error if any at write.
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| 			if writeErr != nil {
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| 				return fmt.Errorf("gziphandler: write to regular responseWriter at close gets error: %q", writeErr.Error())
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| 			}
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| 		}
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| 		return nil
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| 	}
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| 
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| 	err := w.gw.Close()
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| 	gzipWriterPools[w.index].Put(w.gw)
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| 	w.gw = nil
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| 	return err
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| }
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| 
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| // Flush flushes the underlying *gzip.Writer and then the underlying
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| // http.ResponseWriter if it is an http.Flusher. This makes GzipResponseWriter
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| // an http.Flusher.
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| func (w *GzipResponseWriter) Flush() {
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| 	if w.gw != nil {
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| 		w.gw.Flush()
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| 	}
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| 
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| 	if fw, ok := w.ResponseWriter.(http.Flusher); ok {
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| 		fw.Flush()
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| 	}
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| }
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| 
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| // Hijack implements http.Hijacker. If the underlying ResponseWriter is a
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| // Hijacker, its Hijack method is returned. Otherwise an error is returned.
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| func (w *GzipResponseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
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| 	if hj, ok := w.ResponseWriter.(http.Hijacker); ok {
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| 		return hj.Hijack()
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| 	}
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| 	return nil, nil, fmt.Errorf("http.Hijacker interface is not supported")
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| }
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| 
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| // verify Hijacker interface implementation
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| var _ http.Hijacker = &GzipResponseWriter{}
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| 
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| // MustNewGzipLevelHandler behaves just like NewGzipLevelHandler except that in
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| // an error case it panics rather than returning an error.
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| func MustNewGzipLevelHandler(level int) func(http.Handler) http.Handler {
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| 	wrap, err := NewGzipLevelHandler(level)
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| 	if err != nil {
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| 		panic(err)
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| 	}
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| 	return wrap
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| }
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| 
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| // NewGzipLevelHandler returns a wrapper function (often known as middleware)
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| // which can be used to wrap an HTTP handler to transparently gzip the response
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| // body if the client supports it (via the Accept-Encoding header). Responses will
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| // be encoded at the given gzip compression level. An error will be returned only
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| // if an invalid gzip compression level is given, so if one can ensure the level
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| // is valid, the returned error can be safely ignored.
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| func NewGzipLevelHandler(level int) (func(http.Handler) http.Handler, error) {
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| 	return NewGzipLevelAndMinSize(level, DefaultMinSize)
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| }
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| 
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| // NewGzipLevelAndMinSize behave as NewGzipLevelHandler except it let the caller
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| // specify the minimum size before compression.
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| func NewGzipLevelAndMinSize(level, minSize int) (func(http.Handler) http.Handler, error) {
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| 	if level != gzip.DefaultCompression && (level < gzip.BestSpeed || level > gzip.BestCompression) {
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| 		return nil, fmt.Errorf("invalid compression level requested: %d", level)
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| 	}
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| 	if minSize < 0 {
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| 		return nil, fmt.Errorf("minimum size must be more than zero")
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| 	}
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| 	return func(h http.Handler) http.Handler {
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| 		index := poolIndex(level)
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| 
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| 		return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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| 			w.Header().Add(vary, acceptEncoding)
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| 
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| 			if acceptsGzip(r) {
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| 				gw := &GzipResponseWriter{
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| 					ResponseWriter: w,
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| 					index:          index,
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| 					minSize:        minSize,
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| 				}
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| 				defer gw.Close()
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| 
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| 				h.ServeHTTP(gw, r)
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| 			} else {
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| 				h.ServeHTTP(w, r)
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| 			}
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| 		})
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| 	}, nil
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| }
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| 
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| // GzipHandler wraps an HTTP handler, to transparently gzip the response body if
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| // the client supports it (via the Accept-Encoding header). This will compress at
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| // the default compression level.
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| func GzipHandler(h http.Handler) http.Handler {
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| 	wrapper, _ := NewGzipLevelHandler(gzip.DefaultCompression)
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| 	return wrapper(h)
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| }
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| 
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| // acceptsGzip returns true if the given HTTP request indicates that it will
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| // accept a gzipped response.
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| func acceptsGzip(r *http.Request) bool {
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| 	acceptedEncodings, _ := parseEncodings(r.Header.Get(acceptEncoding))
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| 	return acceptedEncodings["gzip"] > 0.0
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| }
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| 
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| // parseEncodings attempts to parse a list of codings, per RFC 2616, as might
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| // appear in an Accept-Encoding header. It returns a map of content-codings to
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| // quality values, and an error containing the errors encountered. It's probably
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| // safe to ignore those, because silently ignoring errors is how the internet
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| // works.
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| //
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| // See: http://tools.ietf.org/html/rfc2616#section-14.3.
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| func parseEncodings(s string) (codings, error) {
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| 	c := make(codings)
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| 	var e []string
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| 
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| 	for _, ss := range strings.Split(s, ",") {
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| 		coding, qvalue, err := parseCoding(ss)
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| 
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| 		if err != nil {
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| 			e = append(e, err.Error())
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| 		} else {
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| 			c[coding] = qvalue
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| 		}
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| 	}
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| 
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| 	// TODO (adammck): Use a proper multi-error struct, so the individual errors
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| 	//                 can be extracted if anyone cares.
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| 	if len(e) > 0 {
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| 		return c, fmt.Errorf("errors while parsing encodings: %s", strings.Join(e, ", "))
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| 	}
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| 
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| 	return c, nil
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| }
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| 
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| // parseCoding parses a single conding (content-coding with an optional qvalue),
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| // as might appear in an Accept-Encoding header. It attempts to forgive minor
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| // formatting errors.
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| func parseCoding(s string) (coding string, qvalue float64, err error) {
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| 	for n, part := range strings.Split(s, ";") {
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| 		part = strings.TrimSpace(part)
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| 		qvalue = DefaultQValue
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| 
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| 		if n == 0 {
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| 			coding = strings.ToLower(part)
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| 		} else if strings.HasPrefix(part, "q=") {
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| 			qvalue, err = strconv.ParseFloat(strings.TrimPrefix(part, "q="), 64)
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| 
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| 			if qvalue < 0.0 {
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| 				qvalue = 0.0
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| 			} else if qvalue > 1.0 {
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| 				qvalue = 1.0
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| 			}
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| 		}
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| 	}
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| 
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| 	if coding == "" {
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| 		err = fmt.Errorf("empty content-coding")
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| 	}
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| 
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| 	return
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| }
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