mirror of
				https://github.com/k3s-io/kubernetes.git
				synced 2025-10-31 22:01:06 +00:00 
			
		
		
		
	- Move from the old github.com/golang/glog to k8s.io/klog - klog as explicit InitFlags() so we add them as necessary - we update the other repositories that we vendor that made a similar change from glog to klog * github.com/kubernetes/repo-infra * k8s.io/gengo/ * k8s.io/kube-openapi/ * github.com/google/cadvisor - Entirely remove all references to glog - Fix some tests by explicit InitFlags in their init() methods Change-Id: I92db545ff36fcec83afe98f550c9e630098b3135
		
			
				
	
	
		
			240 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
 | |
| Copyright 2017 The Kubernetes Authors.
 | |
| 
 | |
| Licensed under the Apache License, Version 2.0 (the "License");
 | |
| you may not use this file except in compliance with the License.
 | |
| You may obtain a copy of the License at
 | |
| 
 | |
|     http://www.apache.org/licenses/LICENSE-2.0
 | |
| 
 | |
| Unless required by applicable law or agreed to in writing, software
 | |
| distributed under the License is distributed on an "AS IS" BASIS,
 | |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| See the License for the specific language governing permissions and
 | |
| limitations under the License.
 | |
| */
 | |
| 
 | |
| package async
 | |
| 
 | |
| import (
 | |
| 	"fmt"
 | |
| 	"sync"
 | |
| 	"time"
 | |
| 
 | |
| 	"k8s.io/client-go/util/flowcontrol"
 | |
| 
 | |
| 	"k8s.io/klog"
 | |
| )
 | |
| 
 | |
| // BoundedFrequencyRunner manages runs of a user-provided function.
 | |
| // See NewBoundedFrequencyRunner for examples.
 | |
| type BoundedFrequencyRunner struct {
 | |
| 	name        string        // the name of this instance
 | |
| 	minInterval time.Duration // the min time between runs, modulo bursts
 | |
| 	maxInterval time.Duration // the max time between runs
 | |
| 
 | |
| 	run chan struct{} // try an async run
 | |
| 
 | |
| 	mu      sync.Mutex  // guards runs of fn and all mutations
 | |
| 	fn      func()      // function to run
 | |
| 	lastRun time.Time   // time of last run
 | |
| 	timer   timer       // timer for deferred runs
 | |
| 	limiter rateLimiter // rate limiter for on-demand runs
 | |
| }
 | |
| 
 | |
| // designed so that flowcontrol.RateLimiter satisfies
 | |
| type rateLimiter interface {
 | |
| 	TryAccept() bool
 | |
| 	Stop()
 | |
| }
 | |
| 
 | |
| type nullLimiter struct{}
 | |
| 
 | |
| func (nullLimiter) TryAccept() bool {
 | |
| 	return true
 | |
| }
 | |
| 
 | |
| func (nullLimiter) Stop() {}
 | |
| 
 | |
| var _ rateLimiter = nullLimiter{}
 | |
| 
 | |
| // for testing
 | |
| type timer interface {
 | |
| 	// C returns the timer's selectable channel.
 | |
| 	C() <-chan time.Time
 | |
| 
 | |
| 	// See time.Timer.Reset.
 | |
| 	Reset(d time.Duration) bool
 | |
| 
 | |
| 	// See time.Timer.Stop.
 | |
| 	Stop() bool
 | |
| 
 | |
| 	// See time.Now.
 | |
| 	Now() time.Time
 | |
| 
 | |
| 	// See time.Since.
 | |
| 	Since(t time.Time) time.Duration
 | |
| 
 | |
| 	// See time.Sleep.
 | |
| 	Sleep(d time.Duration)
 | |
| }
 | |
| 
 | |
| // implement our timer in terms of std time.Timer.
 | |
| type realTimer struct {
 | |
| 	*time.Timer
 | |
| }
 | |
| 
 | |
| func (rt realTimer) C() <-chan time.Time {
 | |
| 	return rt.Timer.C
 | |
| }
 | |
| 
 | |
| func (rt realTimer) Now() time.Time {
 | |
| 	return time.Now()
 | |
| }
 | |
| 
 | |
| func (rt realTimer) Since(t time.Time) time.Duration {
 | |
| 	return time.Since(t)
 | |
| }
 | |
| 
 | |
| func (rt realTimer) Sleep(d time.Duration) {
 | |
| 	time.Sleep(d)
 | |
| }
 | |
| 
 | |
| var _ timer = realTimer{}
 | |
| 
 | |
| // NewBoundedFrequencyRunner creates a new BoundedFrequencyRunner instance,
 | |
| // which will manage runs of the specified function.
 | |
| //
 | |
| // All runs will be async to the caller of BoundedFrequencyRunner.Run, but
 | |
| // multiple runs are serialized. If the function needs to hold locks, it must
 | |
| // take them internally.
 | |
| //
 | |
| // Runs of the function will have at least minInterval between them (from
 | |
| // completion to next start), except that up to bursts may be allowed.  Burst
 | |
| // runs are "accumulated" over time, one per minInterval up to burstRuns total.
 | |
| // This can be used, for example, to mitigate the impact of expensive operations
 | |
| // being called in response to user-initiated operations. Run requests that
 | |
| // would violate the minInterval are coallesced and run at the next opportunity.
 | |
| //
 | |
| // The function will be run at least once per maxInterval. For example, this can
 | |
| // force periodic refreshes of state in the absence of anyone calling Run.
 | |
| //
 | |
| // Examples:
 | |
| //
 | |
| // NewBoundedFrequencyRunner("name", fn, time.Second, 5*time.Second, 1)
 | |
| // - fn will have at least 1 second between runs
 | |
| // - fn will have no more than 5 seconds between runs
 | |
| //
 | |
| // NewBoundedFrequencyRunner("name", fn, 3*time.Second, 10*time.Second, 3)
 | |
| // - fn will have at least 3 seconds between runs, with up to 3 burst runs
 | |
| // - fn will have no more than 10 seconds between runs
 | |
| //
 | |
| // The maxInterval must be greater than or equal to the minInterval,  If the
 | |
| // caller passes a maxInterval less than minInterval, this function will panic.
 | |
| func NewBoundedFrequencyRunner(name string, fn func(), minInterval, maxInterval time.Duration, burstRuns int) *BoundedFrequencyRunner {
 | |
| 	timer := realTimer{Timer: time.NewTimer(0)} // will tick immediately
 | |
| 	<-timer.C()                                 // consume the first tick
 | |
| 	return construct(name, fn, minInterval, maxInterval, burstRuns, timer)
 | |
| }
 | |
| 
 | |
| // Make an instance with dependencies injected.
 | |
| func construct(name string, fn func(), minInterval, maxInterval time.Duration, burstRuns int, timer timer) *BoundedFrequencyRunner {
 | |
| 	if maxInterval < minInterval {
 | |
| 		panic(fmt.Sprintf("%s: maxInterval (%v) must be >= minInterval (%v)", name, minInterval, maxInterval))
 | |
| 	}
 | |
| 	if timer == nil {
 | |
| 		panic(fmt.Sprintf("%s: timer must be non-nil", name))
 | |
| 	}
 | |
| 
 | |
| 	bfr := &BoundedFrequencyRunner{
 | |
| 		name:        name,
 | |
| 		fn:          fn,
 | |
| 		minInterval: minInterval,
 | |
| 		maxInterval: maxInterval,
 | |
| 		run:         make(chan struct{}, 1),
 | |
| 		timer:       timer,
 | |
| 	}
 | |
| 	if minInterval == 0 {
 | |
| 		bfr.limiter = nullLimiter{}
 | |
| 	} else {
 | |
| 		// allow burst updates in short succession
 | |
| 		qps := float32(time.Second) / float32(minInterval)
 | |
| 		bfr.limiter = flowcontrol.NewTokenBucketRateLimiterWithClock(qps, burstRuns, timer)
 | |
| 	}
 | |
| 	return bfr
 | |
| }
 | |
| 
 | |
| // Loop handles the periodic timer and run requests.  This is expected to be
 | |
| // called as a goroutine.
 | |
| func (bfr *BoundedFrequencyRunner) Loop(stop <-chan struct{}) {
 | |
| 	klog.V(3).Infof("%s Loop running", bfr.name)
 | |
| 	bfr.timer.Reset(bfr.maxInterval)
 | |
| 	for {
 | |
| 		select {
 | |
| 		case <-stop:
 | |
| 			bfr.stop()
 | |
| 			klog.V(3).Infof("%s Loop stopping", bfr.name)
 | |
| 			return
 | |
| 		case <-bfr.timer.C():
 | |
| 			bfr.tryRun()
 | |
| 		case <-bfr.run:
 | |
| 			bfr.tryRun()
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Run the function as soon as possible.  If this is called while Loop is not
 | |
| // running, the call may be deferred indefinitely.
 | |
| // If there is already a queued request to call the underlying function, it
 | |
| // may be dropped - it is just guaranteed that we will try calling the
 | |
| // underlying function as soon as possible starting from now.
 | |
| func (bfr *BoundedFrequencyRunner) Run() {
 | |
| 	// If it takes a lot of time to run the underlying function, noone is really
 | |
| 	// processing elements from <run> channel. So to avoid blocking here on the
 | |
| 	// putting element to it, we simply skip it if there is already an element
 | |
| 	// in it.
 | |
| 	select {
 | |
| 	case bfr.run <- struct{}{}:
 | |
| 	default:
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // assumes the lock is not held
 | |
| func (bfr *BoundedFrequencyRunner) stop() {
 | |
| 	bfr.mu.Lock()
 | |
| 	defer bfr.mu.Unlock()
 | |
| 	bfr.limiter.Stop()
 | |
| 	bfr.timer.Stop()
 | |
| }
 | |
| 
 | |
| // assumes the lock is not held
 | |
| func (bfr *BoundedFrequencyRunner) tryRun() {
 | |
| 	bfr.mu.Lock()
 | |
| 	defer bfr.mu.Unlock()
 | |
| 
 | |
| 	if bfr.limiter.TryAccept() {
 | |
| 		// We're allowed to run the function right now.
 | |
| 		bfr.fn()
 | |
| 		bfr.lastRun = bfr.timer.Now()
 | |
| 		bfr.timer.Stop()
 | |
| 		bfr.timer.Reset(bfr.maxInterval)
 | |
| 		klog.V(3).Infof("%s: ran, next possible in %v, periodic in %v", bfr.name, bfr.minInterval, bfr.maxInterval)
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	// It can't run right now, figure out when it can run next.
 | |
| 
 | |
| 	elapsed := bfr.timer.Since(bfr.lastRun)    // how long since last run
 | |
| 	nextPossible := bfr.minInterval - elapsed  // time to next possible run
 | |
| 	nextScheduled := bfr.maxInterval - elapsed // time to next periodic run
 | |
| 	klog.V(4).Infof("%s: %v since last run, possible in %v, scheduled in %v", bfr.name, elapsed, nextPossible, nextScheduled)
 | |
| 
 | |
| 	if nextPossible < nextScheduled {
 | |
| 		// Set the timer for ASAP, but don't drain here.  Assuming Loop is running,
 | |
| 		// it might get a delivery in the mean time, but that is OK.
 | |
| 		bfr.timer.Stop()
 | |
| 		bfr.timer.Reset(nextPossible)
 | |
| 		klog.V(3).Infof("%s: throttled, scheduling run in %v", bfr.name, nextPossible)
 | |
| 	}
 | |
| }
 |