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kubernetes#60525 introduced Balanced attached node volumes feature gate to include volume count for prioritizing nodes. The reason for introducing this flag was its usefulness in Red Hat OpenShift Online environment which is not being used any more. So, removing the flag as it helps in maintainability of the scheduler code base as mentioned at kubernetes#101489 (comment)
125 lines
4.3 KiB
Go
125 lines
4.3 KiB
Go
/*
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Copyright 2019 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package noderesources
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import (
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"context"
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"fmt"
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v1 "k8s.io/api/core/v1"
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"k8s.io/apimachinery/pkg/runtime"
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"k8s.io/kubernetes/pkg/scheduler/apis/config"
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"k8s.io/kubernetes/pkg/scheduler/apis/config/validation"
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"k8s.io/kubernetes/pkg/scheduler/framework"
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"k8s.io/kubernetes/pkg/scheduler/framework/plugins/feature"
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"k8s.io/kubernetes/pkg/scheduler/framework/plugins/names"
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)
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// MostAllocated is a score plugin that favors nodes with high allocation based on requested resources.
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type MostAllocated struct {
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handle framework.Handle
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resourceAllocationScorer
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}
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var _ = framework.ScorePlugin(&MostAllocated{})
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// MostAllocatedName is the name of the plugin used in the plugin registry and configurations.
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const MostAllocatedName = names.NodeResourcesMostAllocated
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// Name returns name of the plugin. It is used in logs, etc.
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func (ma *MostAllocated) Name() string {
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return MostAllocatedName
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}
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// Score invoked at the Score extension point.
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func (ma *MostAllocated) Score(ctx context.Context, state *framework.CycleState, pod *v1.Pod, nodeName string) (int64, *framework.Status) {
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nodeInfo, err := ma.handle.SnapshotSharedLister().NodeInfos().Get(nodeName)
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if err != nil {
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return 0, framework.AsStatus(fmt.Errorf("getting node %q from Snapshot: %w", nodeName, err))
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}
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// ma.score favors nodes with most requested resources.
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// It calculates the percentage of memory and CPU requested by pods scheduled on the node, and prioritizes
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// based on the maximum of the average of the fraction of requested to capacity.
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// Details: (cpu(MaxNodeScore * sum(requested) / capacity) + memory(MaxNodeScore * sum(requested) / capacity)) / weightSum
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return ma.score(pod, nodeInfo)
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}
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// ScoreExtensions of the Score plugin.
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func (ma *MostAllocated) ScoreExtensions() framework.ScoreExtensions {
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return nil
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}
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// NewMostAllocated initializes a new plugin and returns it.
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func NewMostAllocated(maArgs runtime.Object, h framework.Handle, fts feature.Features) (framework.Plugin, error) {
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args, ok := maArgs.(*config.NodeResourcesMostAllocatedArgs)
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if !ok {
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return nil, fmt.Errorf("want args to be of type NodeResourcesMostAllocatedArgs, got %T", args)
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}
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if err := validation.ValidateNodeResourcesMostAllocatedArgs(nil, args); err != nil {
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return nil, err
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}
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resToWeightMap := make(resourceToWeightMap)
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for _, resource := range (*args).Resources {
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resToWeightMap[v1.ResourceName(resource.Name)] = resource.Weight
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}
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return &MostAllocated{
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handle: h,
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resourceAllocationScorer: resourceAllocationScorer{
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Name: MostAllocatedName,
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scorer: mostResourceScorer(resToWeightMap),
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resourceToWeightMap: resToWeightMap,
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enablePodOverhead: fts.EnablePodOverhead,
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},
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}, nil
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}
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func mostResourceScorer(resToWeightMap resourceToWeightMap) func(requested, allocable resourceToValueMap) int64 {
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return func(requested, allocable resourceToValueMap) int64 {
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var nodeScore, weightSum int64
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for resource, weight := range resToWeightMap {
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resourceScore := mostRequestedScore(requested[resource], allocable[resource])
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nodeScore += resourceScore * weight
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weightSum += weight
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}
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if weightSum == 0 {
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return 0
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}
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return (nodeScore / weightSum)
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}
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}
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// The used capacity is calculated on a scale of 0-MaxNodeScore (MaxNodeScore is
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// constant with value set to 100).
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// 0 being the lowest priority and 100 being the highest.
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// The more resources are used the higher the score is. This function
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// is almost a reversed version of noderesources.leastRequestedScore.
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func mostRequestedScore(requested, capacity int64) int64 {
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if capacity == 0 {
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return 0
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}
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if requested > capacity {
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// `requested` might be greater than `capacity` because pods with no
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// requests get minimum values.
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requested = capacity
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}
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return (requested * framework.MaxNodeScore) / capacity
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}
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