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			51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2011 Google Inc.  All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package uuid
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import (
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	guuid "github.com/google/uuid"
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)
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// NodeInterface returns the name of the interface from which the NodeID was
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// derived.  The interface "user" is returned if the NodeID was set by
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// SetNodeID.
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func NodeInterface() string {
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	return guuid.NodeInterface()
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}
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// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
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// If name is "" then the first usable interface found will be used or a random
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// Node ID will be generated.  If a named interface cannot be found then false
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// is returned.
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//
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// SetNodeInterface never fails when name is "".
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func SetNodeInterface(name string) bool {
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	return guuid.SetNodeInterface(name)
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}
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// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
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// if not already set.
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func NodeID() []byte {
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	return guuid.NodeID()
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}
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// SetNodeID sets the Node ID to be used for Version 1 UUIDs.  The first 6 bytes
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// of id are used.  If id is less than 6 bytes then false is returned and the
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// Node ID is not set.
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func SetNodeID(id []byte) bool {
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	return guuid.SetNodeID(id)
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}
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// NodeID returns the 6 byte node id encoded in uuid.  It returns nil if uuid is
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// not valid.  The NodeID is only well defined for version 1 and 2 UUIDs.
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func (uuid UUID) NodeID() []byte {
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	if len(uuid) != 16 {
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		return nil
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	}
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	node := make([]byte, 6)
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	copy(node, uuid[10:])
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	return node
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}
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