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	when the systemd cgroup manager is used, controllers not handled by systemd are created manually afterwards. libcontainer didn't correctly cleanup these cgroups that were leaked on cgroup v1. Closes: https://github.com/kubernetes/kubernetes/issues/92766 Signed-off-by: Giuseppe Scrivano <gscrivan@redhat.com>
		
			
				
	
	
		
			87 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package ebpf
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import (
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	"fmt"
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	"github.com/cilium/ebpf/asm"
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	"github.com/cilium/ebpf/internal/btf"
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)
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// link resolves bpf-to-bpf calls.
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//
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// Each library may contain multiple functions / labels, and is only linked
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// if prog references one of these functions.
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//
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// Libraries also linked.
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func link(prog *ProgramSpec, libs []*ProgramSpec) error {
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	var (
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		linked  = make(map[*ProgramSpec]bool)
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		pending = []asm.Instructions{prog.Instructions}
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		insns   asm.Instructions
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	)
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	for len(pending) > 0 {
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		insns, pending = pending[0], pending[1:]
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		for _, lib := range libs {
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			if linked[lib] {
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				continue
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			}
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			needed, err := needSection(insns, lib.Instructions)
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			if err != nil {
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				return fmt.Errorf("linking %s: %w", lib.Name, err)
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			}
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			if !needed {
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				continue
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			}
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			linked[lib] = true
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			prog.Instructions = append(prog.Instructions, lib.Instructions...)
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			pending = append(pending, lib.Instructions)
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			if prog.BTF != nil && lib.BTF != nil {
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				if err := btf.ProgramAppend(prog.BTF, lib.BTF); err != nil {
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					return fmt.Errorf("linking BTF of %s: %w", lib.Name, err)
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				}
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			}
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		}
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	}
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	return nil
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}
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func needSection(insns, section asm.Instructions) (bool, error) {
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	// A map of symbols to the libraries which contain them.
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	symbols, err := section.SymbolOffsets()
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	if err != nil {
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		return false, err
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	}
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	for _, ins := range insns {
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		if ins.Reference == "" {
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			continue
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		}
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		if ins.OpCode.JumpOp() != asm.Call || ins.Src != asm.PseudoCall {
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			continue
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		}
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		if ins.Constant != -1 {
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			// This is already a valid call, no need to link again.
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			continue
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		}
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		if _, ok := symbols[ins.Reference]; !ok {
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			// Symbol isn't available in this section
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			continue
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		}
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		// At this point we know that at least one function in the
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		// library is called from insns, so we have to link it.
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		return true, nil
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	}
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	// None of the functions in the section are called.
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	return false, nil
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}
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