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Service Map (#623)
* debug builds and gcflags * update dockerfile for debug * service map routes and controller * service map graph structure * service map interface and new methods * adding service map edges from mizu entries * new service map count methods * implementing the status endpoint * ServiceMapResponse and ServiceMapEdge models * service map get endpoint logic * reset logic and endpoint * fixed service map get status * improvements to graph node structure * front-end implementation and service map buttons * new render endpoint to render the graph in real time * spinner sass * new ServiceMapModal component * testing react-force-graph-2d lib * Improvements to service map graph structure, added node id and updated edge source/destination type * Revert "testing react-force-graph-2d lib" This reverts commit1153938386
. * testing react-graph-vis lib * updated to work with react-graph-vis lib * removed render endpoint * go mod tidy * serviceMap config flag * using the serviceMap config flag * passing mizu config to service map as a dependency * service map tests * Removed print functions * finished service map tests * new service property * service map controller tests * moved service map reset button to service map modal reset closes the modal * service map modal refresh button and logic * reset button resets data and refresh * service map modal close button * node size/edge size based on the count value edge color based on protocol * nodes and edges shadow * enabled physics to avoid node overlap, changed kafka protocol color to dark green * showing edges count values and fixed bidirectional edges overlap * go mod tidy * removed console.log * Using the destination node protocol instead of the source node protocol * Revert "debug builds and gcflags" Addressed by #624 and #626 This reverts commit17ecaece3e
. * Revert "update dockerfile for debug" Addressed by #635 This reverts commit5dfc15b140
. * using the entire tap Protocol struct instead of only the protocol name * using the backend protocol background color for node colors * fixed test, the node list order can change * re-factoring to get 100% coverage * using protocol colors just for edges * re-factored service map to use TCP Entry data. Node key is the entry ip-address instead of the name * fallback to ip-address when entry name is unresolved * re-factored front-end * adjustment to main div style * added support for multiple protocols for the same edge * using the item protocol instead of the extension variable * fixed controller tests * displaying service name and ip-address on graph nodes * fixed service map test, we cannot guarantee the slice order * auth middleware * created a new pkg for the service map * re-factoring * re-factored front-end * reverting the import order as previous * Aligning with other UI feature flags handling * we don't need to get the status anymore, we have window["isServiceMapEnabled"] * small adjustments * renamed from .tsx to .ts * button styles and minor improvements * moved service map modal from trafficPage to app component Co-authored-by: Igor Gov <igor.govorov1@gmail.com>
This commit is contained in:
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parent
7477f867f9
commit
d5fd2ff1da
271
agent/pkg/servicemap/servicemap.go
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271
agent/pkg/servicemap/servicemap.go
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@@ -0,0 +1,271 @@
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package servicemap
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import (
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"sync"
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"github.com/up9inc/mizu/shared"
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"github.com/up9inc/mizu/shared/logger"
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tapApi "github.com/up9inc/mizu/tap/api"
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)
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const (
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ServiceMapEnabled = "enabled"
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ServiceMapDisabled = "disabled"
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UnresolvedNodeName = "unresolved"
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)
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var instance *serviceMap
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var once sync.Once
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func GetInstance() ServiceMap {
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once.Do(func() {
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instance = newServiceMap()
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logger.Log.Debug("Service Map Initialized")
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})
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return instance
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}
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type serviceMap struct {
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config *shared.MizuAgentConfig
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graph *graph
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entriesProcessed int
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}
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type ServiceMap interface {
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SetConfig(config *shared.MizuAgentConfig)
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IsEnabled() bool
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NewTCPEntry(source *tapApi.TCP, destination *tapApi.TCP, protocol *tapApi.Protocol)
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GetStatus() ServiceMapStatus
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GetNodes() []ServiceMapNode
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GetEdges() []ServiceMapEdge
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GetEntriesProcessedCount() int
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GetNodesCount() int
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GetEdgesCount() int
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Reset()
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}
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func newServiceMap() *serviceMap {
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return &serviceMap{
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config: nil,
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entriesProcessed: 0,
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graph: newDirectedGraph(),
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}
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}
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type key string
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type entryData struct {
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key key
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entry *tapApi.TCP
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}
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type nodeData struct {
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id int
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entry *tapApi.TCP
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count int
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}
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type edgeProtocol struct {
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protocol *tapApi.Protocol
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count int
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}
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type edgeData struct {
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data map[key]*edgeProtocol
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}
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type graph struct {
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Nodes map[key]*nodeData
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Edges map[key]map[key]*edgeData
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}
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func newDirectedGraph() *graph {
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return &graph{
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Nodes: make(map[key]*nodeData),
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Edges: make(map[key]map[key]*edgeData),
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}
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}
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func newNodeData(id int, e *tapApi.TCP) *nodeData {
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return &nodeData{
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id: id,
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entry: e,
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count: 1,
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}
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}
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func newEdgeData(p *tapApi.Protocol) *edgeData {
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return &edgeData{
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data: map[key]*edgeProtocol{
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key(p.Name): {
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protocol: p,
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count: 1,
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},
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},
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}
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}
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func (s *serviceMap) nodeExists(k key) (*nodeData, bool) {
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n, ok := s.graph.Nodes[k]
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return n, ok
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}
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func (s *serviceMap) addNode(k key, e *tapApi.TCP) (*nodeData, bool) {
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nd, exists := s.nodeExists(k)
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if !exists {
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s.graph.Nodes[k] = newNodeData(len(s.graph.Nodes)+1, e)
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return s.graph.Nodes[k], true
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}
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return nd, false
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}
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func (s *serviceMap) addEdge(u, v *entryData, p *tapApi.Protocol) {
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if n, ok := s.addNode(u.key, u.entry); !ok {
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n.count++
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}
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if n, ok := s.addNode(v.key, v.entry); !ok {
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n.count++
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}
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if _, ok := s.graph.Edges[u.key]; !ok {
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s.graph.Edges[u.key] = make(map[key]*edgeData)
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}
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// new edge u -> v pair
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// protocol is the same for u and v
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if e, ok := s.graph.Edges[u.key][v.key]; ok {
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// edge data already exists for u -> v pair
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// we have a new protocol for this u -> v pair
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k := key(p.Name)
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if pd, pOk := e.data[k]; pOk {
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// protocol key already exists, just increment the count
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pd.count++
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} else {
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// new protocol key
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e.data[k] = &edgeProtocol{
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protocol: p,
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count: 1,
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}
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}
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} else {
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// new edge data for u -> v pair
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s.graph.Edges[u.key][v.key] = newEdgeData(p)
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}
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s.entriesProcessed++
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}
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func (s *serviceMap) SetConfig(config *shared.MizuAgentConfig) {
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s.config = config
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}
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func (s *serviceMap) IsEnabled() bool {
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if s.config != nil && s.config.ServiceMap {
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return true
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}
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return false
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}
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func (s *serviceMap) NewTCPEntry(src *tapApi.TCP, dst *tapApi.TCP, p *tapApi.Protocol) {
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if !s.IsEnabled() {
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return
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}
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srcEntry := &entryData{
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key: key(src.IP),
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entry: src,
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}
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if len(srcEntry.entry.Name) == 0 {
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srcEntry.entry.Name = UnresolvedNodeName
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}
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dstEntry := &entryData{
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key: key(dst.IP),
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entry: dst,
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}
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if len(dstEntry.entry.Name) == 0 {
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dstEntry.entry.Name = UnresolvedNodeName
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}
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s.addEdge(srcEntry, dstEntry, p)
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}
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func (s *serviceMap) GetStatus() ServiceMapStatus {
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status := ServiceMapDisabled
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if s.IsEnabled() {
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status = ServiceMapEnabled
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}
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return ServiceMapStatus{
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Status: status,
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EntriesProcessedCount: s.entriesProcessed,
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NodeCount: s.GetNodesCount(),
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EdgeCount: s.GetEdgesCount(),
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}
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}
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func (s *serviceMap) GetNodes() []ServiceMapNode {
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var nodes []ServiceMapNode
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for i, n := range s.graph.Nodes {
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nodes = append(nodes, ServiceMapNode{
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Id: n.id,
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Name: string(i),
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Entry: n.entry,
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Count: n.count,
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})
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}
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return nodes
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}
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func (s *serviceMap) GetEdges() []ServiceMapEdge {
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var edges []ServiceMapEdge
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for u, m := range s.graph.Edges {
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for v := range m {
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for _, p := range s.graph.Edges[u][v].data {
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edges = append(edges, ServiceMapEdge{
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Source: ServiceMapNode{
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Id: s.graph.Nodes[u].id,
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Name: string(u),
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Entry: s.graph.Nodes[u].entry,
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Count: s.graph.Nodes[u].count,
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},
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Destination: ServiceMapNode{
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Id: s.graph.Nodes[v].id,
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Name: string(v),
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Entry: s.graph.Nodes[v].entry,
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Count: s.graph.Nodes[v].count,
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},
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Count: p.count,
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Protocol: p.protocol,
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})
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}
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}
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}
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return edges
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}
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func (s *serviceMap) GetEntriesProcessedCount() int {
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return s.entriesProcessed
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}
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func (s *serviceMap) GetNodesCount() int {
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return len(s.graph.Nodes)
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}
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func (s *serviceMap) GetEdgesCount() int {
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var count int
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for u, m := range s.graph.Edges {
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for v := range m {
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for range s.graph.Edges[u][v].data {
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count++
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}
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}
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}
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return count
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}
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func (s *serviceMap) Reset() {
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s.entriesProcessed = 0
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s.graph = newDirectedGraph()
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}
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