# creates image in which mizu api is remotely debuggable using delve FROM node:14-slim AS site-build WORKDIR /app/ui-build COPY ui . RUN npm i RUN npm run build FROM golang:1.16-alpine AS builder # Set necessary environment variables needed for our image. ENV CGO_ENABLED=1 GOOS=linux GOARCH=amd64 RUN apk add libpcap-dev gcc g++ make # Move to api working directory (/api-build). WORKDIR /app/api-build COPY api/go.mod api/go.sum ./ COPY shared/go.mod shared/go.mod ../shared/ RUN go mod download # cheap trick to make the build faster (As long as go.mod wasn't changes) RUN go list -f '{{.Path}}@{{.Version}}' -m all | sed 1d | grep -e 'go-cache' -e 'sqlite' | xargs go get # Copy and build api code COPY shared ../shared COPY api . RUN go build -gcflags="all=-N -l" -o mizuagent . FROM golang:1.16-alpine RUN apk add bash libpcap-dev tcpdump WORKDIR /app # Copy binary and config files from /build to root folder of scratch container. COPY --from=builder ["/app/api-build/mizuagent", "."] COPY --from=site-build ["/app/ui-build/build", "site"] # install remote debugging tool RUN go get github.com/go-delve/delve/cmd/dlv CMD ["sh", "-c", "dlv --headless=true --listen=:2345 --log --api-version=2 --accept-multiclient exec ./mizuagent -- --aggregator"]