kubeshark/agent/pkg/servicemap/servicemap.go
M. Mert Yıldıran e1ad302c29
Make logger a separate module such that don't depend on shared module as a whole for logging (#1047)
* Make `logger` a separate module such that don't depend on `shared` module as a whole for logging

* Update `Dockerfile`
2022-04-27 22:26:27 +03:00

307 lines
6.1 KiB
Go

package servicemap
import (
"sync"
"github.com/jinzhu/copier"
"github.com/up9inc/mizu/logger"
tapApi "github.com/up9inc/mizu/tap/api"
)
const (
ServiceMapEnabled = "enabled"
ServiceMapDisabled = "disabled"
UnresolvedNodeName = "unresolved"
)
var instance *defaultServiceMap
var once sync.Once
func GetDefaultServiceMapInstance() *defaultServiceMap {
once.Do(func() {
instance = NewDefaultServiceMapGenerator()
logger.Log.Debug("Service Map Initialized")
})
return instance
}
type defaultServiceMap struct {
enabled bool
graph *graph
entriesProcessed int
}
type ServiceMapSink interface {
NewTCPEntry(source *tapApi.TCP, destination *tapApi.TCP, protocol *tapApi.Protocol)
}
type ServiceMap interface {
Enable()
Disable()
IsEnabled() bool
GetStatus() ServiceMapStatus
GetNodes() []ServiceMapNode
GetEdges() []ServiceMapEdge
GetEntriesProcessedCount() int
GetNodesCount() int
GetEdgesCount() int
Reset()
}
func NewDefaultServiceMapGenerator() *defaultServiceMap {
return &defaultServiceMap{
enabled: false,
entriesProcessed: 0,
graph: newDirectedGraph(),
}
}
type key string
type entryData struct {
key key
entry *tapApi.TCP
}
type nodeData struct {
id int
entry *tapApi.TCP
count int
}
type edgeProtocol struct {
protocol *tapApi.Protocol
count int
}
type edgeData struct {
data map[key]*edgeProtocol
}
type graph struct {
Nodes map[key]*nodeData
Edges map[key]map[key]*edgeData
}
func newDirectedGraph() *graph {
return &graph{
Nodes: make(map[key]*nodeData),
Edges: make(map[key]map[key]*edgeData),
}
}
func newNodeData(id int, e *tapApi.TCP) *nodeData {
return &nodeData{
id: id,
entry: e,
count: 1,
}
}
func newEdgeData(p *tapApi.Protocol) *edgeData {
return &edgeData{
data: map[key]*edgeProtocol{
key(p.Name): {
protocol: p,
count: 1,
},
},
}
}
func (s *defaultServiceMap) nodeExists(k key) (*nodeData, bool) {
n, ok := s.graph.Nodes[k]
return n, ok
}
func (s *defaultServiceMap) addNode(k key, e *tapApi.TCP) (*nodeData, bool) {
nd, exists := s.nodeExists(k)
if !exists {
s.graph.Nodes[k] = newNodeData(len(s.graph.Nodes)+1, e)
return s.graph.Nodes[k], true
}
return nd, false
}
func (s *defaultServiceMap) addEdge(u, v *entryData, p *tapApi.Protocol) {
if n, ok := s.addNode(u.key, u.entry); !ok {
n.count++
}
if n, ok := s.addNode(v.key, v.entry); !ok {
n.count++
}
if _, ok := s.graph.Edges[u.key]; !ok {
s.graph.Edges[u.key] = make(map[key]*edgeData)
}
// new edge u -> v pair
// protocol is the same for u and v
if e, ok := s.graph.Edges[u.key][v.key]; ok {
// edge data already exists for u -> v pair
// we have a new protocol for this u -> v pair
k := key(p.Name)
if pd, pOk := e.data[k]; pOk {
// protocol key already exists, just increment the count
pd.count++
} else {
// new protocol key
e.data[k] = &edgeProtocol{
protocol: p,
count: 1,
}
}
} else {
// new edge data for u -> v pair
s.graph.Edges[u.key][v.key] = newEdgeData(p)
}
s.entriesProcessed++
}
func (s *defaultServiceMap) Enable() {
s.enabled = true
}
func (s *defaultServiceMap) Disable() {
s.Reset()
s.enabled = false
}
func (s *defaultServiceMap) IsEnabled() bool {
return s.enabled
}
func (s *defaultServiceMap) NewTCPEntry(src *tapApi.TCP, dst *tapApi.TCP, p *tapApi.Protocol) {
if !s.IsEnabled() {
return
}
var srcEntry *entryData
var dstEntry *entryData
if len(src.Name) == 0 {
srcEntry = &entryData{
key: key(src.IP),
entry: &tapApi.TCP{},
}
if err := copier.Copy(srcEntry.entry, src); err != nil {
logger.Log.Errorf("Error while copying src entry into src entry data")
}
srcEntry.entry.Name = UnresolvedNodeName
} else {
srcEntry = &entryData{
key: key(src.Name),
entry: src,
}
}
if len(dst.Name) == 0 {
dstEntry = &entryData{
key: key(dst.IP),
entry: &tapApi.TCP{},
}
if err := copier.Copy(dstEntry.entry, dst); err != nil {
logger.Log.Errorf("Error while copying dst entry into dst entry data")
}
dstEntry.entry.Name = UnresolvedNodeName
} else {
dstEntry = &entryData{
key: key(dst.Name),
entry: dst,
}
}
s.addEdge(srcEntry, dstEntry, p)
}
func (s *defaultServiceMap) GetStatus() ServiceMapStatus {
status := ServiceMapDisabled
if s.IsEnabled() {
status = ServiceMapEnabled
}
return ServiceMapStatus{
Status: status,
EntriesProcessedCount: s.entriesProcessed,
NodeCount: s.GetNodesCount(),
EdgeCount: s.GetEdgesCount(),
}
}
func (s *defaultServiceMap) GetNodes() []ServiceMapNode {
nodes := []ServiceMapNode{}
for i, n := range s.graph.Nodes {
nodes = append(nodes, ServiceMapNode{
Id: n.id,
Name: string(i),
Resolved: n.entry.Name != UnresolvedNodeName,
Entry: n.entry,
Count: n.count,
})
}
return nodes
}
func (s *defaultServiceMap) GetEdges() []ServiceMapEdge {
edges := []ServiceMapEdge{}
for u, m := range s.graph.Edges {
for v := range m {
for _, p := range s.graph.Edges[u][v].data {
edges = append(edges, ServiceMapEdge{
Source: ServiceMapNode{
Id: s.graph.Nodes[u].id,
Name: string(u),
Entry: s.graph.Nodes[u].entry,
Resolved: s.graph.Nodes[u].entry.Name != UnresolvedNodeName,
Count: s.graph.Nodes[u].count,
},
Destination: ServiceMapNode{
Id: s.graph.Nodes[v].id,
Name: string(v),
Entry: s.graph.Nodes[v].entry,
Resolved: s.graph.Nodes[v].entry.Name != UnresolvedNodeName,
Count: s.graph.Nodes[v].count,
},
Count: p.count,
Protocol: p.protocol,
})
}
}
}
return edges
}
func (s *defaultServiceMap) GetEntriesProcessedCount() int {
return s.entriesProcessed
}
func (s *defaultServiceMap) GetNodesCount() int {
return len(s.graph.Nodes)
}
func (s *defaultServiceMap) GetEdgesCount() int {
var count int
for u, m := range s.graph.Edges {
for v := range m {
for range s.graph.Edges[u][v].data {
count++
}
}
}
return count
}
func (s *defaultServiceMap) Reset() {
s.entriesProcessed = 0
s.graph = newDirectedGraph()
}