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* Add `/db/flush` and `/db/reset` API endpoints * Handle the unmarshalling errors better in the WebSocket * Handle Basenine connection error better in the WebSocket * Upgrade to Basenine `v0.6.5` * Fix the duplicated `StartTime` state Co-authored-by: gadotroee <55343099+gadotroee@users.noreply.github.com>
29 lines
796 B
Go
29 lines
796 B
Go
package controllers
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import (
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"net/http"
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"github.com/gin-gonic/gin"
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basenine "github.com/up9inc/basenine/client/go"
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"github.com/up9inc/mizu/agent/pkg/app"
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"github.com/up9inc/mizu/agent/pkg/config"
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"github.com/up9inc/mizu/shared"
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)
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func Flush(c *gin.Context) {
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if err := basenine.Flush(shared.BasenineHost, shared.BaseninePort); err != nil {
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c.JSON(http.StatusBadRequest, err)
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} else {
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c.JSON(http.StatusOK, "Flushed.")
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}
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}
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func Reset(c *gin.Context) {
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if err := basenine.Reset(shared.BasenineHost, shared.BaseninePort); err != nil {
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c.JSON(http.StatusBadRequest, err)
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} else {
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app.ConfigureBasenineServer(shared.BasenineHost, shared.BaseninePort, config.Config.MaxDBSizeBytes, config.Config.LogLevel, config.Config.InsertionFilter)
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c.JSON(http.StatusOK, "Resetted.")
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}
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}
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