kubeshark/agent/pkg/api/socket_routes.go
M. Mert Yıldıran 80e881fee2
Upgrade Basenine to 0.3.0, do a refactor to enable redact helper and update the cheatsheet (#614)
* Upgrade Basenine version from `0.2.26` to `0.3.0`

* Remove `Summarize` method from `Dissector` interface and refactor the data structures in `tap/api/api.go`

* Rename `MizuEntry` to `Entry` and `BaseEntryDetails` to `BaseEntry`

* Populate `ContractStatus` field as well

* Update the cheatsheet

* Upgrade the Basenine version in the helm chart as well

* Remove a forgoten `console.log` call
2022-01-11 12:51:30 +03:00

212 lines
5.5 KiB
Go

package api
import (
"encoding/json"
"errors"
"fmt"
"mizuserver/pkg/middlewares"
"mizuserver/pkg/models"
"net/http"
"sync"
"time"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
basenine "github.com/up9inc/basenine/client/go"
"github.com/up9inc/mizu/shared"
"github.com/up9inc/mizu/shared/debounce"
"github.com/up9inc/mizu/shared/logger"
tapApi "github.com/up9inc/mizu/tap/api"
)
type EventHandlers interface {
WebSocketConnect(socketId int, isTapper bool)
WebSocketDisconnect(socketId int, isTapper bool)
WebSocketMessage(socketId int, message []byte)
}
type SocketConnection struct {
connection *websocket.Conn
lock *sync.Mutex
eventHandlers EventHandlers
isTapper bool
}
var websocketUpgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
var websocketIdsLock = sync.Mutex{}
var connectedWebsockets map[int]*SocketConnection
var connectedWebsocketIdCounter = 0
func init() {
websocketUpgrader.CheckOrigin = func(r *http.Request) bool { return true } // like cors for web socket
connectedWebsockets = make(map[int]*SocketConnection, 0)
}
func WebSocketRoutes(app *gin.Engine, eventHandlers EventHandlers, startTime int64) {
app.GET("/ws", func(c *gin.Context) {
websocketHandler(c.Writer, c.Request, eventHandlers, false, startTime)
}, middlewares.RequiresAuth())
app.GET("/wsTapper", func(c *gin.Context) { // TODO: add m2m authentication to this route
websocketHandler(c.Writer, c.Request, eventHandlers, true, startTime)
})
}
func websocketHandler(w http.ResponseWriter, r *http.Request, eventHandlers EventHandlers, isTapper bool, startTime int64) {
ws, err := websocketUpgrader.Upgrade(w, r, nil)
if err != nil {
logger.Log.Errorf("Failed to set websocket upgrade: %v", err)
return
}
websocketIdsLock.Lock()
connectedWebsocketIdCounter++
socketId := connectedWebsocketIdCounter
connectedWebsockets[socketId] = &SocketConnection{connection: ws, lock: &sync.Mutex{}, eventHandlers: eventHandlers, isTapper: isTapper}
websocketIdsLock.Unlock()
var connection *basenine.Connection
var isQuerySet bool
// `!isTapper` means it's a connection from the web UI
if !isTapper {
connection, err = basenine.NewConnection(shared.BasenineHost, shared.BaseninePort)
if err != nil {
panic(err)
}
}
data := make(chan []byte)
meta := make(chan []byte)
defer func() {
socketCleanup(socketId, connectedWebsockets[socketId])
data <- []byte(basenine.CloseChannel)
meta <- []byte(basenine.CloseChannel)
connection.Close()
}()
eventHandlers.WebSocketConnect(socketId, isTapper)
startTimeBytes, _ := models.CreateWebsocketStartTimeMessage(startTime)
SendToSocket(socketId, startTimeBytes)
for {
_, msg, err := ws.ReadMessage()
if err != nil {
if _, ok := err.(*websocket.CloseError); ok {
logger.Log.Debugf("Received websocket close message, socket id: %d", socketId)
} else {
logger.Log.Errorf("Error reading message, socket id: %d, error: %v", socketId, err)
}
break
}
if !isTapper && !isQuerySet {
query := string(msg)
err = basenine.Validate(shared.BasenineHost, shared.BaseninePort, query)
if err != nil {
toastBytes, _ := models.CreateWebsocketToastMessage(&models.ToastMessage{
Type: "error",
AutoClose: 5000,
Text: fmt.Sprintf("Syntax error: %s", err.Error()),
})
SendToSocket(socketId, toastBytes)
break
}
isQuerySet = true
handleDataChannel := func(c *basenine.Connection, data chan []byte) {
for {
bytes := <-data
if string(bytes) == basenine.CloseChannel {
return
}
var entry *tapApi.Entry
err = json.Unmarshal(bytes, &entry)
base := tapApi.Summarize(entry)
baseEntryBytes, _ := models.CreateBaseEntryWebSocketMessage(base)
SendToSocket(socketId, baseEntryBytes)
}
}
handleMetaChannel := func(c *basenine.Connection, meta chan []byte) {
for {
bytes := <-meta
if string(bytes) == basenine.CloseChannel {
return
}
var metadata *basenine.Metadata
err = json.Unmarshal(bytes, &metadata)
if err != nil {
logger.Log.Debugf("Error recieving metadata: %v", err.Error())
}
metadataBytes, _ := models.CreateWebsocketQueryMetadataMessage(metadata)
SendToSocket(socketId, metadataBytes)
}
}
go handleDataChannel(connection, data)
go handleMetaChannel(connection, meta)
connection.Query(query, data, meta)
} else {
eventHandlers.WebSocketMessage(socketId, msg)
}
}
}
func socketCleanup(socketId int, socketConnection *SocketConnection) {
err := socketConnection.connection.Close()
if err != nil {
logger.Log.Errorf("Error closing socket connection for socket id %d: %v", socketId, err)
}
websocketIdsLock.Lock()
connectedWebsockets[socketId] = nil
websocketIdsLock.Unlock()
socketConnection.eventHandlers.WebSocketDisconnect(socketId, socketConnection.isTapper)
}
var db = debounce.NewDebouncer(time.Second*5, func() {
logger.Log.Error("Successfully sent to socket")
})
func SendToSocket(socketId int, message []byte) error {
socketObj := connectedWebsockets[socketId]
if socketObj == nil {
return errors.New("Socket is disconnected")
}
var sent = false
time.AfterFunc(time.Second*5, func() {
if !sent {
logger.Log.Error("Socket timed out")
socketCleanup(socketId, socketObj)
}
})
socketObj.lock.Lock() // gorilla socket panics from concurrent writes to a single socket
err := socketObj.connection.WriteMessage(1, message)
socketObj.lock.Unlock()
sent = true
return err
}