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			118 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| /*
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|  *
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|  * Copyright 2020 gRPC authors.
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  *
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|  */
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| 
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| package grpclog
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| 
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| import (
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| 	"fmt"
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| 
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| 	"google.golang.org/grpc/internal/grpclog"
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| )
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| 
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| // componentData records the settings for a component.
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| type componentData struct {
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| 	name string
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| }
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| 
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| var cache = map[string]*componentData{}
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| 
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| func (c *componentData) InfoDepth(depth int, args ...any) {
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| 	args = append([]any{"[" + string(c.name) + "]"}, args...)
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| 	grpclog.InfoDepth(depth+1, args...)
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| }
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| 
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| func (c *componentData) WarningDepth(depth int, args ...any) {
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| 	args = append([]any{"[" + string(c.name) + "]"}, args...)
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| 	grpclog.WarningDepth(depth+1, args...)
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| }
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| 
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| func (c *componentData) ErrorDepth(depth int, args ...any) {
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| 	args = append([]any{"[" + string(c.name) + "]"}, args...)
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| 	grpclog.ErrorDepth(depth+1, args...)
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| }
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| 
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| func (c *componentData) FatalDepth(depth int, args ...any) {
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| 	args = append([]any{"[" + string(c.name) + "]"}, args...)
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| 	grpclog.FatalDepth(depth+1, args...)
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| }
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| 
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| func (c *componentData) Info(args ...any) {
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| 	c.InfoDepth(1, args...)
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| }
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| 
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| func (c *componentData) Warning(args ...any) {
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| 	c.WarningDepth(1, args...)
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| }
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| 
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| func (c *componentData) Error(args ...any) {
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| 	c.ErrorDepth(1, args...)
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| }
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| 
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| func (c *componentData) Fatal(args ...any) {
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| 	c.FatalDepth(1, args...)
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| }
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| 
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| func (c *componentData) Infof(format string, args ...any) {
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| 	c.InfoDepth(1, fmt.Sprintf(format, args...))
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| }
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| 
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| func (c *componentData) Warningf(format string, args ...any) {
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| 	c.WarningDepth(1, fmt.Sprintf(format, args...))
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| }
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| 
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| func (c *componentData) Errorf(format string, args ...any) {
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| 	c.ErrorDepth(1, fmt.Sprintf(format, args...))
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| }
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| 
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| func (c *componentData) Fatalf(format string, args ...any) {
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| 	c.FatalDepth(1, fmt.Sprintf(format, args...))
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| }
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| 
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| func (c *componentData) Infoln(args ...any) {
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| 	c.InfoDepth(1, args...)
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| }
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| 
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| func (c *componentData) Warningln(args ...any) {
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| 	c.WarningDepth(1, args...)
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| }
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| 
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| func (c *componentData) Errorln(args ...any) {
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| 	c.ErrorDepth(1, args...)
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| }
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| 
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| func (c *componentData) Fatalln(args ...any) {
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| 	c.FatalDepth(1, args...)
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| }
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| 
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| func (c *componentData) V(l int) bool {
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| 	return V(l)
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| }
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| 
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| // Component creates a new component and returns it for logging. If a component
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| // with the name already exists, nothing will be created and it will be
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| // returned. SetLoggerV2 will panic if it is called with a logger created by
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| // Component.
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| func Component(componentName string) DepthLoggerV2 {
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| 	if cData, ok := cache[componentName]; ok {
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| 		return cData
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| 	}
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| 	c := &componentData{componentName}
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| 	cache[componentName] = c
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| 	return c
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| }
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