mirror of
https://github.com/containers/skopeo.git
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Update c/image and c/common to latest
... to include https://github.com/containers/image/pull/2173 and https://github.com/containers/common/pull/1731 . Signed-off-by: Miloslav Trmač <mitr@redhat.com>
This commit is contained in:
78
vendor/github.com/vbauerster/mpb/v8/progress.go
generated
vendored
78
vendor/github.com/vbauerster/mpb/v8/progress.go
generated
vendored
@@ -18,8 +18,8 @@ const (
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defaultRefreshRate = 150 * time.Millisecond
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)
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// DoneError represents an error when `*mpb.Progress` is done but its functionality is requested.
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var DoneError = fmt.Errorf("%T instance can't be reused after it's done", (*Progress)(nil))
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// DoneError represents use after `(*Progress).Wait()` error.
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var DoneError = fmt.Errorf("%T instance can't be reused after %[1]T.Wait()", (*Progress)(nil))
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// Progress represents a container that renders one or more progress bars.
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type Progress struct {
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@@ -55,13 +55,13 @@ type pState struct {
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}
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// New creates new Progress container instance. It's not possible to
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// reuse instance after (*Progress).Wait method has been called.
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// reuse instance after `(*Progress).Wait` method has been called.
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func New(options ...ContainerOption) *Progress {
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return NewWithContext(context.Background(), options...)
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}
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// NewWithContext creates new Progress container instance with provided
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// context. It's not possible to reuse instance after (*Progress).Wait
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// context. It's not possible to reuse instance after `(*Progress).Wait`
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// method has been called.
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func NewWithContext(ctx context.Context, options ...ContainerOption) *Progress {
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if ctx == nil {
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@@ -133,8 +133,7 @@ func (p *Progress) New(total int64, builder BarFillerBuilder, options ...BarOpti
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// MustAdd creates a bar which renders itself by provided BarFiller.
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// If `total <= 0` triggering complete event by increment methods is
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// disabled. Panics if *Progress instance is done, i.e. called after
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// (*Progress).Wait().
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// disabled. Panics if called after `(*Progress).Wait()`.
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func (p *Progress) MustAdd(total int64, filler BarFiller, options ...BarOption) *Bar {
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bar, err := p.Add(total, filler, options...)
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if err != nil {
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@@ -145,8 +144,8 @@ func (p *Progress) MustAdd(total int64, filler BarFiller, options ...BarOption)
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// Add creates a bar which renders itself by provided BarFiller.
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// If `total <= 0` triggering complete event by increment methods
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// is disabled. If *Progress instance is done, i.e. called after
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// (*Progress).Wait(), return error == DoneError.
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// is disabled. If called after `(*Progress).Wait()` then
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// `(nil, DoneError)` is returned.
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func (p *Progress) Add(total int64, filler BarFiller, options ...BarOption) (*Bar, error) {
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if filler == nil {
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filler = NopStyle().Build()
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@@ -203,7 +202,7 @@ func (p *Progress) traverseBars(cb func(b *Bar) bool) {
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// UpdateBarPriority either immediately or lazy.
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// With lazy flag order is updated after the next refresh cycle.
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// If you don't care about laziness just use *Bar.SetPriority(int).
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// If you don't care about laziness just use `(*Bar).SetPriority(int)`.
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func (p *Progress) UpdateBarPriority(b *Bar, priority int, lazy bool) {
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if b == nil {
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return
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@@ -215,9 +214,9 @@ func (p *Progress) UpdateBarPriority(b *Bar, priority int, lazy bool) {
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}
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// Write is implementation of io.Writer.
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// Writing to `*mpb.Progress` will print lines above a running bar.
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// Writing to `*Progress` will print lines above a running bar.
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// Writes aren't flushed immediately, but at next refresh cycle.
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// If Write is called after `*mpb.Progress` is done, `mpb.DoneError`
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// If called after `(*Progress).Wait()` then `(0, DoneError)`
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// is returned.
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func (p *Progress) Write(b []byte) (int, error) {
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type result struct {
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@@ -238,7 +237,7 @@ func (p *Progress) Write(b []byte) (int, error) {
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}
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// Wait waits for all bars to complete and finally shutdowns container. After
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// this method has been called, there is no way to reuse (*Progress) instance.
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// this method has been called, there is no way to reuse `*Progress` instance.
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func (p *Progress) Wait() {
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// wait for user wg, if any
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if p.uwg != nil {
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@@ -249,9 +248,9 @@ func (p *Progress) Wait() {
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p.Shutdown()
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}
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// Shutdown cancels any running bar immediately and then shutdowns (*Progress)
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// Shutdown cancels any running bar immediately and then shutdowns `*Progress`
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// instance. Normally this method shouldn't be called unless you know what you
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// are doing. Proper way to shutdown is to call (*Progress).Wait() instead.
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// are doing. Proper way to shutdown is to call `(*Progress).Wait()` instead.
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func (p *Progress) Shutdown() {
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p.cancel()
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p.pwg.Wait()
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@@ -357,7 +356,7 @@ func (s *pState) render(cw *cwriter.Writer) (err error) {
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func (s *pState) flush(cw *cwriter.Writer, height int) error {
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var wg sync.WaitGroup
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defer wg.Wait() // waiting for all s.hm.push to complete
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defer wg.Wait() // waiting for all s.push to complete
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var popCount int
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var rows []io.Reader
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@@ -381,40 +380,34 @@ func (s *pState) flush(cw *cwriter.Writer, height int) error {
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_, _ = io.Copy(io.Discard, row)
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}
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}
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if frame.shutdown != 0 && !frame.done {
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switch frame.shutdown {
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case 1:
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b.cancel()
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if qb, ok := s.queueBars[b]; ok {
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b.cancel()
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delete(s.queueBars, b)
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qb.priority = b.priority
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wg.Add(1)
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go func(b *Bar) {
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s.hm.push(b, true)
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wg.Done()
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}(qb)
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continue
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go s.push(&wg, qb, true)
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} else if s.popCompleted && !frame.noPop {
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b.priority = s.popPriority
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s.popPriority++
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wg.Add(1)
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go s.push(&wg, b, false)
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} else if !frame.rmOnComplete {
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wg.Add(1)
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go s.push(&wg, b, false)
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}
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case 2:
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if s.popCompleted && !frame.noPop {
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switch frame.shutdown {
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case 1:
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b.priority = s.popPriority
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s.popPriority++
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default:
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b.cancel()
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popCount += usedRows
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continue
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}
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} else if frame.rmOnComplete {
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b.cancel()
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popCount += usedRows
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continue
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} else {
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b.cancel()
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}
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fallthrough
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default:
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wg.Add(1)
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go s.push(&wg, b, false)
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}
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wg.Add(1)
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go func(b *Bar) {
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s.hm.push(b, false)
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wg.Done()
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}(b)
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}
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for i := len(rows) - 1; i >= 0; i-- {
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@@ -427,6 +420,11 @@ func (s *pState) flush(cw *cwriter.Writer, height int) error {
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return cw.Flush(len(rows) - popCount)
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}
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func (s pState) push(wg *sync.WaitGroup, b *Bar, sync bool) {
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s.hm.push(b, sync)
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wg.Done()
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}
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func (s pState) makeBarState(total int64, filler BarFiller, options ...BarOption) *bState {
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bs := &bState{
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id: s.idCount,
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