Bump github.com/containers/storage from 1.26.0 to 1.29.0

Bumps [github.com/containers/storage](https://github.com/containers/storage) from 1.26.0 to 1.29.0.
- [Release notes](https://github.com/containers/storage/releases)
- [Changelog](https://github.com/containers/storage/blob/master/docs/containers-storage-changes.md)
- [Commits](https://github.com/containers/storage/compare/v1.26.0...v1.29.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
Signed-off-by: Daniel J Walsh <dwalsh@redhat.com>
This commit is contained in:
dependabot-preview[bot]
2021-04-13 08:44:26 +00:00
committed by Daniel J Walsh
parent cfbabac961
commit 5485daff13
678 changed files with 44368 additions and 5994 deletions

202
vendor/github.com/google/go-intervals/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@@ -0,0 +1,545 @@
// Copyright 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package intervalset provides an abtraction for dealing with sets of
// 1-dimensional spans, such as sets of time ranges. The Set type provides set
// arithmetic and enumeration methods based on an Interval interface.
//
// DISCLAIMER: This library is not yet stable, so expect breaking changes.
package intervalset
import (
"fmt"
"sort"
"strings"
)
// Interval is the interface for a continuous or discrete span. The interval is
// assumed to be inclusive of the starting point and exclusive of the ending
// point.
//
// All methods in the interface are non-destructive: Calls to the methods should
// not modify the interval. Furthermore, the implementation assumes an interval
// will not be mutated by user code, either.
type Interval interface {
// Intersect returns the intersection of an interval with another
// interval. The function may panic if the other interval is incompatible.
Intersect(Interval) Interval
// Before returns true if the interval is completely before another interval.
Before(Interval) bool
// IsZero returns true for the zero value of an interval.
IsZero() bool
// Bisect returns two intervals, one on the lower side of x and one on the
// upper side of x, corresponding to the subtraction of x from the original
// interval. The returned intervals are always within the range of the
// original interval.
Bisect(x Interval) (Interval, Interval)
// Adjoin returns the union of two intervals, if the intervals are exactly
// adjacent, or the zero interval if they are not.
Adjoin(Interval) Interval
// Encompass returns an interval that covers the exact extents of two
// intervals.
Encompass(Interval) Interval
}
// Set is a set of interval objects used for
type Set struct {
//non-overlapping intervals
intervals []Interval
// factory is needed when the extents of the empty set are needed.
factory intervalFactory
}
// SetInput is an interface implemented by Set and ImmutableSet. It is used when
// one of these types type must take a set as an argument.
type SetInput interface {
// Extent returns the Interval defined by the minimum and maximum values of
// the set.
Extent() Interval
// IntervalsBetween iterates over the intervals within extents set and calls f
// with each. If f returns false, iteration ceases.
//
// Any interval within the set that overlaps partially with extents is truncated
// before being passed to f.
IntervalsBetween(extents Interval, f IntervalReceiver)
}
// NewSet returns a new set given a sorted slice of intervals. This function
// panics if the intervals are not sorted.
func NewSet(intervals []Interval) *Set {
return NewSetV1(intervals, oldBehaviorFactory.makeZero)
}
// NewSetV1 returns a new set given a sorted slice of intervals. This function
// panics if the intervals are not sorted.
//
// NewSetV1 will be renamed and will replace NewSet in the v1 release.
func NewSetV1(intervals []Interval, makeZero func() Interval) *Set {
if err := CheckSorted(intervals); err != nil {
panic(err)
}
return &Set{intervals, makeIntervalFactor(makeZero)}
}
// CheckSorted checks that interval[i+1] is not before interval[i] for all
// relevant elements of the input slice. Nil is returned when len(intervals) is
// 0 or 1.
func CheckSorted(intervals []Interval) error {
for i := 0; i < len(intervals)-1; i++ {
if !intervals[i].Before(intervals[i+1]) {
return fmt.Errorf("!intervals[%d].Before(intervals[%d]) for %s, %s", i, i+1, intervals[i], intervals[i+1])
}
}
return nil
}
// Empty returns a new, empty set of intervals.
func Empty() *Set {
return EmptyV1(oldBehaviorFactory.makeZero)
}
// EmptyV1 returns a new, empty set of intervals using the semantics of the V1
// API, which will require a factory method for construction of an empty interval.
func EmptyV1(makeZero func() Interval) *Set {
return &Set{nil, makeIntervalFactor(makeZero)}
}
// Copy returns a copy of a set that may be mutated without affecting the original.
func (s *Set) Copy() *Set {
return &Set{append([]Interval(nil), s.intervals...), s.factory}
}
// String returns a human-friendly representation of the set.
func (s *Set) String() string {
var strs []string
for _, x := range s.intervals {
strs = append(strs, fmt.Sprintf("%s", x))
}
return fmt.Sprintf("{%s}", strings.Join(strs, ", "))
}
// Extent returns the Interval defined by the minimum and maximum values of the
// set.
func (s *Set) Extent() Interval {
if len(s.intervals) == 0 {
return s.factory.makeZero()
}
return s.intervals[0].Encompass(s.intervals[len(s.intervals)-1])
}
// Add adds all the elements of another set to this set.
func (s *Set) Add(b SetInput) {
// Deal with nil extent. See https://github.com/google/go-intervals/issues/6.
bExtent := b.Extent()
if bExtent == nil {
return // no changes needed
}
// Loop through the intervals of x
b.IntervalsBetween(bExtent, func(x Interval) bool {
s.insert(x)
return true
})
}
// Contains reports whether an interval is entirely contained by the set.
func (s *Set) Contains(ival Interval) bool {
// Loop through the intervals of x
next := s.iterator(ival, true)
for setInterval := next(); setInterval != nil; setInterval = next() {
left, right := ival.Bisect(setInterval)
if !left.IsZero() {
return false
}
ival = right
}
return ival.IsZero()
}
// adjoinOrAppend adds an interval to the end of intervals unless that value
// directly adjoins the last element of intervals, in which case the last
// element will be replaced by the adjoined interval.
func adjoinOrAppend(intervals []Interval, x Interval) []Interval {
lastIndex := len(intervals) - 1
if lastIndex == -1 {
return append(intervals, x)
}
adjoined := intervals[lastIndex].Adjoin(x)
if adjoined.IsZero() {
return append(intervals, x)
}
intervals[lastIndex] = adjoined
return intervals
}
func (s *Set) insert(insertion Interval) {
if s.Contains(insertion) {
return
}
// TODO(reddaly): Something like Java's ArrayList would allow both O(log(n))
// insertion and O(log(n)) lookup. For now, we have O(log(n)) lookup and O(n)
// insertion.
var newIntervals []Interval
push := func(x Interval) {
newIntervals = adjoinOrAppend(newIntervals, x)
}
inserted := false
for _, x := range s.intervals {
if inserted {
push(x)
continue
}
if insertion.Before(x) {
push(insertion)
push(x)
inserted = true
continue
}
// [===left===)[==x===)[===right===)
left, right := insertion.Bisect(x)
if !left.IsZero() {
push(left)
}
push(x)
// Replace the interval being inserted with the remaining portion of the
// interval to be inserted.
if right.IsZero() {
inserted = true
} else {
insertion = right
}
}
if !inserted {
push(insertion)
}
s.intervals = newIntervals
}
// Sub destructively modifies the set by subtracting b.
func (s *Set) Sub(b SetInput) {
extent := s.Extent()
// Deal with nil extent. See https://github.com/google/go-intervals/issues/6.
if extent == nil {
// Set is already empty, no changes necessary.
return
}
var newIntervals []Interval
push := func(x Interval) {
newIntervals = adjoinOrAppend(newIntervals, x)
}
nextX := s.iterator(extent, true)
nextY, cancel := setIntervalIterator(b, extent)
defer cancel()
x := nextX()
y := nextY()
for x != nil {
// If y == nil, all of the remaining intervals in A are to the right of B,
// so just yield them.
if y == nil {
push(x)
x = nextX()
continue
}
// Split x into parts left and right of y.
// The diagrams below show the bisection results for various situations.
// if left.IsZero() && !right.IsZero()
// xxx
// y1y1 y2y2 y3 y4y4
// xxx
// or
// xxxxxxxxxxxx
// y1y1 y2y2 y3 y4y4
//
// if !left.IsZero() && !right.IsZero()
// x1x1x1x1x1
// y1 y2
//
// if left.IsZero() && right.IsZero()
// x1x1x1x1 x2x2x2
// y1y1y1y1y1y1y1
//
// if !left.IsZero() && right.IsZero()
// x1x1 x2
// y1y1y1y1
left, right := x.Bisect(y)
// If the left side of x is non-zero, it can definitely be pushed to the
// resulting interval set since no subsequent y value will intersect it.
// The sequences look something like
// x1x1x1x1x1 OR x1x1x1 x2
// y1 y2 y1y1y1
// left = x1x1 x1x1x1
// right = x1x1 {zero}
if !left.IsZero() {
push(left)
}
if !right.IsZero() {
// If the right side of x is non-zero:
// 1) Right is the remaining portion of x that needs to be pushed.
x = right
// 2) It's not possible for current y to intersect it, so advance y. It's
// possible nextY() will intersect it, so don't push yet.
y = nextY()
} else {
// There's nothing left of x to push, so advance x.
x = nextX()
}
}
// Setting s.intervals is the only side effect in this function.
s.intervals = newIntervals
}
// intersectionIterator returns a function that yields intervals that are
// members of the intersection of s and b, in increasing order.
func (s *Set) intersectionIterator(b SetInput) (iter func() Interval, cancel func()) {
return intervalMapperToIterator(func(f IntervalReceiver) {
sExtent, bExtent := s.Extent(), b.Extent()
// Deal with nil extent. See https://github.com/google/go-intervals/issues/6.
if sExtent == nil || bExtent == nil {
// IF either set is already empty, the intersection is empty. This
// voids a panic below where a valid Interval is needed for each
// extent.
return
}
nextX := s.iterator(bExtent, true)
nextY, cancel := setIntervalIterator(b, sExtent)
defer cancel()
x := nextX()
y := nextY()
// Loop through corresponding intervals of S and B.
// If y == nil, all of the remaining intervals in S are to the right of B.
// If x == nil, all of the remaining intervals in B are to the right of S.
for x != nil && y != nil {
if x.Before(y) {
x = nextX()
continue
}
if y.Before(x) {
y = nextY()
continue
}
xyIntersect := x.Intersect(y)
if !xyIntersect.IsZero() {
if !f(xyIntersect) {
return
}
_, right := x.Bisect(y)
if !right.IsZero() {
x = right
} else {
x = nextX()
}
}
}
})
}
// Intersect destructively modifies the set by intersectin it with b.
func (s *Set) Intersect(b SetInput) {
iter, cancel := s.intersectionIterator(b)
defer cancel()
var newIntervals []Interval
for x := iter(); x != nil; x = iter() {
newIntervals = append(newIntervals, x)
}
s.intervals = newIntervals
}
// searchLow returns the first index in s.intervals that is not before x.
func (s *Set) searchLow(x Interval) int {
return sort.Search(len(s.intervals), func(i int) bool {
return !s.intervals[i].Before(x)
})
}
// searchLow returns the index of the first interval in s.intervals that is
// entirely after x.
func (s *Set) searchHigh(x Interval) int {
return sort.Search(len(s.intervals), func(i int) bool {
return x.Before(s.intervals[i])
})
}
// iterator returns a function that yields elements of the set in order.
//
// The function returned will return nil when finished iterating.
func (s *Set) iterator(extents Interval, forward bool) func() Interval {
low, high := s.searchLow(extents), s.searchHigh(extents)
i, stride := low, 1
if !forward {
i, stride = high-1, -1
}
return func() Interval {
if i < 0 || i >= len(s.intervals) {
return nil
}
x := s.intervals[i]
i += stride
return x
}
}
// IntervalReceiver is a function used for iterating over a set of intervals. It
// takes the start and end times and returns true if the iteration should
// continue.
type IntervalReceiver func(Interval) bool
// IntervalsBetween iterates over the intervals within extents set and calls f
// with each. If f returns false, iteration ceases.
//
// Any interval within the set that overlaps partially with extents is truncated
// before being passed to f.
func (s *Set) IntervalsBetween(extents Interval, f IntervalReceiver) {
// Begin = first index in s.intervals that is not before extents.
begin := sort.Search(len(s.intervals), func(i int) bool {
return !s.intervals[i].Before(extents)
})
// TODO(reddaly): Optimize this by performing a binary search for the ending
// point.
for _, interval := range s.intervals[begin:] {
// If the interval is after the extents, there will be no more overlap, so
// break out of the loop.
if extents.Before(interval) {
break
}
portionOfInterval := extents.Intersect(interval)
if portionOfInterval.IsZero() {
continue
}
if !f(portionOfInterval) {
return
}
}
}
// Intervals iterates over all the intervals within the set and calls f with
// each one. If f returns false, iteration ceases.
func (s *Set) Intervals(f IntervalReceiver) {
for _, interval := range s.intervals {
if !f(interval) {
return
}
}
}
// AllIntervals returns an ordered slice of all the intervals in the set.
func (s *Set) AllIntervals() []Interval {
return append(make([]Interval, 0, len(s.intervals)), s.intervals...)
}
// ImmutableSet returns an immutable copy of this set.
func (s *Set) ImmutableSet() *ImmutableSet {
return NewImmutableSet(s.AllIntervals())
}
// mapFn reports true if an iteration should continue. It is called on values of
// a collection.
type mapFn func(interface{}) bool
// mapFn calls mapFn for each member of a collection.
type mapperFn func(mapFn)
// iteratorFn returns the next item in an iteration or the zero value. The
// second return value indicates whether the first return value is a member of
// the collection.
type iteratorFn func() (interface{}, bool)
// generatorFn returns an iterator.
type generatorFn func() iteratorFn
// cancelFn should be called to clean up the goroutine that would otherwise leak.
type cancelFn func()
// mapperToIterator returns an iteratorFn version of a mappingFn. The second
// return value must be called at the end of iteration, or the underlying
// goroutine will leak.
func mapperToIterator(m mapperFn) (iteratorFn, cancelFn) {
generatedValues := make(chan interface{}, 1)
stopCh := make(chan interface{}, 1)
go func() {
m(func(obj interface{}) bool {
select {
case <-stopCh:
return false
case generatedValues <- obj:
return true
}
})
close(generatedValues)
}()
iter := func() (interface{}, bool) {
value, ok := <-generatedValues
return value, ok
}
return iter, func() {
stopCh <- nil
}
}
func intervalMapperToIterator(mapper func(IntervalReceiver)) (iter func() Interval, cancel func()) {
genericMapper := func(m mapFn) {
mapper(func(ival Interval) bool {
return m(ival)
})
}
genericIter, cancel := mapperToIterator(genericMapper)
return func() Interval {
genericVal, iterationEnded := genericIter()
if !iterationEnded {
return nil
}
ival, ok := genericVal.(Interval)
if !ok {
panic("unexpected value type, internal error")
}
return ival
}, cancel
}
func setIntervalIterator(s SetInput, extent Interval) (iter func() Interval, cancel func()) {
return intervalMapperToIterator(func(f IntervalReceiver) {
s.IntervalsBetween(extent, f)
})
}
// oldBehaviorFactory returns a nil interval. This was used before
// construction of a Set/ImmutableSet required passing in a factory method for
// creating a zero interval object.
var oldBehaviorFactory = makeIntervalFactor(func() Interval { return nil })
// intervalFactory is used to construct a zero-value interval. The zero value
// interval may be different for different types of intervals, so a factory is
// sometimes needed to write generic algorithms about intervals.
type intervalFactory struct {
makeZero func() Interval
}
func makeIntervalFactor(makeZero func() Interval) intervalFactory {
return intervalFactory{makeZero}
}

View File

@@ -0,0 +1,85 @@
// Copyright 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package intervalset
// ImmutableSet is a set of interval objects. It provides various set theory
// operations.
type ImmutableSet struct {
set *Set
}
// NewImmutableSet returns a new set given a sorted slice of intervals. This
// function panics if the intervals are not sorted.
func NewImmutableSet(intervals []Interval) *ImmutableSet {
return NewImmutableSetV1(intervals, oldBehaviorFactory.makeZero)
}
// NewImmutableSetV1 returns a new set given a sorted slice of intervals. This
// function panics if the intervals are not sorted.
func NewImmutableSetV1(intervals []Interval, makeZero func() Interval) *ImmutableSet {
return &ImmutableSet{NewSetV1(intervals, makeZero)}
}
// String returns a human-friendly representation of the set.
func (s *ImmutableSet) String() string {
return s.set.String()
}
// Extent returns the Interval defined by the minimum and maximum values of the
// set.
func (s *ImmutableSet) Extent() Interval {
return s.set.Extent()
}
// Contains reports whether an interval is entirely contained by the set.
func (s *ImmutableSet) Contains(ival Interval) bool {
return s.set.Contains(ival)
}
// Union returns a set with the contents of this set and another set.
func (s *ImmutableSet) Union(b SetInput) *ImmutableSet {
union := s.set.Copy()
union.Add(b)
return &ImmutableSet{union}
}
// Sub returns a set without the intervals of another set.
func (s *ImmutableSet) Sub(b SetInput) *ImmutableSet {
x := s.set.Copy()
x.Sub(b)
return &ImmutableSet{x}
}
// Intersect returns the intersection of two sets.
func (s *ImmutableSet) Intersect(b SetInput) *ImmutableSet {
x := s.set.Copy()
x.Intersect(b)
return &ImmutableSet{x}
}
// IntervalsBetween iterates over the intervals within extents set and calls f
// with each. If f returns false, iteration ceases.
//
// Any interval within the set that overlaps partially with extents is truncated
// before being passed to f.
func (s *ImmutableSet) IntervalsBetween(extents Interval, f IntervalReceiver) {
s.set.IntervalsBetween(extents, f)
}
// Intervals iterates over all the intervals within the set and calls f with
// each one. If f returns false, iteration ceases.
func (s *ImmutableSet) Intervals(f IntervalReceiver) {
s.set.Intervals(f)
}

9
vendor/github.com/google/uuid/.travis.yml generated vendored Normal file
View File

@@ -0,0 +1,9 @@
language: go
go:
- 1.4.3
- 1.5.3
- tip
script:
- go test -v ./...

10
vendor/github.com/google/uuid/CONTRIBUTING.md generated vendored Normal file
View File

@@ -0,0 +1,10 @@
# How to contribute
We definitely welcome patches and contribution to this project!
### Legal requirements
In order to protect both you and ourselves, you will need to sign the
[Contributor License Agreement](https://cla.developers.google.com/clas).
You may have already signed it for other Google projects.

9
vendor/github.com/google/uuid/CONTRIBUTORS generated vendored Normal file
View File

@@ -0,0 +1,9 @@
Paul Borman <borman@google.com>
bmatsuo
shawnps
theory
jboverfelt
dsymonds
cd1
wallclockbuilder
dansouza

27
vendor/github.com/google/uuid/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,27 @@
Copyright (c) 2009,2014 Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

19
vendor/github.com/google/uuid/README.md generated vendored Normal file
View File

@@ -0,0 +1,19 @@
# uuid ![build status](https://travis-ci.org/google/uuid.svg?branch=master)
The uuid package generates and inspects UUIDs based on
[RFC 4122](http://tools.ietf.org/html/rfc4122)
and DCE 1.1: Authentication and Security Services.
This package is based on the github.com/pborman/uuid package (previously named
code.google.com/p/go-uuid). It differs from these earlier packages in that
a UUID is a 16 byte array rather than a byte slice. One loss due to this
change is the ability to represent an invalid UUID (vs a NIL UUID).
###### Install
`go get github.com/google/uuid`
###### Documentation
[![GoDoc](https://godoc.org/github.com/google/uuid?status.svg)](http://godoc.org/github.com/google/uuid)
Full `go doc` style documentation for the package can be viewed online without
installing this package by using the GoDoc site here:
http://pkg.go.dev/github.com/google/uuid

80
vendor/github.com/google/uuid/dce.go generated vendored Normal file
View File

@@ -0,0 +1,80 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"fmt"
"os"
)
// A Domain represents a Version 2 domain
type Domain byte
// Domain constants for DCE Security (Version 2) UUIDs.
const (
Person = Domain(0)
Group = Domain(1)
Org = Domain(2)
)
// NewDCESecurity returns a DCE Security (Version 2) UUID.
//
// The domain should be one of Person, Group or Org.
// On a POSIX system the id should be the users UID for the Person
// domain and the users GID for the Group. The meaning of id for
// the domain Org or on non-POSIX systems is site defined.
//
// For a given domain/id pair the same token may be returned for up to
// 7 minutes and 10 seconds.
func NewDCESecurity(domain Domain, id uint32) (UUID, error) {
uuid, err := NewUUID()
if err == nil {
uuid[6] = (uuid[6] & 0x0f) | 0x20 // Version 2
uuid[9] = byte(domain)
binary.BigEndian.PutUint32(uuid[0:], id)
}
return uuid, err
}
// NewDCEPerson returns a DCE Security (Version 2) UUID in the person
// domain with the id returned by os.Getuid.
//
// NewDCESecurity(Person, uint32(os.Getuid()))
func NewDCEPerson() (UUID, error) {
return NewDCESecurity(Person, uint32(os.Getuid()))
}
// NewDCEGroup returns a DCE Security (Version 2) UUID in the group
// domain with the id returned by os.Getgid.
//
// NewDCESecurity(Group, uint32(os.Getgid()))
func NewDCEGroup() (UUID, error) {
return NewDCESecurity(Group, uint32(os.Getgid()))
}
// Domain returns the domain for a Version 2 UUID. Domains are only defined
// for Version 2 UUIDs.
func (uuid UUID) Domain() Domain {
return Domain(uuid[9])
}
// ID returns the id for a Version 2 UUID. IDs are only defined for Version 2
// UUIDs.
func (uuid UUID) ID() uint32 {
return binary.BigEndian.Uint32(uuid[0:4])
}
func (d Domain) String() string {
switch d {
case Person:
return "Person"
case Group:
return "Group"
case Org:
return "Org"
}
return fmt.Sprintf("Domain%d", int(d))
}

12
vendor/github.com/google/uuid/doc.go generated vendored Normal file
View File

@@ -0,0 +1,12 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package uuid generates and inspects UUIDs.
//
// UUIDs are based on RFC 4122 and DCE 1.1: Authentication and Security
// Services.
//
// A UUID is a 16 byte (128 bit) array. UUIDs may be used as keys to
// maps or compared directly.
package uuid

1
vendor/github.com/google/uuid/go.mod generated vendored Normal file
View File

@@ -0,0 +1 @@
module github.com/google/uuid

53
vendor/github.com/google/uuid/hash.go generated vendored Normal file
View File

@@ -0,0 +1,53 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"crypto/md5"
"crypto/sha1"
"hash"
)
// Well known namespace IDs and UUIDs
var (
NameSpaceDNS = Must(Parse("6ba7b810-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceURL = Must(Parse("6ba7b811-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceOID = Must(Parse("6ba7b812-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceX500 = Must(Parse("6ba7b814-9dad-11d1-80b4-00c04fd430c8"))
Nil UUID // empty UUID, all zeros
)
// NewHash returns a new UUID derived from the hash of space concatenated with
// data generated by h. The hash should be at least 16 byte in length. The
// first 16 bytes of the hash are used to form the UUID. The version of the
// UUID will be the lower 4 bits of version. NewHash is used to implement
// NewMD5 and NewSHA1.
func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID {
h.Reset()
h.Write(space[:])
h.Write(data)
s := h.Sum(nil)
var uuid UUID
copy(uuid[:], s)
uuid[6] = (uuid[6] & 0x0f) | uint8((version&0xf)<<4)
uuid[8] = (uuid[8] & 0x3f) | 0x80 // RFC 4122 variant
return uuid
}
// NewMD5 returns a new MD5 (Version 3) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(md5.New(), space, data, 3)
func NewMD5(space UUID, data []byte) UUID {
return NewHash(md5.New(), space, data, 3)
}
// NewSHA1 returns a new SHA1 (Version 5) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(sha1.New(), space, data, 5)
func NewSHA1(space UUID, data []byte) UUID {
return NewHash(sha1.New(), space, data, 5)
}

38
vendor/github.com/google/uuid/marshal.go generated vendored Normal file
View File

@@ -0,0 +1,38 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "fmt"
// MarshalText implements encoding.TextMarshaler.
func (uuid UUID) MarshalText() ([]byte, error) {
var js [36]byte
encodeHex(js[:], uuid)
return js[:], nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (uuid *UUID) UnmarshalText(data []byte) error {
id, err := ParseBytes(data)
if err != nil {
return err
}
*uuid = id
return nil
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (uuid UUID) MarshalBinary() ([]byte, error) {
return uuid[:], nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (uuid *UUID) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(uuid[:], data)
return nil
}

90
vendor/github.com/google/uuid/node.go generated vendored Normal file
View File

@@ -0,0 +1,90 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"sync"
)
var (
nodeMu sync.Mutex
ifname string // name of interface being used
nodeID [6]byte // hardware for version 1 UUIDs
zeroID [6]byte // nodeID with only 0's
)
// NodeInterface returns the name of the interface from which the NodeID was
// derived. The interface "user" is returned if the NodeID was set by
// SetNodeID.
func NodeInterface() string {
defer nodeMu.Unlock()
nodeMu.Lock()
return ifname
}
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
// If name is "" then the first usable interface found will be used or a random
// Node ID will be generated. If a named interface cannot be found then false
// is returned.
//
// SetNodeInterface never fails when name is "".
func SetNodeInterface(name string) bool {
defer nodeMu.Unlock()
nodeMu.Lock()
return setNodeInterface(name)
}
func setNodeInterface(name string) bool {
iname, addr := getHardwareInterface(name) // null implementation for js
if iname != "" && addr != nil {
ifname = iname
copy(nodeID[:], addr)
return true
}
// We found no interfaces with a valid hardware address. If name
// does not specify a specific interface generate a random Node ID
// (section 4.1.6)
if name == "" {
ifname = "random"
randomBits(nodeID[:])
return true
}
return false
}
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
// if not already set.
func NodeID() []byte {
defer nodeMu.Unlock()
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
nid := nodeID
return nid[:]
}
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
// of id are used. If id is less than 6 bytes then false is returned and the
// Node ID is not set.
func SetNodeID(id []byte) bool {
if len(id) < 6 {
return false
}
defer nodeMu.Unlock()
nodeMu.Lock()
copy(nodeID[:], id)
ifname = "user"
return true
}
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is
// not valid. The NodeID is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) NodeID() []byte {
var node [6]byte
copy(node[:], uuid[10:])
return node[:]
}

12
vendor/github.com/google/uuid/node_js.go generated vendored Normal file
View File

@@ -0,0 +1,12 @@
// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build js
package uuid
// getHardwareInterface returns nil values for the JS version of the code.
// This remvoves the "net" dependency, because it is not used in the browser.
// Using the "net" library inflates the size of the transpiled JS code by 673k bytes.
func getHardwareInterface(name string) (string, []byte) { return "", nil }

33
vendor/github.com/google/uuid/node_net.go generated vendored Normal file
View File

@@ -0,0 +1,33 @@
// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !js
package uuid
import "net"
var interfaces []net.Interface // cached list of interfaces
// getHardwareInterface returns the name and hardware address of interface name.
// If name is "" then the name and hardware address of one of the system's
// interfaces is returned. If no interfaces are found (name does not exist or
// there are no interfaces) then "", nil is returned.
//
// Only addresses of at least 6 bytes are returned.
func getHardwareInterface(name string) (string, []byte) {
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil {
return "", nil
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
return ifs.Name, ifs.HardwareAddr
}
}
return "", nil
}

59
vendor/github.com/google/uuid/sql.go generated vendored Normal file
View File

@@ -0,0 +1,59 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"database/sql/driver"
"fmt"
)
// Scan implements sql.Scanner so UUIDs can be read from databases transparently
// Currently, database types that map to string and []byte are supported. Please
// consult database-specific driver documentation for matching types.
func (uuid *UUID) Scan(src interface{}) error {
switch src := src.(type) {
case nil:
return nil
case string:
// if an empty UUID comes from a table, we return a null UUID
if src == "" {
return nil
}
// see Parse for required string format
u, err := Parse(src)
if err != nil {
return fmt.Errorf("Scan: %v", err)
}
*uuid = u
case []byte:
// if an empty UUID comes from a table, we return a null UUID
if len(src) == 0 {
return nil
}
// assumes a simple slice of bytes if 16 bytes
// otherwise attempts to parse
if len(src) != 16 {
return uuid.Scan(string(src))
}
copy((*uuid)[:], src)
default:
return fmt.Errorf("Scan: unable to scan type %T into UUID", src)
}
return nil
}
// Value implements sql.Valuer so that UUIDs can be written to databases
// transparently. Currently, UUIDs map to strings. Please consult
// database-specific driver documentation for matching types.
func (uuid UUID) Value() (driver.Value, error) {
return uuid.String(), nil
}

123
vendor/github.com/google/uuid/time.go generated vendored Normal file
View File

@@ -0,0 +1,123 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"sync"
"time"
)
// A Time represents a time as the number of 100's of nanoseconds since 15 Oct
// 1582.
type Time int64
const (
lillian = 2299160 // Julian day of 15 Oct 1582
unix = 2440587 // Julian day of 1 Jan 1970
epoch = unix - lillian // Days between epochs
g1582 = epoch * 86400 // seconds between epochs
g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
)
var (
timeMu sync.Mutex
lasttime uint64 // last time we returned
clockSeq uint16 // clock sequence for this run
timeNow = time.Now // for testing
)
// UnixTime converts t the number of seconds and nanoseconds using the Unix
// epoch of 1 Jan 1970.
func (t Time) UnixTime() (sec, nsec int64) {
sec = int64(t - g1582ns100)
nsec = (sec % 10000000) * 100
sec /= 10000000
return sec, nsec
}
// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
// clock sequence as well as adjusting the clock sequence as needed. An error
// is returned if the current time cannot be determined.
func GetTime() (Time, uint16, error) {
defer timeMu.Unlock()
timeMu.Lock()
return getTime()
}
func getTime() (Time, uint16, error) {
t := timeNow()
// If we don't have a clock sequence already, set one.
if clockSeq == 0 {
setClockSequence(-1)
}
now := uint64(t.UnixNano()/100) + g1582ns100
// If time has gone backwards with this clock sequence then we
// increment the clock sequence
if now <= lasttime {
clockSeq = ((clockSeq + 1) & 0x3fff) | 0x8000
}
lasttime = now
return Time(now), clockSeq, nil
}
// ClockSequence returns the current clock sequence, generating one if not
// already set. The clock sequence is only used for Version 1 UUIDs.
//
// The uuid package does not use global static storage for the clock sequence or
// the last time a UUID was generated. Unless SetClockSequence is used, a new
// random clock sequence is generated the first time a clock sequence is
// requested by ClockSequence, GetTime, or NewUUID. (section 4.2.1.1)
func ClockSequence() int {
defer timeMu.Unlock()
timeMu.Lock()
return clockSequence()
}
func clockSequence() int {
if clockSeq == 0 {
setClockSequence(-1)
}
return int(clockSeq & 0x3fff)
}
// SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func SetClockSequence(seq int) {
defer timeMu.Unlock()
timeMu.Lock()
setClockSequence(seq)
}
func setClockSequence(seq int) {
if seq == -1 {
var b [2]byte
randomBits(b[:]) // clock sequence
seq = int(b[0])<<8 | int(b[1])
}
oldSeq := clockSeq
clockSeq = uint16(seq&0x3fff) | 0x8000 // Set our variant
if oldSeq != clockSeq {
lasttime = 0
}
}
// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
// uuid. The time is only defined for version 1 and 2 UUIDs.
func (uuid UUID) Time() Time {
time := int64(binary.BigEndian.Uint32(uuid[0:4]))
time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32
time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48
return Time(time)
}
// ClockSequence returns the clock sequence encoded in uuid.
// The clock sequence is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) ClockSequence() int {
return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff
}

43
vendor/github.com/google/uuid/util.go generated vendored Normal file
View File

@@ -0,0 +1,43 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"io"
)
// randomBits completely fills slice b with random data.
func randomBits(b []byte) {
if _, err := io.ReadFull(rander, b); err != nil {
panic(err.Error()) // rand should never fail
}
}
// xvalues returns the value of a byte as a hexadecimal digit or 255.
var xvalues = [256]byte{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
}
// xtob converts hex characters x1 and x2 into a byte.
func xtob(x1, x2 byte) (byte, bool) {
b1 := xvalues[x1]
b2 := xvalues[x2]
return (b1 << 4) | b2, b1 != 255 && b2 != 255
}

245
vendor/github.com/google/uuid/uuid.go generated vendored Normal file
View File

@@ -0,0 +1,245 @@
// Copyright 2018 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"crypto/rand"
"encoding/hex"
"errors"
"fmt"
"io"
"strings"
)
// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
// 4122.
type UUID [16]byte
// A Version represents a UUID's version.
type Version byte
// A Variant represents a UUID's variant.
type Variant byte
// Constants returned by Variant.
const (
Invalid = Variant(iota) // Invalid UUID
RFC4122 // The variant specified in RFC4122
Reserved // Reserved, NCS backward compatibility.
Microsoft // Reserved, Microsoft Corporation backward compatibility.
Future // Reserved for future definition.
)
var rander = rand.Reader // random function
// Parse decodes s into a UUID or returns an error. Both the standard UUID
// forms of xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx are decoded as well as the
// Microsoft encoding {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} and the raw hex
// encoding: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.
func Parse(s string) (UUID, error) {
var uuid UUID
switch len(s) {
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36:
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9:
if strings.ToLower(s[:9]) != "urn:uuid:" {
return uuid, fmt.Errorf("invalid urn prefix: %q", s[:9])
}
s = s[9:]
// {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
case 36 + 2:
s = s[1:]
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
case 32:
var ok bool
for i := range uuid {
uuid[i], ok = xtob(s[i*2], s[i*2+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, fmt.Errorf("invalid UUID length: %d", len(s))
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34} {
v, ok := xtob(s[x], s[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// ParseBytes is like Parse, except it parses a byte slice instead of a string.
func ParseBytes(b []byte) (UUID, error) {
var uuid UUID
switch len(b) {
case 36: // xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9: // urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if !bytes.Equal(bytes.ToLower(b[:9]), []byte("urn:uuid:")) {
return uuid, fmt.Errorf("invalid urn prefix: %q", b[:9])
}
b = b[9:]
case 36 + 2: // {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
b = b[1:]
case 32: // xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
var ok bool
for i := 0; i < 32; i += 2 {
uuid[i/2], ok = xtob(b[i], b[i+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, fmt.Errorf("invalid UUID length: %d", len(b))
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if b[8] != '-' || b[13] != '-' || b[18] != '-' || b[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34} {
v, ok := xtob(b[x], b[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// MustParse is like Parse but panics if the string cannot be parsed.
// It simplifies safe initialization of global variables holding compiled UUIDs.
func MustParse(s string) UUID {
uuid, err := Parse(s)
if err != nil {
panic(`uuid: Parse(` + s + `): ` + err.Error())
}
return uuid
}
// FromBytes creates a new UUID from a byte slice. Returns an error if the slice
// does not have a length of 16. The bytes are copied from the slice.
func FromBytes(b []byte) (uuid UUID, err error) {
err = uuid.UnmarshalBinary(b)
return uuid, err
}
// Must returns uuid if err is nil and panics otherwise.
func Must(uuid UUID, err error) UUID {
if err != nil {
panic(err)
}
return uuid
}
// String returns the string form of uuid, xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// , or "" if uuid is invalid.
func (uuid UUID) String() string {
var buf [36]byte
encodeHex(buf[:], uuid)
return string(buf[:])
}
// URN returns the RFC 2141 URN form of uuid,
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, or "" if uuid is invalid.
func (uuid UUID) URN() string {
var buf [36 + 9]byte
copy(buf[:], "urn:uuid:")
encodeHex(buf[9:], uuid)
return string(buf[:])
}
func encodeHex(dst []byte, uuid UUID) {
hex.Encode(dst, uuid[:4])
dst[8] = '-'
hex.Encode(dst[9:13], uuid[4:6])
dst[13] = '-'
hex.Encode(dst[14:18], uuid[6:8])
dst[18] = '-'
hex.Encode(dst[19:23], uuid[8:10])
dst[23] = '-'
hex.Encode(dst[24:], uuid[10:])
}
// Variant returns the variant encoded in uuid.
func (uuid UUID) Variant() Variant {
switch {
case (uuid[8] & 0xc0) == 0x80:
return RFC4122
case (uuid[8] & 0xe0) == 0xc0:
return Microsoft
case (uuid[8] & 0xe0) == 0xe0:
return Future
default:
return Reserved
}
}
// Version returns the version of uuid.
func (uuid UUID) Version() Version {
return Version(uuid[6] >> 4)
}
func (v Version) String() string {
if v > 15 {
return fmt.Sprintf("BAD_VERSION_%d", v)
}
return fmt.Sprintf("VERSION_%d", v)
}
func (v Variant) String() string {
switch v {
case RFC4122:
return "RFC4122"
case Reserved:
return "Reserved"
case Microsoft:
return "Microsoft"
case Future:
return "Future"
case Invalid:
return "Invalid"
}
return fmt.Sprintf("BadVariant%d", int(v))
}
// SetRand sets the random number generator to r, which implements io.Reader.
// If r.Read returns an error when the package requests random data then
// a panic will be issued.
//
// Calling SetRand with nil sets the random number generator to the default
// generator.
func SetRand(r io.Reader) {
if r == nil {
rander = rand.Reader
return
}
rander = r
}

44
vendor/github.com/google/uuid/version1.go generated vendored Normal file
View File

@@ -0,0 +1,44 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
)
// NewUUID returns a Version 1 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewUUID returns nil. If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewUUID returns nil and an error.
//
// In most cases, New should be used.
func NewUUID() (UUID, error) {
var uuid UUID
now, seq, err := GetTime()
if err != nil {
return uuid, err
}
timeLow := uint32(now & 0xffffffff)
timeMid := uint16((now >> 32) & 0xffff)
timeHi := uint16((now >> 48) & 0x0fff)
timeHi |= 0x1000 // Version 1
binary.BigEndian.PutUint32(uuid[0:], timeLow)
binary.BigEndian.PutUint16(uuid[4:], timeMid)
binary.BigEndian.PutUint16(uuid[6:], timeHi)
binary.BigEndian.PutUint16(uuid[8:], seq)
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
copy(uuid[10:], nodeID[:])
nodeMu.Unlock()
return uuid, nil
}

43
vendor/github.com/google/uuid/version4.go generated vendored Normal file
View File

@@ -0,0 +1,43 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "io"
// New creates a new random UUID or panics. New is equivalent to
// the expression
//
// uuid.Must(uuid.NewRandom())
func New() UUID {
return Must(NewRandom())
}
// NewRandom returns a Random (Version 4) UUID.
//
// The strength of the UUIDs is based on the strength of the crypto/rand
// package.
//
// A note about uniqueness derived from the UUID Wikipedia entry:
//
// Randomly generated UUIDs have 122 random bits. One's annual risk of being
// hit by a meteorite is estimated to be one chance in 17 billion, that
// means the probability is about 0.00000000006 (6 × 1011),
// equivalent to the odds of creating a few tens of trillions of UUIDs in a
// year and having one duplicate.
func NewRandom() (UUID, error) {
return NewRandomFromReader(rander)
}
// NewRandomFromReader returns a UUID based on bytes read from a given io.Reader.
func NewRandomFromReader(r io.Reader) (UUID, error) {
var uuid UUID
_, err := io.ReadFull(r, uuid[:])
if err != nil {
return Nil, err
}
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}