Update to c/image v4.0.1

Update to use the correct c/image/v4 import path, work originally from
https://github.com/containers/skopeo/pull/733 by Valentin Rothberg <rothberg@redhat.com>.

Signed-off-by: Miloslav Trmač <mitr@redhat.com>
This commit is contained in:
Valentin Rothberg
2019-10-02 10:24:06 +02:00
committed by Miloslav Trmač
parent 881edbf122
commit 7922028d7c
323 changed files with 6754 additions and 2326 deletions

View File

@@ -184,29 +184,75 @@ func (s *fseDecoder) readNCount(b *byteReader, maxSymbol uint16) error {
// decSymbol contains information about a state entry,
// Including the state offset base, the output symbol and
// the number of bits to read for the low part of the destination state.
type decSymbol struct {
newState uint16
addBits uint8 // Used for symbols until transformed.
nbBits uint8
baseline uint32
// Using a composite uint64 is faster than a struct with separate members.
type decSymbol uint64
func newDecSymbol(nbits, addBits uint8, newState uint16, baseline uint32) decSymbol {
return decSymbol(nbits) | (decSymbol(addBits) << 8) | (decSymbol(newState) << 16) | (decSymbol(baseline) << 32)
}
func (d decSymbol) nbBits() uint8 {
return uint8(d)
}
func (d decSymbol) addBits() uint8 {
return uint8(d >> 8)
}
func (d decSymbol) newState() uint16 {
return uint16(d >> 16)
}
func (d decSymbol) baseline() uint32 {
return uint32(d >> 32)
}
func (d decSymbol) baselineInt() int {
return int(d >> 32)
}
func (d *decSymbol) set(nbits, addBits uint8, newState uint16, baseline uint32) {
*d = decSymbol(nbits) | (decSymbol(addBits) << 8) | (decSymbol(newState) << 16) | (decSymbol(baseline) << 32)
}
func (d *decSymbol) setNBits(nBits uint8) {
const mask = 0xffffffffffffff00
*d = (*d & mask) | decSymbol(nBits)
}
func (d *decSymbol) setAddBits(addBits uint8) {
const mask = 0xffffffffffff00ff
*d = (*d & mask) | (decSymbol(addBits) << 8)
}
func (d *decSymbol) setNewState(state uint16) {
const mask = 0xffffffff0000ffff
*d = (*d & mask) | decSymbol(state)<<16
}
func (d *decSymbol) setBaseline(baseline uint32) {
const mask = 0xffffffff
*d = (*d & mask) | decSymbol(baseline)<<32
}
func (d *decSymbol) setExt(addBits uint8, baseline uint32) {
const mask = 0xffff00ff
*d = (*d & mask) | (decSymbol(addBits) << 8) | (decSymbol(baseline) << 32)
}
// decSymbolValue returns the transformed decSymbol for the given symbol.
func decSymbolValue(symb uint8, t []baseOffset) (decSymbol, error) {
if int(symb) >= len(t) {
return decSymbol{}, fmt.Errorf("rle symbol %d >= max %d", symb, len(t))
return 0, fmt.Errorf("rle symbol %d >= max %d", symb, len(t))
}
lu := t[symb]
return decSymbol{
addBits: lu.addBits,
baseline: lu.baseLine,
}, nil
return newDecSymbol(0, lu.addBits, 0, lu.baseLine), nil
}
// setRLE will set the decoder til RLE mode.
func (s *fseDecoder) setRLE(symbol decSymbol) {
s.actualTableLog = 0
s.maxBits = symbol.addBits
s.maxBits = symbol.addBits()
s.dt[0] = symbol
}
@@ -220,7 +266,7 @@ func (s *fseDecoder) buildDtable() error {
{
for i, v := range s.norm[:s.symbolLen] {
if v == -1 {
s.dt[highThreshold].addBits = uint8(i)
s.dt[highThreshold].setAddBits(uint8(i))
highThreshold--
symbolNext[i] = 1
} else {
@@ -235,7 +281,7 @@ func (s *fseDecoder) buildDtable() error {
position := uint32(0)
for ss, v := range s.norm[:s.symbolLen] {
for i := 0; i < int(v); i++ {
s.dt[position].addBits = uint8(ss)
s.dt[position].setAddBits(uint8(ss))
position = (position + step) & tableMask
for position > highThreshold {
// lowprob area
@@ -253,11 +299,11 @@ func (s *fseDecoder) buildDtable() error {
{
tableSize := uint16(1 << s.actualTableLog)
for u, v := range s.dt[:tableSize] {
symbol := v.addBits
symbol := v.addBits()
nextState := symbolNext[symbol]
symbolNext[symbol] = nextState + 1
nBits := s.actualTableLog - byte(highBits(uint32(nextState)))
s.dt[u&maxTableMask].nbBits = nBits
s.dt[u&maxTableMask].setNBits(nBits)
newState := (nextState << nBits) - tableSize
if newState > tableSize {
return fmt.Errorf("newState (%d) outside table size (%d)", newState, tableSize)
@@ -266,7 +312,7 @@ func (s *fseDecoder) buildDtable() error {
// Seems weird that this is possible with nbits > 0.
return fmt.Errorf("newState (%d) == oldState (%d) and no bits", newState, u)
}
s.dt[u&maxTableMask].newState = newState
s.dt[u&maxTableMask].setNewState(newState)
}
}
return nil
@@ -279,25 +325,21 @@ func (s *fseDecoder) transform(t []baseOffset) error {
tableSize := uint16(1 << s.actualTableLog)
s.maxBits = 0
for i, v := range s.dt[:tableSize] {
if int(v.addBits) >= len(t) {
return fmt.Errorf("invalid decoding table entry %d, symbol %d >= max (%d)", i, v.addBits, len(t))
add := v.addBits()
if int(add) >= len(t) {
return fmt.Errorf("invalid decoding table entry %d, symbol %d >= max (%d)", i, v.addBits(), len(t))
}
lu := t[v.addBits]
lu := t[add]
if lu.addBits > s.maxBits {
s.maxBits = lu.addBits
}
s.dt[i&maxTableMask] = decSymbol{
newState: v.newState,
nbBits: v.nbBits,
addBits: lu.addBits,
baseline: lu.baseLine,
}
v.setExt(lu.addBits, lu.baseLine)
s.dt[i] = v
}
return nil
}
type fseState struct {
// TODO: Check if *[1 << maxTablelog]decSymbol is faster.
dt []decSymbol
state decSymbol
}
@@ -312,26 +354,31 @@ func (s *fseState) init(br *bitReader, tableLog uint8, dt []decSymbol) {
// next returns the current symbol and sets the next state.
// At least tablelog bits must be available in the bit reader.
func (s *fseState) next(br *bitReader) {
lowBits := uint16(br.getBits(s.state.nbBits))
s.state = s.dt[s.state.newState+lowBits]
lowBits := uint16(br.getBits(s.state.nbBits()))
s.state = s.dt[s.state.newState()+lowBits]
}
// finished returns true if all bits have been read from the bitstream
// and the next state would require reading bits from the input.
func (s *fseState) finished(br *bitReader) bool {
return br.finished() && s.state.nbBits > 0
return br.finished() && s.state.nbBits() > 0
}
// final returns the current state symbol without decoding the next.
func (s *fseState) final() (int, uint8) {
return int(s.state.baseline), s.state.addBits
return s.state.baselineInt(), s.state.addBits()
}
// final returns the current state symbol without decoding the next.
func (s decSymbol) final() (int, uint8) {
return s.baselineInt(), s.addBits()
}
// nextFast returns the next symbol and sets the next state.
// This can only be used if no symbols are 0 bits.
// At least tablelog bits must be available in the bit reader.
func (s *fseState) nextFast(br *bitReader) (uint32, uint8) {
lowBits := uint16(br.getBitsFast(s.state.nbBits))
s.state = s.dt[s.state.newState+lowBits]
return s.state.baseline, s.state.addBits
lowBits := uint16(br.getBitsFast(s.state.nbBits()))
s.state = s.dt[s.state.newState()+lowBits]
return s.state.baseline(), s.state.addBits()
}