Bump github.com/containers/storage from 1.16.3 to 1.16.5

Bumps [github.com/containers/storage](https://github.com/containers/storage) from 1.16.3 to 1.16.5.
- [Release notes](https://github.com/containers/storage/releases)
- [Changelog](https://github.com/containers/storage/blob/master/docs/containers-storage-changes.md)
- [Commits](https://github.com/containers/storage/compare/v1.16.3...v1.16.5)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
Signed-off-by: Valentin Rothberg <rothberg@redhat.com>
This commit is contained in:
dependabot-preview[bot]
2020-03-17 19:27:21 +00:00
committed by Valentin Rothberg
parent 7a0a8c25a2
commit bd59677a84
21 changed files with 765 additions and 202 deletions

View File

@@ -66,7 +66,7 @@ var (
// A Decoder can be used in two modes:
//
// 1) As a stream, or
// 2) For stateless decoding using DecodeAll or DecodeBuffer.
// 2) For stateless decoding using DecodeAll.
//
// Only a single stream can be decoded concurrently, but the same decoder
// can run multiple concurrent stateless decodes. It is even possible to

521
vendor/github.com/klauspost/compress/zstd/enc_better.go generated vendored Normal file
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@@ -0,0 +1,521 @@
// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.
package zstd
import "fmt"
const (
betterLongTableBits = 19 // Bits used in the long match table
betterLongTableSize = 1 << betterLongTableBits // Size of the table
// Note: Increasing the short table bits or making the hash shorter
// can actually lead to compression degradation since it will 'steal' more from the
// long match table and match offsets are quite big.
// This greatly depends on the type of input.
betterShortTableBits = 13 // Bits used in the short match table
betterShortTableSize = 1 << betterShortTableBits // Size of the table
)
type prevEntry struct {
offset int32
prev int32
}
// betterFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
// The long match table contains the previous entry with the same hash,
// effectively making it a "chain" of length 2.
// When we find a long match we choose between the two values and select the longest.
// When we find a short match, after checking the long, we check if we can find a long at n+1
// and that it is longer (lazy matching).
type betterFastEncoder struct {
fastBase
table [betterShortTableSize]tableEntry
longTable [betterLongTableSize]prevEntry
}
// Encode improves compression...
func (e *betterFastEncoder) Encode(blk *blockEnc, src []byte) {
const (
// Input margin is the number of bytes we read (8)
// and the maximum we will read ahead (2)
inputMargin = 8 + 2
minNonLiteralBlockSize = 16
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.longTable[:] {
e.longTable[i] = prevEntry{}
}
e.cur = e.maxMatchOff
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
for i := range e.table[:] {
v := e.table[i].offset
if v < minOff {
v = 0
} else {
v = v - e.cur + e.maxMatchOff
}
e.table[i].offset = v
}
for i := range e.longTable[:] {
v := e.longTable[i].offset
v2 := e.longTable[i].prev
if v < minOff {
v = 0
v2 = 0
} else {
v = v - e.cur + e.maxMatchOff
if v2 < minOff {
v2 = 0
} else {
v2 = v2 - e.cur + e.maxMatchOff
}
}
e.longTable[i] = prevEntry{
offset: v,
prev: v2,
}
}
e.cur = e.maxMatchOff
break
}
s := e.addBlock(src)
blk.size = len(src)
if len(src) < minNonLiteralBlockSize {
blk.extraLits = len(src)
blk.literals = blk.literals[:len(src)]
copy(blk.literals, src)
return
}
// Override src
src = e.hist
sLimit := int32(len(src)) - inputMargin
// stepSize is the number of bytes to skip on every main loop iteration.
// It should be >= 1.
stepSize := int32(e.o.targetLength)
if stepSize == 0 {
stepSize++
}
const kSearchStrength = 9
// nextEmit is where in src the next emitLiteral should start from.
nextEmit := s
cv := load6432(src, s)
// Relative offsets
offset1 := int32(blk.recentOffsets[0])
offset2 := int32(blk.recentOffsets[1])
addLiterals := func(s *seq, until int32) {
if until == nextEmit {
return
}
blk.literals = append(blk.literals, src[nextEmit:until]...)
s.litLen = uint32(until - nextEmit)
}
if debug {
println("recent offsets:", blk.recentOffsets)
}
encodeLoop:
for {
var t int32
// We allow the encoder to optionally turn off repeat offsets across blocks
canRepeat := len(blk.sequences) > 2
var matched int32
for {
if debugAsserts && canRepeat && offset1 == 0 {
panic("offset0 was 0")
}
nextHashS := hash5(cv, betterShortTableBits)
nextHashL := hash8(cv, betterLongTableBits)
candidateL := e.longTable[nextHashL]
candidateS := e.table[nextHashS]
const repOff = 1
repIndex := s - offset1 + repOff
off := s + e.cur
e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset}
e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)}
if canRepeat {
if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
// Consider history as well.
var seq seq
lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
seq.matchLen = uint32(lenght - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + repOff
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 0
seq.offset = 1
if debugSequences {
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
// Index match start+1 (long) -> s - 1
index0 := s + repOff
s += lenght + repOff
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, lenght)
}
break encodeLoop
}
// Index skipped...
for index0 < s-1 {
cv0 := load6432(src, index0)
cv1 := cv0 >> 8
h0 := hash8(cv0, betterLongTableBits)
off := index0 + e.cur
e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
index0 += 2
}
cv = load6432(src, s)
continue
}
const repOff2 = 1
// We deviate from the reference encoder and also check offset 2.
// Still slower and not much better, so disabled.
// repIndex = s - offset2 + repOff2
if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) {
// Consider history as well.
var seq seq
lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src)
seq.matchLen = uint32(lenght - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + repOff2
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 2
seq.offset = 2
if debugSequences {
println("repeat sequence 2", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
index0 := s + repOff2
s += lenght + repOff2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, lenght)
}
break encodeLoop
}
// Index skipped...
for index0 < s-1 {
cv0 := load6432(src, index0)
cv1 := cv0 >> 8
h0 := hash8(cv0, betterLongTableBits)
off := index0 + e.cur
e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
index0 += 2
}
cv = load6432(src, s)
// Swap offsets
offset1, offset2 = offset2, offset1
continue
}
}
// Find the offsets of our two matches.
coffsetL := candidateL.offset - e.cur
coffsetLP := candidateL.prev - e.cur
// Check if we have a long match.
if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
// Found a long match, at least 8 bytes.
matched = e.matchlen(s+8, coffsetL+8, src) + 8
t = coffsetL
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugMatches {
println("long match")
}
if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
// Found a long match, at least 8 bytes.
prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8
if prevMatch > matched {
matched = prevMatch
t = coffsetLP
}
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugMatches {
println("long match")
}
}
break
}
// Check if we have a long match on prev.
if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
// Found a long match, at least 8 bytes.
matched = e.matchlen(s+8, coffsetLP+8, src) + 8
t = coffsetLP
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugMatches {
println("long match")
}
break
}
coffsetS := candidateS.offset - e.cur
// Check if we have a short match.
if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
// found a regular match
matched = e.matchlen(s+4, coffsetS+4, src) + 4
// See if we can find a long match at s+1
const checkAt = 1
cv := load6432(src, s+checkAt)
nextHashL = hash8(cv, betterLongTableBits)
candidateL = e.longTable[nextHashL]
coffsetL = candidateL.offset - e.cur
// We can store it, since we have at least a 4 byte match.
e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset}
if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
// Found a long match, at least 8 bytes.
matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
if matchedNext > matched {
t = coffsetL
s += checkAt
matched = matchedNext
if debugMatches {
println("long match (after short)")
}
break
}
}
// Check prev long...
coffsetL = candidateL.prev - e.cur
if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
// Found a long match, at least 8 bytes.
matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
if matchedNext > matched {
t = coffsetL
s += checkAt
matched = matchedNext
if debugMatches {
println("prev long match (after short)")
}
break
}
}
t = coffsetS
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugAsserts && t < 0 {
panic("t<0")
}
if debugMatches {
println("short match")
}
break
}
// No match found, move forward in input.
s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
}
// A 4-byte match has been found. Update recent offsets.
// We'll later see if more than 4 bytes.
offset2 = offset1
offset1 = s - t
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && canRepeat && int(offset1) > len(src) {
panic("invalid offset")
}
// Extend the n-byte match as long as possible.
l := matched
// Extend backwards
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
s--
t--
l++
}
// Write our sequence
var seq seq
seq.litLen = uint32(s - nextEmit)
seq.matchLen = uint32(l - zstdMinMatch)
if seq.litLen > 0 {
blk.literals = append(blk.literals, src[nextEmit:s]...)
}
seq.offset = uint32(s-t) + 3
s += l
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
nextEmit = s
if s >= sLimit {
break encodeLoop
}
// Index match start+1 (long) -> s - 1
index0 := s - l + 1
for index0 < s-1 {
cv0 := load6432(src, index0)
cv1 := cv0 >> 8
h0 := hash8(cv0, betterLongTableBits)
off := index0 + e.cur
e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
index0 += 2
}
cv = load6432(src, s)
if !canRepeat {
continue
}
// Check offset 2
for {
o2 := s - offset2
if load3232(src, o2) != uint32(cv) {
// Do regular search
break
}
// Store this, since we have it.
nextHashS := hash5(cv, betterShortTableBits)
nextHashL := hash8(cv, betterLongTableBits)
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
l := 4 + e.matchlen(s+4, o2+4, src)
e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)}
seq.matchLen = uint32(l) - zstdMinMatch
seq.litLen = 0
// Since litlen is always 0, this is offset 1.
seq.offset = 1
s += l
nextEmit = s
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
// Swap offset 1 and 2.
offset1, offset2 = offset2, offset1
if s >= sLimit {
// Finished
break encodeLoop
}
cv = load6432(src, s)
}
}
if int(nextEmit) < len(src) {
blk.literals = append(blk.literals, src[nextEmit:]...)
blk.extraLits = len(src) - int(nextEmit)
}
blk.recentOffsets[0] = uint32(offset1)
blk.recentOffsets[1] = uint32(offset2)
if debug {
println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
}
}
// EncodeNoHist will encode a block with no history and no following blocks.
// Most notable difference is that src will not be copied for history and
// we do not need to check for max match length.
func (e *betterFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
e.Encode(blk, src)
}

View File

@@ -172,55 +172,6 @@ encodeLoop:
cv = load6432(src, s)
continue
}
const repOff2 = 1
// We deviate from the reference encoder and also check offset 2.
// Slower and not consistently better, so disabled.
// repIndex = s - offset2 + repOff2
if false && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff2*8)) {
// Consider history as well.
var seq seq
lenght := 4 + e.matchlen(s+4+repOff2, repIndex+4, src)
seq.matchLen = uint32(lenght - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + repOff2
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 2
seq.offset = 2
if debugSequences {
println("repeat sequence 2", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
s += lenght + repOff2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, lenght)
}
break encodeLoop
}
cv = load6432(src, s)
// Swap offsets
offset1, offset2 = offset2, offset1
continue
}
}
// Find the offsets of our two matches.
coffsetL := s - (candidateL.offset - e.cur)
@@ -372,7 +323,7 @@ encodeLoop:
}
// Store this, since we have it.
nextHashS := hash5(cv1>>8, dFastShortTableBits)
nextHashS := hash5(cv, dFastShortTableBits)
nextHashL := hash8(cv, dFastLongTableBits)
// We have at least 4 byte match.

View File

@@ -6,6 +6,7 @@ package zstd
import (
"fmt"
"math"
"math/bits"
"github.com/klauspost/compress/zstd/internal/xxhash"
@@ -23,7 +24,7 @@ type tableEntry struct {
offset int32
}
type fastEncoder struct {
type fastBase struct {
o encParams
// cur is the offset at the start of hist
cur int32
@@ -31,18 +32,22 @@ type fastEncoder struct {
maxMatchOff int32
hist []byte
crc *xxhash.Digest
table [tableSize]tableEntry
tmp [8]byte
blk *blockEnc
}
type fastEncoder struct {
fastBase
table [tableSize]tableEntry
}
// CRC returns the underlying CRC writer.
func (e *fastEncoder) CRC() *xxhash.Digest {
func (e *fastBase) CRC() *xxhash.Digest {
return e.crc
}
// AppendCRC will append the CRC to the destination slice and return it.
func (e *fastEncoder) AppendCRC(dst []byte) []byte {
func (e *fastBase) AppendCRC(dst []byte) []byte {
crc := e.crc.Sum(e.tmp[:0])
dst = append(dst, crc[7], crc[6], crc[5], crc[4])
return dst
@@ -50,7 +55,7 @@ func (e *fastEncoder) AppendCRC(dst []byte) []byte {
// WindowSize returns the window size of the encoder,
// or a window size small enough to contain the input size, if > 0.
func (e *fastEncoder) WindowSize(size int) int32 {
func (e *fastBase) WindowSize(size int) int32 {
if size > 0 && size < int(e.maxMatchOff) {
b := int32(1) << uint(bits.Len(uint(size)))
// Keep minimum window.
@@ -63,7 +68,7 @@ func (e *fastEncoder) WindowSize(size int) int32 {
}
// Block returns the current block.
func (e *fastEncoder) Block() *blockEnc {
func (e *fastBase) Block() *blockEnc {
return e.blk
}
@@ -169,9 +174,22 @@ encodeLoop:
if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) {
// Consider history as well.
var seq seq
lenght := 4 + e.matchlen(s+6, repIndex+4, src)
var length int32
// length = 4 + e.matchlen(s+6, repIndex+4, src)
{
a := src[s+6:]
b := src[repIndex+4:]
endI := len(a) & (math.MaxInt32 - 7)
length = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
seq.matchLen = uint32(lenght - zstdMinMatch)
seq.matchLen = uint32(length - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
@@ -197,11 +215,11 @@ encodeLoop:
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
s += lenght + 2
s += length + 2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, lenght)
println("repeat ended", s, length)
}
break encodeLoop
@@ -257,7 +275,20 @@ encodeLoop:
}
// Extend the 4-byte match as long as possible.
l := e.matchlen(s+4, t+4, src) + 4
//l := e.matchlen(s+4, t+4, src) + 4
var l int32
{
a := src[s+4:]
b := src[t+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Extend backwards
tMin := s - e.maxMatchOff
@@ -294,7 +325,20 @@ encodeLoop:
if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) {
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
l := 4 + e.matchlen(s+4, o2+4, src)
//l := 4 + e.matchlen(s+4, o2+4, src)
var l int32
{
a := src[s+4:]
b := src[o2+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Store this, since we have it.
nextHash := hash6(cv, hashLog)
@@ -412,10 +456,23 @@ encodeLoop:
if len(blk.sequences) > 2 && load3232(src, repIndex) == uint32(cv>>16) {
// Consider history as well.
var seq seq
// lenght := 4 + e.matchlen(s+6, repIndex+4, src)
lenght := 4 + int32(matchLen(src[s+6:], src[repIndex+4:]))
// length := 4 + e.matchlen(s+6, repIndex+4, src)
// length := 4 + int32(matchLen(src[s+6:], src[repIndex+4:]))
var length int32
{
a := src[s+6:]
b := src[repIndex+4:]
endI := len(a) & (math.MaxInt32 - 7)
length = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
seq.matchLen = uint32(lenght - zstdMinMatch)
seq.matchLen = uint32(length - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
@@ -441,11 +498,11 @@ encodeLoop:
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
s += lenght + 2
s += length + 2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, lenght)
println("repeat ended", s, length)
}
break encodeLoop
@@ -498,7 +555,20 @@ encodeLoop:
// Extend the 4-byte match as long as possible.
//l := e.matchlenNoHist(s+4, t+4, src) + 4
l := int32(matchLen(src[s+4:], src[t+4:])) + 4
// l := int32(matchLen(src[s+4:], src[t+4:])) + 4
var l int32
{
a := src[s+4:]
b := src[t+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Extend backwards
tMin := s - e.maxMatchOff
@@ -536,7 +606,20 @@ encodeLoop:
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
//l := 4 + e.matchlenNoHist(s+4, o2+4, src)
l := 4 + int32(matchLen(src[s+4:], src[o2+4:]))
// l := 4 + int32(matchLen(src[s+4:], src[o2+4:]))
var l int32
{
a := src[s+4:]
b := src[o2+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Store this, since we have it.
nextHash := hash6(cv, hashLog)
@@ -571,7 +654,7 @@ encodeLoop:
}
}
func (e *fastEncoder) addBlock(src []byte) int32 {
func (e *fastBase) addBlock(src []byte) int32 {
if debugAsserts && e.cur > bufferReset {
panic(fmt.Sprintf("ecur (%d) > buffer reset (%d)", e.cur, bufferReset))
}
@@ -602,17 +685,17 @@ func (e *fastEncoder) addBlock(src []byte) int32 {
// useBlock will replace the block with the provided one,
// but transfer recent offsets from the previous.
func (e *fastEncoder) UseBlock(enc *blockEnc) {
func (e *fastBase) UseBlock(enc *blockEnc) {
enc.reset(e.blk)
e.blk = enc
}
func (e *fastEncoder) matchlenNoHist(s, t int32, src []byte) int32 {
func (e *fastBase) matchlenNoHist(s, t int32, src []byte) int32 {
// Extend the match to be as long as possible.
return int32(matchLen(src[s:], src[t:]))
}
func (e *fastEncoder) matchlen(s, t int32, src []byte) int32 {
func (e *fastBase) matchlen(s, t int32, src []byte) int32 {
if debugAsserts {
if s < 0 {
err := fmt.Sprintf("s (%d) < 0", s)
@@ -626,18 +709,17 @@ func (e *fastEncoder) matchlen(s, t int32, src []byte) int32 {
err := fmt.Sprintf("s (%d) - t (%d) > maxMatchOff (%d)", s, t, e.maxMatchOff)
panic(err)
}
}
s1 := int(s) + maxMatchLength - 4
if s1 > len(src) {
s1 = len(src)
if len(src)-int(s) > maxCompressedBlockSize {
panic(fmt.Sprintf("len(src)-s (%d) > maxCompressedBlockSize (%d)", len(src)-int(s), maxCompressedBlockSize))
}
}
// Extend the match to be as long as possible.
return int32(matchLen(src[s:s1], src[t:]))
return int32(matchLen(src[s:], src[t:]))
}
// Reset the encoding table.
func (e *fastEncoder) Reset() {
func (e *fastBase) Reset() {
if e.blk == nil {
e.blk = &blockEnc{}
e.blk.init()

View File

@@ -71,15 +71,14 @@ func NewWriter(w io.Writer, opts ...EOption) (*Encoder, error) {
}
if w != nil {
e.Reset(w)
} else {
e.init.Do(func() {
e.initialize()
})
}
return &e, nil
}
func (e *Encoder) initialize() {
if e.o.concurrent == 0 {
e.o.setDefault()
}
e.encoders = make(chan encoder, e.o.concurrent)
for i := 0; i < e.o.concurrent; i++ {
e.encoders <- e.o.encoder()
@@ -89,9 +88,6 @@ func (e *Encoder) initialize() {
// Reset will re-initialize the writer and new writes will encode to the supplied writer
// as a new, independent stream.
func (e *Encoder) Reset(w io.Writer) {
e.init.Do(func() {
e.initialize()
})
s := &e.state
s.wg.Wait()
s.wWg.Wait()
@@ -422,10 +418,7 @@ func (e *Encoder) EncodeAll(src, dst []byte) []byte {
}
return dst
}
e.init.Do(func() {
e.o.setDefault()
e.initialize()
})
e.init.Do(e.initialize)
enc := <-e.encoders
defer func() {
// Release encoder reference to last block.

View File

@@ -39,9 +39,11 @@ func (o *encoderOptions) setDefault() {
func (o encoderOptions) encoder() encoder {
switch o.level {
case SpeedDefault:
return &doubleFastEncoder{fastEncoder: fastEncoder{maxMatchOff: int32(o.windowSize)}}
return &doubleFastEncoder{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}}}
case SpeedBetterCompression:
return &betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}}
case SpeedFastest:
return &fastEncoder{maxMatchOff: int32(o.windowSize)}
return &fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize)}}
}
panic("unknown compression level")
}
@@ -67,7 +69,7 @@ func WithEncoderConcurrency(n int) EOption {
}
// WithWindowSize will set the maximum allowed back-reference distance.
// The value must be a power of two between WindowSizeMin and WindowSizeMax.
// The value must be a power of two between MinWindowSize and MaxWindowSize.
// A larger value will enable better compression but allocate more memory and,
// for above-default values, take considerably longer.
// The default value is determined by the compression level.
@@ -130,18 +132,18 @@ const (
// This is roughly equivalent to the default Zstandard mode (level 3).
SpeedDefault
// SpeedBetterCompression will yield better compression than the default.
// Currently it is about zstd level 7-8 with ~ 2x-3x the default CPU usage.
// By using this, notice that CPU usage may go up in the future.
SpeedBetterCompression
// speedLast should be kept as the last actual compression option.
// The is not for external usage, but is used to keep track of the valid options.
speedLast
// SpeedBetterCompression will (in the future) yield better compression than the default,
// but at approximately 4x the CPU usage of the default.
// For now this is not implemented.
SpeedBetterCompression = SpeedDefault
// SpeedBestCompression will choose the best available compression option.
// For now this is not implemented.
SpeedBestCompression = SpeedDefault
SpeedBestCompression = SpeedBetterCompression
)
// EncoderLevelFromString will convert a string representation of an encoding level back
@@ -163,8 +165,10 @@ func EncoderLevelFromZstd(level int) EncoderLevel {
switch {
case level < 3:
return SpeedFastest
case level >= 3:
case level >= 3 && level < 6:
return SpeedDefault
case level > 5:
return SpeedBetterCompression
}
return SpeedDefault
}
@@ -176,6 +180,8 @@ func (e EncoderLevel) String() string {
return "fastest"
case SpeedDefault:
return "default"
case SpeedBetterCompression:
return "better"
default:
return "invalid"
}

View File

@@ -87,6 +87,17 @@ func printf(format string, a ...interface{}) {
}
}
// matchLenFast does matching, but will not match the last up to 7 bytes.
func matchLenFast(a, b []byte) int {
endI := len(a) & (math.MaxInt32 - 7)
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
return i + bits.TrailingZeros64(diff)>>3
}
}
return endI
}
// matchLen returns the maximum length.
// a must be the shortest of the two.
// The function also returns whether all bytes matched.
@@ -97,33 +108,18 @@ func matchLen(a, b []byte) int {
return i + (bits.TrailingZeros64(diff) >> 3)
}
}
checked := (len(a) >> 3) << 3
a = a[checked:]
b = b[checked:]
// TODO: We could do a 4 check.
for i := range a {
if a[i] != b[i] {
return int(i) + checked
return i + checked
}
}
return len(a) + checked
}
// matchLen returns a match length in src between index s and t
func matchLenIn(src []byte, s, t int32) int32 {
s1 := len(src)
b := src[t:]
a := src[s:s1]
b = b[:len(a)]
// Extend the match to be as long as possible.
for i := range a {
if a[i] != b[i] {
return int32(i)
}
}
return int32(len(a))
}
func load3232(b []byte, i int32) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]